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Made in us
Librarian with Freaky Familiar






Ok this is building off of my 1500 point army, this is a semi fluffy army for me


Deathwing strike force

HQ: 135
Lib in term armor
Foe Smiter
Level 2
Force axe


Elites

Deathwing command squad 260
Champion
Apothocary
Cyclone missile launcher
Chain fist

Deathwing Knights: 235

Deathwing Terminators 225
Assault canon
Chain fist

Deathwing Terminators 220
Plasma canon
Chain fist


Ravenwing strike force

HQ:115
Lib on bike
Force sword
Bolt pistol
Melta bombs
Level 2

Elites: 295
Black Knight Command Squad
black knights x6
Champion
Apothocary
Grande launcher
Company banner


Fast attack

Ravenwing Bike Squad 90
Chain sword
Grav gun

Ravenwing Bike Squad 90
Chain sword
Grav gun

Ravenwing Bike Squad 90
Chain sword
Grav gun

Dark Shroud95
Assault canon

So not sure if i should take another granade launcher on the command squad for 2.

But for this list i wanted it to be fluffy because i like raven wing and deathwing working together, but at the same time, i really feel i can abuse the dark shroud when combined with the command squad. As long as its up, the command squad and the dark shroud will get a 2+ rerollable jink. Seems like a great way to push right into the enemy and drop some terminator knight and a command squad onto them.

Thought about taking interomancy on the biker lib to close gaps on MC like the tau battle suits and hopefully use mind wipe on them, rendering them useless, and forcing market lights to be used to increase BS rather then remove cover.

On the Term lib i thought about taking.....i cant remember which school, but the one with shifting worldscape.

What do you all think about this list?

To many unpainted models to count. 
   
Made in gb
Executing Exarch






 Backspacehacker wrote:
HQ: 135
Lib in term armor
Foe Smiter
Level 2
Force axe
The weapon relics replace an existing weapon, so in order to not lose the force weapon, you need to buy a standard storm bolter for this guy first. This poses a problem as you have no spare points.
 Backspacehacker wrote:
So not sure if i should take another granade launcher on the command squad for 2.
Just one I'd say - now that Rad is worthless, you're only really wanting the GL for the Stasis shell, don't lose any more firepower.

An Auspex on the biker Libby would fit well too. Again, no spare points.

If I had to drop something, it would probably be the Assault Cannon from the Darkshroud, as it needs to Jink for any kind of survivability.
   
Made in us
Librarian with Freaky Familiar






 Quanar wrote:
 Backspacehacker wrote:
HQ: 135
Lib in term armor
Foe Smiter
Level 2
Force axe
The weapon relics replace an existing weapon, so in order to not lose the force weapon, you need to buy a standard storm bolter for this guy first. This poses a problem as you have no spare points.
 Backspacehacker wrote:
So not sure if i should take another granade launcher on the command squad for 2.
Just one I'd say - now that Rad is worthless, you're only really wanting the GL for the Stasis shell, don't lose any more firepower.

An Auspex on the biker Libby would fit well too. Again, no spare points.

If I had to drop something, it would probably be the Assault Cannon from the Darkshroud, as it needs to Jink for any kind of survivability.



Foe smiter is a relic storm bolter, so I can keep the force axe as well, it's assault 4 as we so more bullets to throw around. Probably gonna keep only 1 nade launcher


Automatically Appended Next Post:
Good point as well on the assault canon might drop that for more stuff


Automatically Appended Next Post:
Oh wait i get what you are saying about the foe smiter, the point already take that into account

This message was edited 2 times. Last update was at 2016/07/06 21:31:18


To many unpainted models to count. 
   
 
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