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![[Post New]](/s/i/i.gif) 2016/08/15 17:42:00
Subject: [1850] - Eldar - ITC Tournament List
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Devastating Dark Reaper
Worcester
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Hello again! I may be taking part in my first ever ITC tournament in a month or so. Being new to ITC I was curious as to what people thought of this list and if it would work well or if there are some things I could alter to make it work. I know that Eldar are very powerful no matter what army you take but I was still interested to know what people thought of the list regardless. CAD Farseer on Skyrunner - 115 Warlock on Skyrunner - 50 2x Scatter Laser Windriders and one with no upgrades - 71 (Farseer and Warlock unit) 3x Scatter Laser Windriders - 81 3x Scatter Laser Windriders - 81 3x Scatter Laser Windriders - 81 3x Scatter Laser Windriders - 81 Hornet with 2x Pulse Lasers - 80 Hornet with 2x Pulse Lasers - 80 Hornet with 2x Pulse Lasers - 80 Wraithknight with Sword and Board - 295 Crimson Death Formation: Crimson Hunter exarch with 2x Brightlance - 160 Crimson Hunter with 2x Brightlance - 140 Crimson Hunter with 2x Brightlance - 140 Aspect Host Formation: 5x Warp Spiders - 105 5x Warp Spiders - 105 5x Warp Spiders - 105 Total: 1850 Other Models Available:
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This message was edited 3 times. Last update was at 2016/08/16 16:34:07
"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."
7500 Eldar
2000 Grey Knights |
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![[Post New]](/s/i/i.gif) 2016/08/15 20:50:49
Subject: [1850] - Eldar - ITC Tournament List
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Swift Swooping Hawk
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Everything except the warlock looks great! Looks like you got the tools to take out just about everything.
If you're going to bring the warlock as part of a windrider squad then he has to be purchase as a part of that unit. Warlocks are not IC's, despite their fluff.
I would HEAVILY consider bringing an autarch with little to no upgrades just so you can have better reserves manipulation. Since you don't have an autarch, you could bring the aegis defence line with a comms relay. You're really going to want reliable reserves during the tournament. 1 reserves roll could screw up the whole game.
Another small change you might consider is changing your crimson hunter exarch to starcannons (just for a couple extra ap2 shots).
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  Craftworlds Eldar: 8500
Dark Eldar: 1000
Harlequins: 1000
Raven Guard: 1500
Tyranids: 1500
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![[Post New]](/s/i/i.gif) 2016/08/15 22:34:25
Subject: [1850] - Eldar - ITC Tournament List
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Shrieking Guardian Jetbiker
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From experience the Crimson Death Formation is a very hit or miss addition, they're great against heavy air or hard targets (such as an imperial knight) but will struggle against a heavy alpha strike list or MSU. (I'm crying inside as well - they're my favorite unit in the game but I can't justify them, especially outside the Death from the skies supplement that's not in use...) I'd scrap the Warlock and Crimson Death formation and use the two Warp Hunters (Since it counts as S10 for instant death purposes you can really lay on the hurt to T5 units and its a guaranteed to be hard target removal - since you're doing ITC you can still throw blasts on invisible units...it's worth it!) Finally have a second farseer on bike... you lose dedicated AA but you gain it back via 56 scatter laser shots with multiple rerolls from guide and prescience, or you can decide to pump the Wraithkngiht up with invisibility or the like if it's not an issue you have to deal with. Your weakness however is a lack of ignores cover, minus getting you knight into close combat you have nothing that can straight up ignore it, so you'll have to play smart when against Ravenwing/reaverspam/ White Scar biker etc.
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This message was edited 2 times. Last update was at 2016/08/15 22:35:24
Hawky wrote:Power Armour's greatest weakness is Newton, the deadliest snfbtch in space.
"You're in the Guard(ians), son! |
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![[Post New]](/s/i/i.gif) 2016/08/16 00:25:44
Subject: [1850] - Eldar - ITC Tournament List
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Regular Dakkanaut
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Helvost wrote:Everything except the warlock looks great! Looks like you got the tools to take out just about everything.
