Chapter 1
In the Age of Myth he awoke, revived from his deep slumber by the rampant Winds of Magic. Looking around, he saw the familiar sights of his tomb in the White Palace, yet everything was... different... The Winds that he had known so well were no longer there. In their place was something stronger, something purer. This place was Death incarnate. For a second he wondered if he had suffered Final Death and arrived in the Underworld.
Then the memories started creeping back. He remembered the fierce battles they had fought to defend their ancient homes from the Usurper and his cohorts, and how it had all come to naught. The Usurper had defeated Settra the Imperishable, infiltrated the Underworld and consumed its ruler, Usirian. He had left the land in ruins and returned north with all who would follow him. Not long thereafter, the World That Was had ended.
Sehenesmet sighed, producing a sound reminiscent of the creaking of old, dried out leather. If only his Lord, and the other Old Gods, had realized the scope of the Usurper's plans. Maybe then they would have brought back their most Ancient servants, servants who did not care much for another turf war in Nehekhara, but who certainly had an interest in the preservation of the Old Pantheon and the World That Was. Maybe then things would have been different.
He could feel the dormant minds of his followers all around him, still ready to rise at his call. While slowly climbing his old bones out of the sarcophagus, he activated them. He was going to need their assistance.
His Vessel, the most recent of his masterpieces, still stood guard over his throne, the throne of the Vizier of Quatar. Sehenesmet elevated himself into his Vessel, and transferred his awareness into the pathways of the giant structure. The ancient stone Animated, and a cloud of dust spread as it started moving. The other statues in the throne room came to life as well, and he was pleased to hear the clattering movements of his servants outside. He could perceive the presence of the Usurper far away, a presence so strong that it left no doubt about who ruled these lands.
Walking out into the strong sun, and seeing the grandeur of the White Palace, built into the cliffs of what used to be the entrance to the Charnel Valley, reinforced his belief in what had to be done. The Usurper had ruled long enough - it was time for his undeserved rule to come to an end. It would be no small task.
The first step would be to understand the situation - to figure out the nature of this new world that he had awoken in. Sehenesmet set out together with his minions to investigate the surroundings of the Palace.
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So, hi, and welcome to my painting log! Here I will post the (slow) progress on my
TK (and company) army, along with the story of the White Palace in the Age of Sigmar (well, my version of it

), the resurrection of Djaf, the true God of Death, the awakening of High King Djoser, founder of the ancient city of Quatar, and the following wars to oust the Usurper from his undeserved throne as the ruler of Shyish. I will post little chapters of the story here and there, and whenever I post a new unit there will be an accompanying snippet of fluff. I hope you enjoy!
I bought this army second hand several years ago, but lost interest in the hobby not too long thereafter due to imbalance and stupid gameplay. Sadly, the previous owner made some rather… questionable… decisions, such as dipping the whole army in floor varnish, cutting the feet off of Skeletons to have them rise out of the ground, cut a Tomb Scorpion in half to have one entering and one exiting the ground (cheapskate!), cover another Tomb Scorpion in a huge pile of sand and pva glue... The list goes on. I will try to remedy some of these things as I go about remaking the army, but when it’s too much trouble I will just give the mini a simple new paintjob, look the other way and whistle. When
AoS was released, I started off playing my HE army, but after a few months tried out my
TK and had a blast! The past six months or so, I’ve been more or less exclusively playing the dead old Egyptians. A while after I brought them out again, they were dropped though. So, what I will be doing in this paint log is try remake my old second hand models, slab some paint on the models I bought in a panic when
TK were dropped, and add some units from other Grand Alliance: Death factions as I see fit. I guess that’s one upside of the squatting of the
TK range – I stopped feeling like I had to be exclusive to one faction. I’m also gonna add in some stand-in models for things that I did not manage to buy before they were gone.
Anyway, too much text, on to the pics!
Concubines of Djoser (Tomb Banshees)
When High King Djoser, founder of the city of Quatar, was entombed deep within what would later become known as the White Palace in the year of -2647, his dead family members, closest retainers and concubines were buried with him. His retainers, whether mighty champions or renowned scholars, were all powerful men of noble birth, and were killed in a ritualistic fashion by the priesthood and mummified so that they may forever be preserved at the great king’s side. His concubines, simple commoner girls that had happened to catch the king’s eye, were far less lucky, and were simply left in the antechamber as the tomb was sealed shut. It is said that they were shrieking in terror as the tomb was closed, and continued to do so for days on end until the oxygen ran out, and they died an agonizing death. Now their spirits rise again, and they shriek once more at their cursed existence while serving their lord in unlife.
Sorry for posting this without finishing the base first, I was just too impatient to wait until tomorrow after work, when there is some light again! I promise to be better in the future =)
Desert Spirits (Spirit Hosts)
Every now and then, mortals get lost or misled trying to cross the desert. This inadvertedly leads to the demise of these unlucky individuals, as the desert is a harsh and unforgiving place. Wandering around for hours, or sometimes even days, the desert gradually saps the strength from these individuals, until they are little more than husks, shadows of their former selves, being led around by mirages and offers of salvation whispered into their ears by the winds of Shyish. The whispers gradually intensify, and as the final strength leaves their bodies, they embrace the salvation offered and their souls join the winds of Death, whispering offers of salvation into the ears of other unfortunate victims of the desert.
Skeletons
Out of the army of Quatar, only the most accomplished earned the honor of being recruited into the ranks of the soldiers of the White Palace, where they served directly under the city’s ruler. Throughout the centuries, legions of warriors have served and passed away, and as the ancient kings of the White Palace rise again, so to do their servants.
As you can see, my marble still needs some work. Good thing I have the bases to practice on, becore I get to my constructs!
And finally, a little group shot! Smile!
Comments and criticism welcome.
Cheers!