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Are Immortals Overpriced, Or Are Tomb Blades Underpriced?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Humming Great Unclean One of Nurgle





In My Lab

For one point-ONE POINT-Tomb Blades gain:

-Twin-Linked Main Gun
-The Jetbike unit type

With the only penalty being one worse armor save. (Which they can improve to be the same for 2 points, making them only 3 points more expensive for the same or better in every possible way.)

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

Tomb Blades are dramatically underpriced, like most bike units in this edition, and yes, the armor save upgrade is most definitely absurdly underpriced.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in ro
Longtime Dakkanaut



Moscow, Russia

I have a hunch that bikes and jetbikes are priced the way they are because GW sees an increased chance of falling back off the table as a big negative.
   
Made in us
Decrepit Dakkanaut




While Tomb Blades are mildly underpriced regarding the Armor upgrade, Immortals have two issues.
1. They can't a transport outside of the Scythe, which means they see the field T2 at earliest if they want to be in the midst of it.
2. They're footslogging otherwise.

They'd be a bit more attractive if they could take Ghost Arks like Warriors as a Dedicated trasport, or at the very least hijack one from Warriors that are above 10 dudes. Durability doesn't mean anything if you can't get up the field at a reasonable pace.

Immortal centric lists also suffer from the fact they can't take up the majority of the Decurion compared to warriors.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Rampaging Carnifex





Fredericksburg, Virginia

Immortals are also Troops choices, which sometimes matters for objective secured.

6000+
2500
2000
2000
 
   
Made in us
Pulsating Possessed Chaos Marine




Slayer-Fan123 wrote:
While Tomb Blades are mildly underpriced regarding the Armor upgrade, Immortals have two issues.
1. They can't a transport outside of the Scythe, which means they see the field T2 at earliest if they want to be in the midst of it.
2. They're footslogging otherwise.

They'd be a bit more attractive if they could take Ghost Arks like Warriors as a Dedicated trasport, or at the very least hijack one from Warriors that are above 10 dudes. Durability doesn't mean anything if you can't get up the field at a reasonable pace.

Immortal centric lists also suffer from the fact they can't take up the majority of the Decurion compared to warriors.


3) They can use the eternity gate from a Monolith. I find monoltihs can be good, but its very dependant on how much anti-armor you are facing. Its not a very good option overall but it is a option none the less.

But for the main point. I think the tomb blade options are underpriced and the immortals are two points over costed. JMHO.

This message was edited 1 time. Last update was at 2016/10/31 04:19:44


 
   
Made in us
Terminator with Assault Cannon





I think that they're both underpriced.
   
Made in us
Decrepit Dakkanaut




 Traditio wrote:
I think that they're both underpriced.

And you think FMC's should be capped at a 4+ because you buy Flakk missiles. Nobody cares.


Automatically Appended Next Post:
Table wrote:
Slayer-Fan123 wrote:
While Tomb Blades are mildly underpriced regarding the Armor upgrade, Immortals have two issues.
1. They can't a transport outside of the Scythe, which means they see the field T2 at earliest if they want to be in the midst of it.
2. They're footslogging otherwise.

They'd be a bit more attractive if they could take Ghost Arks like Warriors as a Dedicated trasport, or at the very least hijack one from Warriors that are above 10 dudes. Durability doesn't mean anything if you can't get up the field at a reasonable pace.

Immortal centric lists also suffer from the fact they can't take up the majority of the Decurion compared to warriors.


3) They can use the eternity gate from a Monolith. I find monoltihs can be good, but its very dependant on how much anti-armor you are facing. Its not a very good option overall but it is a option none the less.

But for the main point. I think the tomb blade options are underpriced and the immortals are two points over costed. JMHO.

I haven't used the Monolith since 4th. It just isn't that great.

However, I don't think Immortals are overpriced. There just needs to be some compensation for their crap mobility. Having a land vehicle like an Ark to start in would help them considerably.

This message was edited 1 time. Last update was at 2016/10/31 05:28:57


CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in il
Warplord Titan Princeps of Tzeentch






Niether are immortals overpriced, nor are the tomb blades underpriced.

Its the tomb blade's upgrades who are criminally underpriced.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Regular Dakkanaut




Tomb blades are underpriced, Immortals are fine, warriors are pretty heavily underpriced as well but nowhere near as badly as the Tomb blades. IMO they should be at least 26 ppm for what they do.
   
Made in it
Dakka Veteran




Dantes_Baals wrote:
Tomb blades are underpriced, Immortals are fine, warriors are pretty heavily underpriced as well but nowhere near as badly as the Tomb blades. IMO they should be at least 26 ppm for what they do.


Wholeheartedly agreed
   
Made in us
Decrepit Dakkanaut




Dantes_Baals wrote:
Tomb blades are underpriced, Immortals are fine, warriors are pretty heavily underpriced as well but nowhere near as badly as the Tomb blades. IMO they should be at least 26 ppm for what they do.

Warriors are most certainly not underpriced. They're 4 points away from an Immortal.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
 
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