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![[Post New]](/s/i/i.gif) 2016/09/26 08:23:01
Subject: Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Pauper with Promise
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My main force is Eldar Craftworlds. I want to use a battle forged army and take Harlequin allies (simply because I have the models). I don't have their codex though and have been told they have no HQ. Is there an errata or some other way I can take them as allies in a Battle Forged army?
Thanks.
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-Malakai |
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![[Post New]](/s/i/i.gif) 2016/09/26 08:43:32
Subject: Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Scarred Ultramarine Tyrannic War Veteran
Ankh Morpork
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Taking Allies does not require using the Allied Detachment. Harlequins have their own Detachment/Formation options in their codex, which you can use as Allies alongside any of your Eldar Craftworlds Detachments or Formations.
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![[Post New]](/s/i/i.gif) 2016/09/26 08:56:40
Subject: Re:Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Pauper with Promise
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Thank you. Still wrapping my head around the rules and haven't played a game since fourth. Good news. Still all I have is one 6 man troupe Death Jester and Shadow Seer. Doubt I'll find a formation or detachment that will accommodate that little bit. Not too keen on buying more of them but it's nice to have the option.
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-Malakai |
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![[Post New]](/s/i/i.gif) 2016/09/26 09:05:55
Subject: Re:Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Shrieking Guardian Jetbiker
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Malakai wrote:Thank you. Still wrapping my head around the rules and haven't played a game since fourth. Good news. Still all I have is one 6 man troupe Death Jester and Shadow Seer. Doubt I'll find a formation or detachment that will accommodate that little bit. Not too keen on buying more of them but it's nice to have the option.
Actually 1 troupe, 1 Deathjester and a Shadowseer are a requirement for one of the formations (The Cast of Players I believe)
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Hawky wrote:Power Armour's greatest weakness is Newton, the deadliest snfbtch in space.
"You're in the Guard(ians), son! |
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![[Post New]](/s/i/i.gif) 2016/09/26 10:06:14
Subject: Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Decrepit Dakkanaut
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Indeed, cast of players. They form a snigle unit with Crusader, from memory, and grant that rule to nearby Eldar / DE units.
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![[Post New]](/s/i/i.gif) 2016/09/26 12:25:19
Subject: Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Longtime Dakkanaut
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FYI, I've run the Cast of Players a few times. It's probably the least effective formation in the book. The unit ends up wanting to do a bunch of different things, so you're always sacrificing something, and granting Crusader to nearby Eldar/DE isn't a big buff. However, the unit is still very capable in close combat, and the Shadowseer's powers will help keep the unit alive.
Personally, the best way I think you can bring in a simple Harlequin detachment to add to your Eldar as a "get feet wet" starting point is with the Hero's Path formation. Gets you a Shadowseer, a Death Jester, and a Solitaire. These three guys, properly used, can turn back armies.
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This message was edited 2 times. Last update was at 2016/09/26 12:25:56
Galef wrote:If you refuse to use rock, you will never beat scissors. |
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![[Post New]](/s/i/i.gif) 2016/09/26 12:55:44
Subject: Re:Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Pauper with Promise
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Sounds cool. I was actually thinking of getting the Solitaire model as he is the one I don't have (I have the metals they released for fourth edition). Thanks!
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-Malakai |
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![[Post New]](/s/i/i.gif) 2016/09/26 20:48:58
Subject: Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Longtime Dakkanaut
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Allies is based on the faction relationship between your detachments/formations.
an Allied detachment is a special detachment that must have a different faction than your primary detachment(i.e. they must be allies and not the same faction). It however is not the only way to take allies.
You could have a combined arms detachment of space marines as your primary detachment (warlord is in this detachment which makes it primary) and then a second combined arms detachment of space wolves (battle brothers- different faction than primary faction) and an allied detachment of eldar (different faction than primary faction).
both the 2nd combined arms detachment and the allied detachment are "allies" using the ally matrix to determine rules interactions to the primary detachment. The allied detachment just requires that it is a different faction than your primary faction which means it will always be an allied faction.
You could take for example a nemesis strike force detachment (faction grey knights) and a combined arms detachment which is also faction grey knights. They are two different formations/detachments but not allied as they have the same faction type.
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![[Post New]](/s/i/i.gif) 2016/09/26 21:12:19
Subject: Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Longtime Dakkanaut
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blaktoof wrote:Allies is based on the faction relationship between your detachments/formations.
an Allied detachment is a special detachment that must have a different faction than your primary detachment(i.e. they must be allies and not the same faction). It however is not the only way to take allies.
You could have a combined arms detachment of space marines as your primary detachment (warlord is in this detachment which makes it primary) and then a second combined arms detachment of space wolves (battle brothers- different faction than primary faction) and an allied detachment of eldar (different faction than primary faction).
both the 2nd combined arms detachment and the allied detachment are "allies" using the ally matrix to determine rules interactions to the primary detachment. The allied detachment just requires that it is a different faction than your primary faction which means it will always be an allied faction.
You could take for example a nemesis strike force detachment (faction grey knights) and a combined arms detachment which is also faction grey knights. They are two different formations/detachments but not allied as they have the same faction type.
He's working with Harlequins though. There's no HQ choice, so he can't take a CAD or allied detachment, so he would need to use the Harlequin Codex for any detachments/formations he wants from there to have a battle-forged army. (Granted, though, he can use it with any faction, some will just be less friendly than others.)
Yarium's advice is pretty good, just pick up a Solitaire (and the Harlequin codex). If the OP sees any other formations he likes when he gets the Codex, he can expand into doing those later.
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This message was edited 1 time. Last update was at 2016/09/26 21:13:50
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![[Post New]](/s/i/i.gif) 2016/09/27 06:22:05
Subject: Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Powerful Phoenix Lord
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Alternatively, pick up a copy of IA 11, 2nd edition.
It introduces a "build-your-own" Guardian Host, one of which allows a single Harlequin Troupe (treated as having the Eldar Faction). Then pick up a Solitaire so you can use the Shadowseer and Death Jester.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2016/09/27 13:24:02
Subject: Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Decrepit Dakkanaut
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blaktoof wrote:Allies is based on the faction relationship between your detachments/formations.
Actually its based on the relationship between all units in your army. Not just detachments.
For example the skittarii units in a war convocation has an ally status with the knight, despite being the same detachment.
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This message was edited 1 time. Last update was at 2016/09/27 13:24:37
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![[Post New]](/s/i/i.gif) 2016/09/27 18:21:56
Subject: Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Longtime Dakkanaut
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nosferatu1001 wrote:blaktoof wrote:Allies is based on the faction relationship between your detachments/formations.
Actually its based on the relationship between all units in your army. Not just detachments.
For example the skittarii units in a war convocation has an ally status with the knight, despite being the same detachment.
That is true, I guess a more correct way to state it would be it has to do with the factions listed on the respective unit entries.
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![[Post New]](/s/i/i.gif) 2016/09/27 21:03:25
Subject: Re:Getting back into 40K. Rules Question (Craftworlds/Harlequins)
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Blood Angel Neophyte Undergoing Surgeries
Orem, UT
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Malakai wrote:Thank you. Still wrapping my head around the rules and haven't played a game since fourth. Good news. Still all I have is one 6 man troupe Death Jester and Shadow Seer. Doubt I'll find a formation or detachment that will accommodate that little bit. Not too keen on buying more of them but it's nice to have the option.
You have a Cast of Players then! That is exactly what one of the formations in their book is composed of. You run 1 Troupe, 1 Death Jester, and 1 Shadowseer all as one unit. It's how I play with mine as I have the exact same models
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