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Made in us
Savage Khorne Berserker Biker





Leesburg, FL

So I'm completely torn between two different Renegades lists, I have an 1850 Tourney on Aug 21st and need to decide pretty soon which one to built and paint up. The first list is purely Renegades with ALOT of heavy armor and the second list adds more bodies as well as a Chaos renegade knight into the mix as an allied detachment. Tell me which list you would use and why, Thanks.

List #1

HQ
Renegade Command Squad
Ordinance Tyrant, Purge formation, Warlord
(4) Disciples, 3 Lasguns, 1 chemical flamer
Renegade Chimera, Autocannon, chemical flamer, militia training

Elites
Renegade Disciple Squad
(4) Disciples, 3 Lasguns, 1 chemical flamer
Renegade Chimera, Autocannon, chemical flamer, militia training

Renegade Disiple Squad
(4) Disciples, 3 Lasguns, 1 chemical flamer
Renegade Chimera, Autocannon, chemical flamer, militia training

Renegade Strike Battery
Renegade Medusa, chemical flamer
Renegade Medusa, chemical flamer

Renegade Strike Battery
Renegade Medusa, chemical flamer
Renegade Medusa, chemical flamer

Renegade Strike Battery
Renegade Griffon, chemical flamer
Renegade Griffon, chemical flamer

Renegade Strike Battery
Renegade Griffon, chemical flamer
Renegade Griffon, chemical flamer

Troops
Renegade Field Artillery Battery
Heavy mortar, 3x crew
Heavy mortar, 3x crew
Heavy mortar, 3x crew

Renegade Field Artillery Battery
Heavy mortar, 3x crew
Heavy mortar, 3x crew
Heavy mortar, 3x crew

Renegade Field Artillery Battery
Heavy mortar, 3x crew
Heavy mortar, 3x crew
Heavy mortar, 3x crew

Heavy Support
Renegade Rapier Laser Destroyer Battery
Rapier laser destroyer, 2x crew, militia training
Rapier laser destroyer, 2x crew, militia training
Rapier laser destroyer, 2x crew, militia training

Renegade Rapier Laser Destroyer Battery
Rapier laser destroyer, 2x crew, militia training
Rapier laser destroyer, 2x crew, militia training
Rapier laser destroyer, 2x crew, militia training

Renegade tank squadron
Eradicator Leman Russ tank
Nova cannon, 2x Heavy bolters, chemical flamer
Eradicator Leman Russ tank
Nova cannon, 2x Heavy bolters, chemical flamer
Eradicator Leman Russ tank
Nova cannon, 2x Heavy bolters, chemical flamer

Fortification
Void Shield Generator
(3) projected void shields

List #2

HQ
Renegade Command squad
Arch demagogue
Warlord, Ordinance Tyrant, Carapace armor
(4) disciples, 2 Las guns, command vox net, chemical flamer
Renegade Chimera, 2X chemical flamer

Elites
Renegade strike battery
Renegade Griffon, chemical flamer
Renegade Griffon, chemical flamer

Renegade strike battery
Renegade Griffon, chemical flamer
Renegade Griffon, chemical flamer

Troops
Renegade field artillery battery
Heavy mortar, 3X crew
Heavy mortar, 3X crew
Heavy mortar, 3X crew

Renegade field artillery battery
Heavy mortar, 3X crew
Heavy mortar, 3X crew
Heavy mortar, 3X crew

Renegade infantry platoon
(9) renegades with Lasguns, (1) chemical flamer
(9) renegades with Lasguns, (1) chemical flamer
(9) renegades with Lasguns, (1) chemical flamer

Renegade infantry veterans
(4) Veterans with Lasguns
Renegade Chimera, 2x chemical flamers

Renegade infantry veterans
(4) Veterans with Lasguns
Renegade Chimera, 2x chemical flamers

Heavy
Renegade heavy ordinance battery
Medusa siege cannon 4x crew
Medusa siege cannon 4x crew

Renegade heavy ordinance battery
Medusa siege cannon 4x crew
Medusa siege cannon 4x crew

Renegade heavy ordinance battery
Medusa siege cannon 4x crew
Medusa siege cannon 4x crew

Renegade Rapier Laser Destroyer Battery
Rapier Laser Destroyer. 2x crew, militia training
Rapier Laser Destroyer. 2x crew, militia training
Rapier Laser Destroyer. 2x crew, militia training

Lord of War
Renegade knight detachment
Dual Avenger cannons, dual heavy flamers, Heavy stubber, Ion shield

Fortification
Void Shield Generator
3x projected void shields, tanglewire

It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. 
   
 
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