If you're going to bring the warlock as part of a windrider squad then he has to be purchase as a part of that unit. Warlocks are not IC's, despite their fluff
Another small change you might consider is changing your crimson hunter exarch to starcannons (just for a couple extra ap2 shots).
Warlock conclaves of 1-5 are an HQ choice I'm sure that's what it is. Lots if people use one or two man conclaves with their farseers to give conceal to them for 2+ jinking.
Also need to keep bright lances on the hunters as their whole purpose is anti armour/ high toughness. He has enough shooting elsewhere at either mass spam(scatbikes) or pseudo rending that wounds on initiative(spiders) to deal with any 2+ elites he needs deleted.
Other than that it looks fine, my own itc list looks fairly similar If you'd like to compare
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![[Post New]](/s/i/i.gif) 2016/08/16 06:42:22
Subject: Re:[1850] - Eldar - ITC Tournament List
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Fixture of Dakka
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I will advocate to keep the warlock, as an upgrade biker. He is key to foiling Nurgle- shroud lists. DAngel shrouding, too. If he gets Enfeeble, then the farseer gets Psychic Shriek. .. Nasty.
Be sure to roll for warlock powers first.
Definitely an autarch with the hunters and spiders.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2016/08/16 10:04:23
Subject: Re:[1850] - Eldar - ITC Tournament List
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Devastating Dark Reaper
Worcester
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Brothererekose wrote:I will advocate to keep the warlock, as an upgrade biker. He is key to foiling Nurgle- shroud lists. DAngel shrouding, too. If he gets Enfeeble, then the farseer gets Psychic Shriek. .. Nasty.
Definitely an autarch with the hunters and spiders.
In order to have an Autarch, I would need to sacrifice something like a whole squad of Jetbikes (especially if I keep the Warlock). I was thinking that most games, I will be starting the Spiders on the Board anyway because of how fast they are. So in reality, most of the time I will only be leaving the crimson death in reserve. Is it really worth having 3 less bikes for the Autarch in this case?
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"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."
7500 Eldar
2000 Grey Knights |
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![[Post New]](/s/i/i.gif) 2016/08/16 14:41:36
Subject: [1850] - Eldar - ITC Tournament List
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Powerful Phoenix Lord
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If you are starting the Spiders on the board and don't mind the Crimson Hunters coming in at random, then you don't need an Autarch. Honestly though, with 6 Hornets, I don't think you need the Crimson Death formation at all. I would drop the formation in favor of just 1 Crimson Hunter Exarch, 1 Autarch and more bikes. You'll need to run double CAD to get the CHE as a 4th Fast Attack. With the extra bikes, I'd make at least one 5-6 bike unit with the Warlock upgrade, that way he becomes more useful. You may even have the points to add a VSG (converted to look Eldar of course). Take you list: 1850, -280 (the 2 Hunters) + 100 (Autarch on bike w/ lance & banshee mask) + 71 (3 more bikes to add to your 71pt unit with Warlock) + 100 for VSG with 3 shields =1841 pts then add +5 for a spear on the Farseer if you want = 1846 -
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This message was edited 1 time. Last update was at 2016/08/16 14:43:58
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![[Post New]](/s/i/i.gif) 2016/08/16 15:31:19
Subject: Re:[1850] - Eldar - ITC Tournament List
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Fresh-Faced New User
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I would scrap the Crimson death formation for reason people have stated. My tip is to ad a squad of 7 swooping Hawk they will kill any IK or high AV targets easily.. Then add more bikes in one squad so it's larger then the rest 7-8 bikes. Drop the warlocks and have two farseer instead. Join the large bike with both to make a mini bike star and during the game boost the squad with DIV and TEL spells or debuff high priority targets with DIV depending on what spells you get.
