Switch Theme:

How do I save multiple wounds?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Auspicious Aspiring Champion of Chaos






I've been looking around the forum and FAQs for the answer to this question, but I can't seem to find it. I play against an opponent who likes to use Crypt Flayers. Nearly everything they do causes multiple wounds, and we've always played it that I roll a save for each wound. I.E. the Flayers hit 8 times, wound 5, do 10 wounds. I roll 10 saves. I've seen several Bat Reps that play it this way, but I've also seen others that would roll 5 saves in that situation and do 2 wounds for each failed save. Which is correct? Could someone point me to the proper source material?

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Clousseau




You save the wound. If failed, you take the damage.

You don't save per damage point.
   
Made in de
Experienced Maneater






 auticus wrote:
You save the wound. If failed, you take the damage.

You don't save per damage point.

This. To be a bit more precise:
Hit Roll > Wound Roll > Save Roll > Suffer Wounds > Special Save Roll > Take Damage (Suffered Wounds x Damage characteristic)
   
Made in us
Auspicious Aspiring Champion of Chaos






That's kind of what I was thinking. Is this listed anywhere in the rules? I plan to talk to my opponent about it, but it would be nice to have some rules to support it.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Clousseau




The rules were pretty clear to me about this, but I also think it was in the FAQ as well.
   
Made in de
Experienced Maneater






4th page of the core rules under 'Attacking'. It gives you the whole sequence. Key for your misunderstanding here is '4. Determining Damage', which comes after the save roll and only then are wounds equal damage.

I can understand your confusion, though. GW is using the words 'wounds' and 'damage' very inconsistently. The Wound Roll generates damage, for which a Save Roll is taken. A successful Save Roll saves a Wound. If unsuccessful, you must determine damage on the target unit. Each wound is than equal to the damage characteristic of the weapon.

Try to follow the steps for 1.-4. and you should be fine.

This message was edited 1 time. Last update was at 2016/10/27 06:46:11


 
   
 
Forum Index » Warhammer: Age of Sigmar
Go to: