FAQ v1.2 wrote:
Q: How do you handle situations where you are attempting to charge a model that is on top of something, where there is no room for a model to be in base contact?
A: The ‘Wobbly Model Syndrome’ rule applies – place the model as near as possible, and keep a note of its actual position. It is assumed to be in base contact with the other model.
This seems to imply that the charging model can float in the air. If my NDK (with a large oval base) is on an upper level of a ruin and completely occupying the available space, apparently
WMS means that it can still be charged according to this
FAQ.
This seems to contradict what's usually pointed out on Dakka, that before
WMS can kick in, the model must actually be physically placed where you want it to be, and "floating in the air" is not an option.
Thoughts?