So, soon I'll be starting an Elysian army, still not sure what rules to use, currently I think it's a debate between standard Astra Militarum or
IA3 Taros campaign (second edition).
This list is using the standard Astra Militarum, I'll edit in a rivel
IA3 list later.
It's intended to be more fluffy, but everyone likes a win once in a while.
I've decided that anything Chimera sized or smaller is a viable candidate to be carried by a Sky Talon, even if the Sky Talon's rules disagree. This includes things like Hellhounds and Devildogs, but artillery like Wyverns and Basilisks are out.
So with that in mind, on with the show.
Company Command Squad
Astropath
- laspistol
commander
- laspistol
veterans
- 4x plasma guns
- carapace armour
- 143
Rides in the Vendetta, jumps out to slag a big and/or heavily armoured thing. Praying to The Omnissiah to cool the raging spirits of their plasma guns.
10man veteran squad
sergeant
- boltgun
veterans
- vox caster
- 3x plasma guns
grenadiers
- 126
Rides in a Valkyrie, jumps out to blast a heavily armoured or big thing.
10man veteran squad
sergeant
- boltgun
veterans
- vox caster
- 3x melta guns
grenadiers
krak grenades
- 121
Rides in a Valkyrie, jumps out to blast a vehicle or a big thing.
2x valkyries
- multiple rocket pods
- heavy bolter sponsons
- 2x 155 - 310
Flies the veteran squads in, providing covering fire.
vendetta
- heavy bolters
- 190
Carries the command squad, provides anti-tank and anti-air power.
5man ratling squad
- 50
Hides in a building somewhere, sniping out special weapons or characters that I don't like the look of.
2x devil dog
- camo netting
- smoke launchers
- 2x 155 - 310
Melts thing's I don't like the look of.
What do we think? A bit short on infantry,especially for a guard army. Would it be worth switching the Devildogs out? For another Valkyrie borne unit?
Thanks for any C&C
Automatically Appended Next Post: Okay here's the
IA3 list.
Company Command Squad
Veterans
- 4 x Plasma guns
Carapace armour
- 140
Flies in a Vendatta, jumps out and slags a very big or heavily armoured thing
Veteran squad
Sergeant
- Bolt pistol
Veterans
- 3 x Plasma guns
Grenadiers
157
Flies in a Valkyrie, jumps out and shoots a scary thing
Veteran squad
Sergeant - Bolt pistol
Veterans
- 3 x Melta guns
Grenadiers
142
Flies in a Valkyrie, jumps out and shoots a vehicle.
2 x Valkyries
- Multiple rocket pods
- Heavy bolters
- 2 x 140 - 240
Carry the Veterans to war, giving covering fire.
2 x Vendattas
- 2 x 130 - 260
One of the flies the command squad, both of them provide the bulk of the anti-tank and anti-air power.
2 x Vulture
- Punisher gatling cannon
- 2 x 155 - 310
Provide that 20 twin-linked covering fire of goodness. Are even arguably superior to the Vendetta's when AV11 is concerned, and more so when AV10 is concerned.
So what do we think? Even thinner on the infantry, as we're lacking the Ratlings. No ground presence until someone hops out their transport, but all around much heavier on the flyers.
So better or worse?