Sorry, just noticed you lack one Hawk and some bikes for my suggestion. I would borrow them from a friend. My tip is solid. I've played Eldar a lot and use my own suggestions with very good results in the ITC.
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This message was edited 2 times. Last update was at 2016/08/16 15:36:43
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![[Post New]](/s/i/i.gif) 2016/08/16 16:11:52
Subject: Re:[1850] - Eldar - ITC Tournament List
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Powerful Phoenix Lord
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jesper77 wrote:I would scrap the Crimson death formation for reason people have stated. My tip is to ad a squad of 7 swooping Hawk they will kill any IK or high AV targets easily.. Then add more bikes in one squad so it's larger then the rest 7-8 bikes. Drop the warlocks and have two farseer instead. Join the large bike with both to make a mini bike star and during the game boost the squad with DIV and TEL spells or debuff high priority targets with DIV depending on what spells you get.
Sorry, just noticed you lack one Hawk and some bikes for my suggestion. I would borrow them from a friend. My tip is solid. I've played Eldar a lot and use my own suggestions with very good results in the ITC.
You haven't seen the Draft FAQ's yet have you? Only 1 grenade can be thrown per phase. GW FAQ'd that to also mean in CC. So Hawks can't kill IK's anymore
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![[Post New]](/s/i/i.gif) 2016/08/16 16:33:45
Subject: [1850] - Eldar - ITC Tournament List
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Devastating Dark Reaper
Worcester
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Galef wrote:If you are starting the Spiders on the board and don't mind the Crimson Hunters coming in at random, then you don't need an Autarch. Honestly though, with 6 Hornets, I don't think you need the Crimson Death formation at all.
I would drop the formation in favor of just 1 Crimson Hunter Exarch, 1 Autarch and more bikes. You'll need to run double CAD to get the CHE as a 4th Fast Attack. With the extra bikes, I'd make at least one 5-6 bike unit with the Warlock upgrade, that way he becomes more useful.
You may even have the points to add a VSG (converted to look Eldar of course).
Take you list: 1850,
-280 (the 2 Hunters)
+ 100 (Autarch on bike w/ lance & banshee mask)
+ 71 (3 more bikes to add to your 71pt unit with Warlock)
+ 100 for VSG with 3 shields
=1841 pts then add +5 for a spear on the Farseer if you want = 1846
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I only have 3 Hornets I'm afraid.
I also do not have access to any more bikes. I do not like having one unit of bikes with so many members (5-6) because of how much more devastating it is should i need to jink the unit. The scatter Laser from that unit would be almost worthless when i could have 2 smaller units, making it more difficult for my opponent.
I do not have the Autarch on bike model (I have a list of models available).
The Shirld generator is tempting but only if I took 2 Warp hunters in the list which I am considering more and more.
But a second Farseer is a good call i think (but as I said in my Model list, I have access to 1 Farseer on bike and EITHER a Warlock or another Farseer on Bike - I cant have all three). Automatically Appended Next Post: jesper77 wrote:
Sorry, just noticed you lack one Hawk and some bikes for my suggestion. I would borrow them from a friend. My tip is solid. I've played Eldar a lot and use my own suggestions with very good results in the ITC.
i am afraid borrowing models for my army is a no go because I also want to have a fully painted and themed army (not to mention I do not know anyone local who has these I could borrow).
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This message was edited 1 time. Last update was at 2016/08/16 16:35:43
"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."
7500 Eldar
2000 Grey Knights |
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![[Post New]](/s/i/i.gif) 2016/08/16 16:47:29
Subject: [1850] - Eldar - ITC Tournament List
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Powerful Phoenix Lord
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Sorry, I missed that spoiler of your available models, and misread the 2x Pulse laser as listing the Hornets as units of 2
Well in that case, the original list is fine. The Warlock need to not be an HQ,, but upgraded to a bike unit
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![[Post New]](/s/i/i.gif) 2016/08/16 19:10:05
Subject: [1850] - Eldar - ITC Tournament List
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Regular Dakkanaut
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Galef wrote:Sorry, I missed that spoiler of your available models, and misread the 2x Pulse laser as listing the Hornets as units of 2
Well in that case, the original list is fine. The Warlock need to not be an HQ,, but upgraded to a bike unit
Warlock hangs out with farseer as both are on bikes. Warlock casts conceal so they jink for 2+, I generally run two units comprised of a warlock conclave of 2 on bikes with a farseer in my itc list. It's amazing how safe they are, also has the bonus of splitting into two units for last minute objective grabbing.
