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Made in us
Dakka Veteran





So I used the callidus assassin in my list for the 1st time tonight and there was some disagreement on how I used her. I'll layout the scenario and hopefully someone can tell me if I was incorrect:

Callidus arrived from reserve turn 2. Put her 1" away from enemy terminators. Used Neural Shredder ( AP2 flame template). Killed 3 with 4+. Could not assault as she cannot when she arrives. They fired at her but could only make snapshots as she just arrived. They assaulted her, which triggered wall of death special rule D3 hits. He was of the belief that it only applied to flamers to which I said no, all template(not blast) weapons. I showed him the rule on page (173? I think) and he allowed it but was still upset.

So am I in the wrong here or?
   
Made in gb
Battleship Captain




No mistake - you were quite correct. Wall of death is a property of template weapons, regardless of what the template is.

Tyranid thorax hives (essentially a swarm of beetles) also get it. Which is scary, because electroshock grubs (the most common one) has Haywire - nothing beats tazing a dreadnought to death as it attempts to charge you.

Wall of death is allowable with any template weapon which is permitted to fire ordnance, provided it would be allowed to shoot at the appropriate time (not pinned or similar).



Termagants expended for the Hive Mind: ~2835
 
   
Made in eu
Shrieking Guardian Jetbiker





Yeah, it applies to all template weapons as wall of death is a subset of the template weapons entry in the special rules section of the rule book... not sure how your opponent thought otherwise.

 Hawky wrote:
Power Armour's greatest weakness is Newton, the deadliest snfbtch in space.



"You're in the Guard(ians), son! 
   
Made in us
Dakka Veteran





Thought so. Thanks for the clearing that up for me gentlemen!

   
Made in us
Longtime Dakkanaut







Where it gets particularly silly is that Wall of Death also triggers for D-Scythes.

Suppose an Imperial Knight tries to assault a unit of 5 Wraithguard. The 5 Wraithguard in total provide a Wall of Death of 5d3 shots. Each shot, on a roll of 3+ will automatically inflict d3 HPs worth of damage in a single penetrating hit that will on a roll of 6 inflict another d3 hits.

If you rigged your dice, this means these 5 Wraithguard could inflict a maximum of:

5 x 3 x 3 + (5 x 3) = 60 HP in one go!
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

 MagicJuggler wrote:
Where it gets particularly silly is that Wall of Death also triggers for D-Scythes.

Suppose an Imperial Knight tries to assault a unit of 5 Wraithguard. The 5 Wraithguard in total provide a Wall of Death of 5d3 shots. Each shot, on a roll of 3+ will automatically inflict d3 HPs worth of damage in a single penetrating hit that will on a roll of 6 inflict another d3 hits.

If you rigged your dice, this means these 5 Wraithguard could inflict a maximum of:

5 x 3 x 3 + (5 x 3) = 60 HP in one go!


Your math is wrong. Each Wraithguard can potentially get 3 hits for 3 HP each (9 HP per Wraithguard). At most you would get 45 HP in Wall of Death. a 6 result will never happen on D-scythes.

This message was edited 1 time. Last update was at 2016/09/22 17:48:27


Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Longtime Dakkanaut







D-Scythes are AP 2, so add +1 to the vehicle damage chart. Meaning 6s become Vehicle Destroyed - Explodes, but since the Knight is a superheavy, simply loses an additional D3 hull points.
   
Made in us
Lord Commander in a Plush Chair






Math is still wrong.

Max damage is assuming all dice rolled are 6s:.

5 wraiths get 3 destroyer hits per model. That is 3 penetrating hits from the destroyer weapon table(6-1 is still just d3 lost hull points and a penetrating hit).

Each penetrating hit deals 3 hull points instead of 1.

Each penetrating hit rolls on the vehicle damage table for a 7+ result of d3 additional hull points.

That is 6 hull points per penetrating hit and 3 penetrating hits per model.

18 hullpoints per model from 5 models is 90 hull points.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Longtime Dakkanaut







Yup, you're right. Curses.

Anyway, the moral of the story is: Don't charge D-Scythe Wraithguard with an expensive model!
   
Made in us
Trustworthy Shas'vre





Cobleskill

Something that I find funny in the other direction is that the Hellstorm template only generates d3 hits in overwatch too.

'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
Racerguy180 wrote:
rules come and go, models are forever...like herpes.
 
   
 
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