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Kill team is a VERY different animal so I won't even speculate there but for full 40k games Sword>flamer>>>>>>>>>>bolter. Many people will say 'oh the sisters will never get across the table without a transport' or 'oh they'll get shot to death' but here's what people miss, the sisters of silence DON'T NEED TO KILL ANYTHING TO BE WORTH THEIR POINTS, the fact that they could be ridiculous in CC is just a bonus. You take them for the psychic shutdown against melee stars. Going against a shooting army? Fearless objective camping unit that'll mulch most units fast enough to get close is not a bad investment even if they just sit there all game. S4 ap2 I5 is scary for a lot of units so a unit of sister with swords or even flamers have to be respected in a way a bolter unit does not. The other thing the sword girls are great for is sitting inside of a gunline. Oh you wanted to deepstike warp spiders? Well I hope you were planning on dropping the sisters first even though they only take wounds on 3s and will probably be in cover. Oh you have a melta combi-melta marine squad drop podding in? Well you coould try for that wyvern but that whole squad is lunch to an even cheaper unit. Oh, flatout some jetbikes onto an objective, sounds like getting their points back. The sword is fantastic and easily my favorite option.
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