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![[Post New]](/s/i/i.gif) 2016/08/16 19:18:10
Subject: [1850] - Eldar - ITC Tournament List
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Powerful Phoenix Lord
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Ecdain wrote: Galef wrote:Sorry, I missed that spoiler of your available models, and misread the 2x Pulse laser as listing the Hornets as units of 2
Well in that case, the original list is fine. The Warlock need to not be an HQ,, but upgraded to a bike unit
Warlock hangs out with farseer as both are on bikes. Warlock casts conceal so they jink for 2+, I generally run two units comprised of a warlock conclave of 2 on bikes with a farseer in my itc list. It's amazing how safe they are, also has the bonus of splitting into two units for last minute objective grabbing.
I used to run my Farseer with the Mantle of the Laughing God (it is missed) for a 2+ re-rollable cover without needing to cast anything. He stilled died in some games. You are MUCH better off in a unit with 1 Warlock & 3 Windriders (101 points base) than in a unit of 2 Warlocks (100pts). Those 2 extra wounds are CRUCIAL. Plus you get ObSec.
So it's fine for the Farseer to join the Warlock, as long as that Warlock is part of a Windrider unit and not out by himself.
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![[Post New]](/s/i/i.gif) 2016/08/16 19:19:15
Subject: [1850] - Eldar - ITC Tournament List
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Devastating Dark Reaper
Worcester
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Do you guys think that I should try an incorporate 2 Warp Hunters into the list instead of the Crimson death Formation?
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"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."
7500 Eldar
2000 Grey Knights |
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![[Post New]](/s/i/i.gif) 2016/08/16 19:26:58
Subject: [1850] - Eldar - ITC Tournament List
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Powerful Phoenix Lord
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Farseer of Angau wrote:Do you guys think that I should try an incorporate 2 Warp Hunters into the list instead of the Crimson death Formation?
I only barely know what Warp Hunters do (the ones with template D or D3 small blast D, right?) and I think yes, yes you should do that.
BTW this is shaping up to be the nastiest "easy-button" army ever.
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![[Post New]](/s/i/i.gif) 2016/08/16 19:48:05
Subject: [1850] - Eldar - ITC Tournament List
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Shrieking Guardian Jetbiker
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Galef wrote: Farseer of Angau wrote:Do you guys think that I should try an incorporate 2 Warp Hunters into the list instead of the Crimson death Formation?
I only barely know what Warp Hunters do (the ones with template D or D3 small blast D, right?) and I think yes, yes you should do that.
BTW this is shaping up to be the nastiest "easy-button" army ever.
No riptide wing or spiders yet to be even considered that yet!
And yes, the Warp Spider's Barrage shots are very much welcome against hard targets
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Hawky wrote:Power Armour's greatest weakness is Newton, the deadliest snfbtch in space.
"You're in the Guard(ians), son! |
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![[Post New]](/s/i/i.gif) 2016/08/16 20:54:20
Subject: Re:[1850] - Eldar - ITC Tournament List
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Fresh-Faced New User
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Galef wrote:jesper77 wrote:I would scrap the Crimson death formation for reason people have stated. My tip is to ad a squad of 7 swooping Hawk they will kill any IK or high AV targets easily.. Then add more bikes in one squad so it's larger then the rest 7-8 bikes. Drop the warlocks and have two farseer instead. Join the large bike with both to make a mini bike star and during the game boost the squad with DIV and TEL spells or debuff high priority targets with DIV depending on what spells you get.
