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Imperial Fists Chapter Tactics
Gladius Strike Force: Codex Antares, Company Support
Battle Demi-Company: Tactical Flexibility, Objective Secured
185 Cataphractii Terminator Captain, Shield Eternal and Thunder Hammer
90 5 man tac with Melta Gun Drop Pod with Locator Beacon
80 5 man tac with Melta Gun Drop Pod
80 5 man tac with Melta Gun Drop Pod
105 5x Assault Squad: Veteran Sargent with Power Maul, Dual Flamers Drop Pod
150 Devestators 4x Ml Razorback with Twin Linked Las
Battle Demi-Company: Tactical Flexibility, Objective Secured
120 Chaplain with Terminator
80 5 man tac with HB Razorback with Heavy Bolter
80 5 man tac with HB Razorback with Heavy Bolter
80 5 man tac with HB Razorback with Heavy Bolter
105 5x Assault Squad: Veteran Sargent with Power Maul, Dual Flamers Drop Pod
150 Devestators 4x Ml Razorback with Twin Linked Las
First Company Task Force: Fear, Fearless, Extremis Level Threat, Terrifying Proficiency
185 5x Cataphracti Terminators 1x Heavy Flamer and powerfist
220 10x Sternguard Drop Pod
35
220 10x Sternguard Drop Pod
35
The idea is pretty simple use the Devestators and Tac Marines in Razorback as fire support and Objective Campers. Melta Tacs and Assault Squads drop turn 1 to hit mech and units in cover. The Captain and Chaplain join the terminator squad and will deep strike, while the Sternguard will Pod in to start killing stuff after transports have been cracked. I am taking Imperial fists chapter tactics
Overall I think it works well. It is a bit light on things to threaten air and heavy armor, however with Tank Hunters on the Devestators and a couple of twin linked Lascannons to back up the first strike Meltas it should be able to do OK.
I have debated about dropping the Terminators and changing the Captain and Chaplain Loadouts and using those points for additional Sternguard and other upgrades. Any suggestions would be greatly appreciated.
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