I'm sure there's an answer for this because it must come up a bit, I just cant seem to find the rules after looking for ages.
Say for example, in a melee involves a dreadnought, techmarine and a scout squad vs. a big unit of cultists. tThe dread, techie and scouts are all in base to base with cultists. How does the dreadnought factor in to determining majority Toughness, if at all?
Then, with wound allocation, it seems I can tank the entire wound pool on the techmarine's artificer armour so long as he is in base to base with at at least one cultist on their initiative step. Can I tank the whole wound pool on the dreadnought because they cannot even scratch the paint work with S3?
Thanks.
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