Sorry, just noticed you lack one Hawk and some bikes for my suggestion. I would borrow them from a friend. My tip is solid. I've played Eldar a lot and use my own suggestions with very good results in the ITC.
You haven't seen the Draft FAQ's yet have you? Only 1 grenade can be thrown per phase. GW FAQ'd that to also mean in CC. So Hawks can't kill IK's anymore
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You do know the ITC voted NO to apply the draft until its finalized? So no changes besides the erattas.
TO OP
Then Use the hawks you got, maybe add a Avenger Shrine and give every 5 man unit a wave serpent as transport. All modells in the formation are hitting on 2s and you get some ignore cover with the serpent shield. By the looks of it your army can need some ignore cover.
Automatically Appended Next Post:
Farseer of Angau wrote: i am afraid borrowing models for my army is a no go because I also want to have a fully painted and themed army (not to mention I do not know anyone local who has these I could borrow)./quote]
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This message was edited 4 times. Last update was at 2016/08/16 21:07:24
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![[Post New]](/s/i/i.gif) 2016/08/16 21:12:28
Subject: Re:[1850] - Eldar - ITC Tournament List
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Powerful Phoenix Lord
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jesper77 wrote: You do know the ITC voted NO to apply the draft until its finalized? So no changes besides the erattas.
I had heard that, but ITC is even less "official" than a draft by GW themselves. In either case, however, the draft FAQ brought up a good point that apparently no one noticed before: What does "throw" mean. We all assumed it meant "shooting phase", but no where in the BRB does it say this. The rule for grenades is that "a unit can only throw one grenade per phase". It doesn't say "per shooting phase", just "phase" which could (and indeed does) mean the assault phase as well. If ITC specifically contradicts this (which they often do) and you are playing by ITC rules, than great. Go run some Hawks for this tourney But if ITC doesn't specifically address this issue, you need to discuss it with the TOs -
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This message was edited 2 times. Last update was at 2016/08/16 21:15:17
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![[Post New]](/s/i/i.gif) 2016/08/16 21:16:18
Subject: Re:[1850] - Eldar - ITC Tournament List
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Fresh-Faced New User
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Galef wrote:jesper77 wrote:
You do know the ITC voted NO to apply the draft until its finalized? So no changes besides the erattas.
I had heard that, but ITC is even less "official" than a draft by GW themselves. In either case, however, the draft FAQ brought up a good point that apparently no one noticed before: What does "throw" mean. We all assumed it meant "shooting phase", but no where in the BRB does it say this. The rule for grenades is that "a unit can only throw one grenade per phase". It doesn't say "per shooting phase", just "phase" which could (and indeed does) mean the assault phase as well.
If ITC specifically contradicts this (which they often do) and you are playing by ITC rules, than great. Go run some Hawks
But if you are not using ITC, you need to be aware of the issue before you go out a get that unit of Hawks.
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The OP says hes going to play a ITC tournament then the tournament uses the ITC rules. Simple as that.
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![[Post New]](/s/i/i.gif) 2016/08/16 21:40:56
Subject: [1850] - Eldar - ITC Tournament List
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Devastating Dark Reaper
Worcester
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Ok guys I am stuck... Here is a new list I made can you help me make this work? CAD 1x Farseer on Skyrunner - 115 1x Farseer on Skyrunner - 115 3x Scatter Laser Windriders - 81 3x Scatter Laser Windriders - 81 3x Scatter Laser Windriders - 81 3x Scatter Laser Windriders - 81 3x Scatter Laser Windriders - 81 1x Hornet with 2x Pulse Lasers - 80 1x Hornet with 2x Pulse Lasers - 80 1x Hornet with 2x Pulse Lasers - 80 1x Warp Hunter with Holo-Fields - 200 1x Warp Hunter with Holo-Fields - 200 1x Wraithknight with Sword and Board - 295 Aspect Host Formation: 5x Warp Spiders - 105 5x Warp Spiders - 105 5x Warp Spiders - 105 Total: 1885 What would you guys suggest I do? I am considering maybe taking one Hornet out but they are sooo good for their points cost.
