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Made in nl
Longtime Dakkanaut






My first paint scheme was an enthusiastic but uncoordinated multi coloured approach but ended up in an incoherent horde. Some individual units looked good but the army as a whole did not look great.
My last attempt at repainting my orks ended in a dull rusty heap of unappetizing low contrast orks.
This is not the look I am looking for so I am going to repaint some of them again.

There are a lot of good mono coloured ork paint schemes but I don't find them that interesting. I want to play with my own tribe of orks not with an incarnation of team red, blue or yellow.
Are there any good examples of multicoloured ork paint schemes that work army wide ?

Inactive, user. New profile might pop up in a while 
   
Made in us
Legendary Master of the Chapter






I cant imagine it would look terribly good with that many colors. clashing colors mate :/

I think you can make to look more coherent with various rust and chipping effect to make it look like they stole a bunch of random marine parts and plates and just painted over them.

pictures?

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

My suggestion:

Work out a 'primary' color for the army to tie everything together. Whatever color you want to be the 'main' focus of the force, outside of the green skin of course. If you don't have this, then you're going to run into the incoherent horde situation that happened the first time.

After you determine your primary color, work out some secondary colors, no more than two I would suggest. If you go with red as the primary color, as an example, then black would be one secondary color to use, as well as yellow or blue, whatever tickles your fancy and works well. A third secondary color you can use is of course metallic color (gun metal, bare armor plating, whatever you want to look metal)

Then, bring in tertiary colors such as green (using the red primary color I just mentioned above, green is opposite of it on the color wheel) being used on small parts, and of course a different shade from the green skin shade you use for the orks in this instance, as well as golds or other detail/small points of color. Weathering also falls in to this category with the rust shades or verdigris depending on what kind of metal it is and how corroded you want it to look.

Using this same color palette over the entire force will help tie it all together. You don't have to use EVERY color on each and every model, but the majority to help them all look visually similar and able to be distinguished from another force on the tabletop if they're in a big 'ol scrum like orks love to do while Waaaghing.

I hope that helps. Best of luck sir and I hope to see pictures at some point of your progress.

Take it easy.

-Red__Thirst-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in nl
Longtime Dakkanaut






I have found an artist who's choice of colours I really like. the trick seems to be to really embrace the bright green of ork flesh as part of your paint scheme and also to return it in in some way in your vehicles.
This isn't as simple as it seems since green does look a bit strange on flat metal surfaces, so adding crew it is : D

This message was edited 3 times. Last update was at 2016/11/08 06:41:47


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