Switch Theme:

How do you model your Plague Drones?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
What do you do with your plague drones?
Glue everything together, but it breaks all the time
Glue everything, and it's OK
Magnetise!
Something else

View results
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in pl
Raging Ravener





Poland

Soon I'll be making my Plague Drones, and they seem awfully fragile. I've got some tips, and have seen some tutorials, but I'm interested how you approach them.

Are your drones good at staying in one piece? Do you glue them? Drill and pin? Magnetise? If so, what parts?

If you don't use default transparent rods for flying stands, what do you use instead? The black rods here: http://www.dakkadakka.com/dakkaforum/posts/list/120/376885.page#5611539 look cool, but I don't really know what they are (and how they are made to fit the model).

my miniatures at Backwater Deathworld 
   
Made in au
Crazed Spirit of the Defiler





Medrengard

I just use the default flying stands but leave them unglued, that way they're a bit less likely to snap off

   
Made in au
Regular Dakkanaut






First three I glued the legs on before painting and they were a pain to paint.

Next three I left the legs off and they were easier to paint but oh boy, were they horrible to glue on.

Option A is the one I'd go for again.
   
 
Forum Index » Painting & Modeling
Go to: