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![[Post New]](/s/i/i.gif) 2016/10/01 21:35:50
Subject: Necrons, What to avoid to not be OP?
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Longtime Dakkanaut
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So, I was just curious, I got a necron army and I was wondering, If I want to avoid being too OP and stuff, What should I avoid? I dont use formations, Just a regular CAD, Sometimes 2 CADS on large point matches. But going on units, What units should I avoid if I dont want to be too OP?
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![[Post New]](/s/i/i.gif) 2016/10/01 22:23:43
Subject: Necrons, What to avoid to not be OP?
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Oozing Plague Marine Terminator
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Probably wraiths. Other than that, the strength of the Necrons lies in their decurion and RP on 4+. So if you wanted to really tone down your list you could also avoid Crypteks providing 4+ RP.
However, without decurion and canoptech harvest boni Necrons are actually a very fair army. I say that as a Chaos player btw.
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![[Post New]](/s/i/i.gif) 2016/10/01 22:26:54
Subject: Necrons, What to avoid to not be OP?
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Humorless Arbite
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Don't use Wraiths.
Don't use Decurion.
There you go. An actually reasonable Necron Army
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![[Post New]](/s/i/i.gif) 2016/10/01 22:39:37
Subject: Necrons, What to avoid to not be OP?
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Krazed Killa Kan
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Decurion kicks Necrons up a tier so running a CAD instead of Decurion is a good way to tone down an army list. Canoptek Harvest can make Wraiths go from being good to amazing and when combined with Decurion your getting Wraiths that have a 4+ RP that base Wraiths wouldn't normally get.
As you said your running CADs so basically anything is fair game. The Necron codex is honestly fairly well balanced and fair for most armies when they are playing with their base stats.
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"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" |
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![[Post New]](/s/i/i.gif) 2016/10/03 16:29:54
Subject: Necrons, What to avoid to not be OP?
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Nurgle Chosen Marine on a Palanquin
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Like others have said, avoid formations and decurion and they are not OP, strong, but not crazy.
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![[Post New]](/s/i/i.gif) 2016/10/03 16:43:40
Subject: Necrons, What to avoid to not be OP?
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Longtime Dakkanaut
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Merellin wrote:So, I was just curious, I got a necron army and I was wondering, If I want to avoid being too OP and stuff, What should I avoid? I dont use formations, Just a regular CAD, Sometimes 2 CADS on large point matches. But going on units, What units should I avoid if I dont want to be too OP?
Honestly? No Decurion, no destroyer cult, no Canoptek harvest.
The rest of the formations are absolutely fine. As for Wraiths, just because they're strong doesn't mean people shouldn't be able to handle a unit, plenty of codices have strong units, even overall low tier ones.
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![[Post New]](/s/i/i.gif) 2016/10/03 16:48:07
Subject: Necrons, What to avoid to not be OP?
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Powerful Phoenix Lord
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You don't need to avoid Wraiths entirely. ~6 Wraiths per army is not that bad, so long as they are not part a Canoptek Harvest. 1 unit of 6, or even just 2 units of 3-4 can be dealt with by most armies
Avoid the Decurion Detachment
Avoid any Canoptek Harvests
Don't spam Wriaths
After that, go nuts.
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![[Post New]](/s/i/i.gif) 2016/10/03 17:07:46
Subject: Necrons, What to avoid to not be OP?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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As others have noted, play a CAD, avoid Wraiths (I'll disagree with Galef here and say that against certain armies even 6 Wraiths, even outside formations, can be pretty absurdly overcapable), dont try to ramp RP up too much, and you should be good.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2016/10/03 17:29:11
Subject: Necrons, What to avoid to not be OP?
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Ladies Love the Vibro-Cannon Operator
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Its honorable avoiding to be OP and you already got good advice.
In my local meta (as a Necron player) with Tau and Marines, the decurion is a must have. Otherwise it would be uphill battles.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2016/10/06 10:36:44
Subject: Necrons, What to avoid to not be OP?
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Repentia Mistress
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Good advice from everyone here. Good to see that you avoid the formations. Honestly they're what send the Crons into infamy so if you keep to CAD as you are, you will be the nice guy always.
Only other thing I'd suggest is avoid unit spam. Guys here talk of 6 Wraiths. Personally I only ever field 3 Wraith...yes I only have 3 wriath- but, they are excellent and even 3 will be effective. They'll intimidate your opponent without earning you dirty looks.
Same goes for destroyers- excellent units, but avoid spamming them. Really, if you can take a nicely balanced list, only the most salty of players will poo-poo you- and those kinds of players usually arent worth playing with anyways.
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![[Post New]](/s/i/i.gif) 2016/10/06 13:54:58
Subject: Necrons, What to avoid to not be OP?
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Hellacious Havoc
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I'll add in to be careful of sword and board Lychguard, like Wraiths, that 3++ is hard to get through, especially with buffing characters attached. As long as you don't make some uber deathstar with them you should be fine.
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![[Post New]](/s/i/i.gif) 2016/10/06 15:51:04
Subject: Necrons, What to avoid to not be OP?
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Decrepit Dakkanaut
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The Decurion isn't that bad. Just don't select RP for the Wraiths in the formation ever and you're fine.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2016/10/07 02:04:26
Subject: Necrons, What to avoid to not be OP?
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Locked in the Tower of Amareo
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I'd rather face the decurion than the gladius.
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![[Post New]](/s/i/i.gif) 2016/10/07 02:48:16
Subject: Re:Necrons, What to avoid to not be OP?
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Longtime Dakkanaut
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I say play whatever you want.
Just water your best most cheesiest list down with Annihilation Barges, Doomsday Arks, Triarch Stalkers, Monoliths, C'tans, and Catacomb Command Barges until it matches the perceived power level of your opponent.
Our codex has plenty of stuff to use to dilute the potency.
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![[Post New]](/s/i/i.gif) 2016/10/07 02:49:51
Subject: Necrons, What to avoid to not be OP?
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Locked in the Tower of Amareo
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A lot of people still complain about Necrons, but at least against them I get to try to play my game, even if they are hard to kill. There is no hope with Tau/Eldar firepower. Unless you have scouting grav cannons in free obj sec Rhinos. Then there's hope. Probably more than hope.
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This message was edited 1 time. Last update was at 2016/10/07 02:50:16
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![[Post New]](/s/i/i.gif) 2016/10/07 14:06:12
Subject: Necrons, What to avoid to not be OP?
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Auspicious Aspiring Champion of Chaos
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I think Necrons were a lot scarier when they first got their 7e update. A lot of armies are still going to struggle against them (CSM, DE, and to a degree BA), but there are cheesier things to worry about now. Avoid using the Decurion against weaker armies, and maybe throw in some of our slightly over-costed models that col_impact mentioned and you shouldn't have many complaints. Against Gladius/TWC/Eldar/Tau, feth 'em. Decurion with Wraith spam it is.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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