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Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

http://playingattheworld.blogspot.co.uk/2016/08/the-d-syndicated-radio-show-pilot.html



In the early 1980s, at the height of the Dungeons & Dragons fad, TSR heavily promoted the game in mainstream media. This went far beyond mere advertisements: they developed dramatic renditions of D&D as media properties. The most famous result was the Saturday morning cartoon show, though we know of many other projects that never quite made it into production, such as the undeveloped feature film. We must now add to that category a new entry: a syndicated radio program. Unlike the cartoon show or the movie, the planned radio series depicted the actual play of a D&D session rather than dramatizing a loosely-related story: in that respect, it is a long-lost ancestor of contemporary media sensations like Critical Role or Acquisitions Inc. Today, as a special "audio" edition of Playing at the World, we take a listen to the original pilot for the radio show, and consider its relevance to the game spectatorship culture of today.







how obscure's that eh ?

Note how RPG players have always been at the forefront when it comes to using technology


The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
 
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