|
They never went away!
Homing Missiles are the most expensive missile, and for good reason.
The fact that you actually get to use the target lock on the attack makes it an out-and-out 'extra attack die', rather than every other missile's special rule which is at least partially making up for the target lock reroll you don't get.
One of the best/cheapest ways to pack homing missiles into a list is a Sniper TIE/sa:
Gamma Squadron Veteran - Crack Shot, Homing Missiles, Long Range Scanners
25 points exactly, and it's lethal as hell. Extra Munitions are possible, but not exactly an automatic choice (TIE bombers aren't hard to kill and getting the target lock back isn't easy).
You need to 'telegraph' your target, but generally the ideal target is pretty obvious to both players, and if you can force them to stay out of the fight that can be worth it right there.
A Target Lock/Focused 4 dice attack with crack shot and no evade tokens allowed is really, really hard to avoid.
Of course, if you really, really want to prove a point, I have seen someone locally use:
Bossk - Crack Shot, Zuckuss, 4-LOM, K4 Security Droid, Homing Missiles, Glitterstim, Guidance Chips.
Complete overkill on a homing missile, but rather satisfying if you actually get the shot off. And sometimes overkill is fun.
|