I've played for a bout 6 months, I'd go thus
Ucm - slowest army now, but has some really good options to do Air-cav (everything flies) soon to get falcon-B (air based AA) also with new heavy tanks that might make a resurgence for a build.
PHR - small armies, getting pretty fast now, awesome aesthetic (hence my preferred faction) can take a beating, but with lots of E11+ these days less resilient.
Scourge - need help, fast and short ranged, but often easy to isolate and next to no armour. Do have some very cool new units coming (a flyer which fires razor worms into buildings!)
Shaltari - fast, mobile and with cool toys, probably the steepest learning curve, but can be built a variety of ways
Resistance - awesome units, no real play style, but can be tough, can be fast or can be a balance
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