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Move Walkers to MCs and GCs - NC SHW  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Shas'la with Pulse Carbine




GW needs to add these categories to to the game and get rid of walkers outside of SHW. Some of those walkers would be MC's or GCs. Walkers categorized like this would help people know what to expect.

Light Walker MCs
Sentinel
Warwalker
Sydonian Dragoon/Ballistarii
S5 T5, 2W 4+SV - base stats
Attacks, Invunerable saves, FNP, IWND, wounds number would change depending on the model

Medium Walker MCs
Dreadnought
DC Dread
Furioso Dread
Librarian Dread
Venerable Dreadnought
S6/T6, 3W, 3+SV- base stats
Attacks, Invunerable saves, FNP, IWND, wounds number would change depending on the model

Heavy Walker MCs
Dreadknight
Ironclad Dreadnought
Contemptor Dread
Leviathan Dread etc...
S6/T7, 4W, 2+SV/5++/ FNP 6+++
Attacks, Invunerable saves, FNP, IWND, wounds number would change depending on the model

Chaos MCs
Helbrute/blight drones/blood slaughterer
S6/T6, 4W, 3+SV/5++ Demon Save
Heldrake
S6/T6, 4W, 3+SV/5++ Demon Save
Forgefiend/Maulerfiend/Decimator Engine
S6/T6, 5W, 2+SV/5++ Demon Save
Defiler/Plague Hulk of Nurgle
S7/T7, 6W, 2+SV/5++ Demon Save
Attacks, Invunerable saves, FNP, IWND, wounds number would change depending upgrades purchased

Chaos Walker GCs
Kytan Daemon Engine
S8/T8, 8W, 2+SV/5++ Demon Save + all the other GC goodies
Brass Scorpion
S8/T8, 8W, 2+SV/5++ Demon Save + all the other GC goodies

Triarch Stalker
S6/T6, 5W, 2+SV/4++ does not have reanimation but gets IWND

This message was edited 2 times. Last update was at 2016/08/02 15:07:21


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