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Agreed, keep weapons similar on suits (I.E. 2x plas/fusion/MP), HYMP >HRR on the broadside, and a target lock on the commander.
To pay for these changes, you only really need to drop one or two fire warriors (and, while you're at it, I prefer multiple small units of fire warriors at smaller points just so losing a squad or two to a round of shooting doesn't remove all my firewarriors if they break and run.)
Also, in higher point values, you're definitely missing marker lights. They're not the complete make or break item of tau, but they do give some pretty nice buffs obviously, and you might even want a few more in this list. If you expand your army further, I'd suggest either some pathfinders/tetras (iirc), or the Drone Net formation for ~1500+ points (4 drone squads who give all drones including others not in the formation +1 BS, and the ones in the formations gain various rules like jink, and split fire). After that, depending on how competitive your local meta is, perhaps a riptide or two.
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