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Made in us
Violent Space Marine Dedicated to Khorne





Hello Dakka,

New guy making a Khorne army looking for advice. Trying to minimize on models and cost

So here it is:

Blood Host Detachment (1244):

Slaughtercult (731):
=Chaos Lord (125)
==Combi-Melta, Power Axe, Ichor Blood, Bike
=Possessed (150)
==4 Possessed
=Chaos Marines (188)
==Icon of Wrath, Champion w/ Axe of Khorne, Bolt Pistol, Rhino, 2x Meltaguns
=Chaos Marines (188)
==Icon of Wrath, Champion w/ Axe of Khorne, Bolt Pistol, Rhino, 2x Meltaguns

Gorepack (762)
=Bikers (141)
==Icon of Wrath, 2x Meltagun, Champion w/ Power Axe, Combi-Melta
=Bikers (141)
==Icon of Wrath, 2x Meltagun, Champion w/ Power Axe, Combi-Melta
=Flesh Hounds (160)
==10x Hounds
=Flesh Hounds (160)
==10x Hounds
=Flesh Hounds (160)
==10x Hounds

RE-REVISED

This message was edited 4 times. Last update was at 2016/07/01 00:08:00


War Kitten You haven't seen anything yet. Stick around for a few weeks and you'll see some things that'll make you question all you know about life, love, and 40k. Such as a Gargant being beheaded by a flying Battle Barge 
   
Made in us
Hurr! Ogryn Bone 'Ead!




WA, USA

The problem I see is a huge lack of both mobility and anti-armor. You have one unit in your army that can harm AV13 or AV14, and they can only shoot once! The Bloodcrushers are pretty mobile but not very survivable.

If you are new to Khorne Daemonkin, I would strongly recommend Flesh Hounds. They are very cheap to buy if you put Vampire Counts Dire Wolves on 50mm bases, and they're probably the best unit in the codex. They are way better than Bloodcrushers for the points. I highly recommend Rhinos for the Berzerkers and Meltabombs for the Sergeants.

Are you planning on playing competitively with this army? Or just friendly games with friends?

This message was edited 1 time. Last update was at 2016/06/30 21:14:39


"A wizard who reads a thousand books is powerful. A wizard who memorizes a thousand books is insane." 
   
Made in us
Violent Space Marine Dedicated to Khorne





 Gorgosaurusrex wrote:
The problem I see is a huge lack of both mobility and anti-armor. You have one unit in your army that can harm AV13 or AV14, and they can only shoot once! The Bloodcrushers are pretty mobile but not very survivable.

If you are new to Khorne Daemonkin, I would strongly recommend Flesh Hounds. They are very cheap to buy if you put Vampire Counts Dire Wolves on 50mm bases, and they're probably the best unit in the codex. They are way better than Bloodcrushers for the points. I highly recommend Rhinos for the Berzerkers and Meltabombs for the Sergeants.

Are you planning on playing competitively with this army? Or just friendly games with friends?


Ok, I'll revise the list.

I'll probably make it semi-competitive.

War Kitten You haven't seen anything yet. Stick around for a few weeks and you'll see some things that'll make you question all you know about life, love, and 40k. Such as a Gargant being beheaded by a flying Battle Barge 
   
Made in us
Hurr! Ogryn Bone 'Ead!




WA, USA

Your new list is much better, but I have a few recommendations:

Make the CSM squads 10-man and give them each 2 Meltaguns. This will increase your anti-armor capabilities significantly. You don't really need the Axe of Khorne or Icon of Wrath but they're okay if you have the points. Rhinos would make them much better.

Flesh Hounds are better in larger units, normally 10-15 strong.

Possessed aren't very good at all unfortunately. I know they're a requirement of the formation but I would avoid them if at all possible.

You really should invest in some anti-air for when you get to games larger than 1,500 points. A Heldrake with a Baleflamer can use Vector Strike to take down other flyers - that's probably your best option. Just something to consider down the road.

The Gorepack is better than the Charnel Cohort if you want to stick to a Blood Host. There's no HQ tax and it's much more mobile, plus it lets you sneak in more anti-armor in the form of Meltaguns and Meltabombs on the Bikers. It also makes your flesh hounds way better thanks to Move Through Cover and Hammer of Wrath.

This message was edited 2 times. Last update was at 2016/06/30 22:51:26


"A wizard who reads a thousand books is powerful. A wizard who memorizes a thousand books is insane." 
   
Made in us
Violent Space Marine Dedicated to Khorne





I forget to put in the Rhinos.

But I like sound of the Gorepack, I'll re-revise the list, and boost points to 1500

This message was edited 1 time. Last update was at 2016/06/30 23:15:28


War Kitten You haven't seen anything yet. Stick around for a few weeks and you'll see some things that'll make you question all you know about life, love, and 40k. Such as a Gargant being beheaded by a flying Battle Barge 
   
Made in us
Hurr! Ogryn Bone 'Ead!




WA, USA

Your new list looks awesome. Have you thought about putting your Chaos Lord on a Bike or a Juggernaught so he can join a unit of Flesh Hounds or Bikes? He won't do much in Terminator Armor unless you deep strike him by himself, which is a pretty bad idea.

"A wizard who reads a thousand books is powerful. A wizard who memorizes a thousand books is insane." 
   
Made in us
Violent Space Marine Dedicated to Khorne





 Gorgosaurusrex wrote:
Your new list looks awesome. Have you thought about putting your Chaos Lord on a Bike or a Juggernaught so he can join a unit of Flesh Hounds or Bikes? He won't do much in Terminator Armor unless you deep strike him by himself, which is a pretty bad idea.


That's a good idea, I'll put him on a bike

War Kitten You haven't seen anything yet. Stick around for a few weeks and you'll see some things that'll make you question all you know about life, love, and 40k. Such as a Gargant being beheaded by a flying Battle Barge 
   
Made in ca
Possessed Khorne Marine Covered in Spikes





I'd drop the "axe of khorne"s for normal power axes, and I'd also drop the icons because they really aren't needed. With the extra points beef up squad sizes or the lord. Jugger upgrade and korlath, perhaps?

Once again, we march to war, for Victory or Death!

Never wake yourself at night, unless you are spying on your enemy or looking for a place to relieve yourself. - The Poetic Edda

2k
3k
100 Vostroyan Firstborn
1k
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