Hello everyone! I'm returning to the hobby after a long dark age, and I've decided to put together the
IG army I always wanted back in 3rd edition - Tallarn. I just had boring plastic Catachans instead
I've bought, cleaned and rebased a couple of small collections from ebay, and cobbled it into this list. I've decided to go pure infantry for this stage - if I wanted a bigger army in the future, that's when to bring in the armor - but for now I'm concentrating on metal 90's sculpts. I love it!
I've converted some of the extra special weapons I wanted like flamers...
Do I have too many special weapons in total though? I've run out of lasgun guys, but have a few special/heavies left, and I do want to use as many of the models I have as possible!
What should I do with the remaining points? Krak grenades, meltabombs, power weapons, camo gear? More pyskers, Inquisitors?
HQ - 245 pts
Company Commander - Carapace armor, Boltgun
Company Command Squad - 2 Plasma guns
Ministorum Priest
Primaris Psyker -
ML 2
Ordo Xenos Inquisitor - Psychotroke grenades, 3 Servo skulls
TR - 330 pts
Platoon Command Squad - Boltgun, Autocannon, 2 Sniper rifles
Infantry Squad - Autocannon, Grenade launcher
Infantry Squad - Autocannon, Grenade launcher
Infantry Squad - Autocannon, Grenade launcher
Heavy Weapons Squad - 3 Missile launcher
TR - 256 pts
Platoon Command Squad - 4 Meltaguns, Bolt pistol
Infantry Squad - Flamer
Infantry Squad - Flamer
Special Weapon Squad - Flamer, 2 Demolition charges
TR - 121 pts
Veterans - 3 Plasma guns, Boltgun, Grenadiers
spare - 48 pts
Thanks