Your horde looks to have lots of light units, without units to tackle enemy head on. Could also be an issue in close combat, as you divide your activations amongst many. One hard hitting opposing unit will hand out a lot of damage.
Final note is you mix Khorne mortals, Khorne daemons and Nurgle daemons. In my studies I've found they work best when dedicating a bunch of points on one of these three: Finding melee synergy in Blood bound, or commanding Khorne daemons with a bloodthirster, Nurgle daemons grow disgustingly resilient when plaguebearers are taken in large units, supported by their heroes.
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