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This message was edited 1 time. Last update was at 2016/08/16 21:58:17
"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."
7500 Eldar
2000 Grey Knights |
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![[Post New]](/s/i/i.gif) 2016/08/16 23:40:27
Subject: [1850] - Eldar - ITC Tournament List
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Shrieking Guardian Jetbiker
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Take out a jetbike unit and have increase the size of one of the remaining unit's by two (saves points and although the footprint is bigger you can still benefit from more bikers getting guide blessings). Then remove the Holofields for the Warp Hunters. Remember: we want to maximize their barrage potential so hopefully you've placed them outside of LOS, and if we start increasing their points cost they start becoming even more of a target - best to spread the points around so even if we lose them it's not such a burden. Then I'd place the 22 point's we've saved into a Spirit stone of Anath'lan for a Farseer to help with either fortune/invisibility etc. and then you have 5 points spare for a spear... Failing that, if you still want your Warp Hunters upgraded a more useful upgrade choice would be the Ghost walk matrix to ignore dangerous terrain and play aggressive with terrain. Your second option would be the Spirit Stones to ignore stunned/ shaken results on a 2+/4+ so your D Flail can keep shooting.
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This message was edited 4 times. Last update was at 2016/08/16 23:42:25
Hawky wrote:Power Armour's greatest weakness is Newton, the deadliest snfbtch in space.
"You're in the Guard(ians), son! |
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![[Post New]](/s/i/i.gif) 2016/08/17 03:24:48
Subject: [1850] - Eldar - ITC Tournament List
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Fixture of Dakka
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@FarseerofAngau
It is good to go. I see a lot of eldar lists, RTT and GT, in the ITC, with many the same parts, Scatbikes, Spiders, WKs, farseers .... in the hands of a good eldar player, nearly any combo will work.
Get to sticking with one set up and get used to its strengths and weaknesses.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2016/08/17 07:37:10
Subject: [1850] - Eldar - ITC Tournament List
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Shrieking Guardian Jetbiker
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Brothererekose wrote:@FarseerofAngau
It is good to go. I see a lot of eldar lists, RTT and GT, in the ITC, with many the same parts, Scatbikes, Spiders, WKs, farseers .... in the hands of a good eldar player, nearly any combo will work.
Get to sticking with one set up and get used to its strengths and weaknesses.

I think he needed help because he's 35 points over with his revised list.
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Hawky wrote:Power Armour's greatest weakness is Newton, the deadliest snfbtch in space.
"You're in the Guard(ians), son! |
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![[Post New]](/s/i/i.gif) 2016/08/17 10:34:47
Subject: Re:[1850] - Eldar - ITC Tournament List
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Fresh-Faced New User
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You realy should increase one unit of the bikes so its larger and have more W in the squad your warlord is joining. Then go for invis on one seer and dakka buffs on the other. During the game you either cast invis on bike star or the WKn. Drop the holofields if you wanna have all the hornets and i recomend you use em becuase their realy good. I used 6 hornets in my last ITC tournament and they were easily the best units.
HQ Farseer x2
T1 Bikes x5
T2 Bikes x3
T3 Bikes x3
T4 Bikes x3
FA1 Hornet
FA2 Hornet
FA3 Hornet
H1 Hunter
H2 Hunter
LOW Wk
Aspect host spiders 3x5
1828
This list will perform good. Maybe not a tournament winning list but you will perform well with it.
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![[Post New]](/s/i/i.gif) 2016/08/17 11:06:38
Subject: Re:[1850] - Eldar - ITC Tournament List
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Devastating Dark Reaper
Worcester
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jesper77 wrote:You realy should increase one unit of the bikes so its larger and have more W in the squad your warlord is joining. Then go for invis on one seer and dakka buffs on the other. During the game you either cast invis on bike star or the WKn. Drop the holofields if you wanna have all the hornets and i recomend you use em becuase their realy good. I used 6 hornets in my last ITC tournament and they were easily the best units.
HQ Farseer x2
T1 Bikes x5
T2 Bikes x3
T3 Bikes x3
T4 Bikes x3
FA1 Hornet
FA2 Hornet
FA3 Hornet
H1 Hunter
H2 Hunter
LOW Wk
Aspect host spiders 3x5
1828
This list will perform good. Maybe not a tournament winning list but you will perform well with it.
Thank you for this, Perhaps I could even give the Warp hunters both Spirit Stones for the ignore crew shaken/stunned?
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"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."
7500 Eldar
2000 Grey Knights |
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![[Post New]](/s/i/i.gif) 2016/08/17 12:51:39
Subject: Re:[1850] - Eldar - ITC Tournament List
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Powerful Phoenix Lord
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Farseer of Angau wrote: Perhaps I could even give the Warp hunters both Spirit Stones for the ignore crew shaken/stunned?
Similar to Prisms and Spinners, yes absolutely you need Stones. Unlike Falcons and Serpents that might get lucky when snap-firing, the other have blast/template and won't be able to shoot at all.
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![[Post New]](/s/i/i.gif) 2016/08/17 14:26:09
Subject: Re:[1850] - Eldar - ITC Tournament List
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Devastating Dark Reaper
Worcester
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Galef wrote: Farseer of Angau wrote: Perhaps I could even give the Warp hunters both Spirit Stones for the ignore crew shaken/stunned?
Similar to Prisms and Spinners, yes absolutely you need Stones. Unlike Falcons and Serpents that might get lucky when snap-firing, the other have blast/template and won't be able to shoot at all.
Interestingly, would you rather have Spirit stones OR Holo-Fields for them?
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"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."
7500 Eldar
2000 Grey Knights |
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![[Post New]](/s/i/i.gif) 2016/08/17 14:38:03
Subject: Re:[1850] - Eldar - ITC Tournament List
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Powerful Phoenix Lord
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Farseer of Angau wrote: Galef wrote: Farseer of Angau wrote: Perhaps I could even give the Warp hunters both Spirit Stones for the ignore crew shaken/stunned?
Similar to Prisms and Spinners, yes absolutely you need Stones. Unlike Falcons and Serpents that might get lucky when snap-firing, the other have blast/template and won't be able to shoot at all. Interestingly, would you rather have Spirit stones OR Holo-Fields for them?
Holo-fields everyday, all day. But if you are absolutely strapped for points, Stones are a good second option, but ideally, Holo-fields AND Stones are best for Tanks that shoot blasts/templates -
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This message was edited 1 time. Last update was at 2016/08/17 14:38:52
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![[Post New]](/s/i/i.gif) 2016/08/17 14:46:36
Subject: Re:[1850] - Eldar - ITC Tournament List
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Devastating Dark Reaper
Worcester
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Galef wrote: Farseer of Angau wrote: Galef wrote: Farseer of Angau wrote: Perhaps I could even give the Warp hunters both Spirit Stones for the ignore crew shaken/stunned?
Similar to Prisms and Spinners, yes absolutely you need Stones. Unlike Falcons and Serpents that might get lucky when snap-firing, the other have blast/template and won't be able to shoot at all.
Interestingly, would you rather have Spirit stones OR Holo-Fields for them?
Holo-fields everyday, all day. But if you are absolutely strapped for points, Stones are a good second option, but ideally, Holo-fields AND Stones are best for Tanks that shoot blasts/templates
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Thats what I thought too. I just played 2 Warp Hunters in a Doubles tournament but didnt pass a single 5+ with holo-fields but a lot of the time i was shaken and stunned so I think in that particular list I should have chose the Stones over Fields...
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"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."
7500 Eldar
2000 Grey Knights |
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