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Given that ignores cover is a large part of the game right now and warriors die to bolter fire, I very much doubt that taking a 20 man block of warriors is going to net you better results than stuffing min sized squads into double splinter cannon venoms and trying not to explode, especially now that you can jink without causing the units inside to snap fire.
{i]Maybe[/i] you could justify a larger squad in a raider with splinter racks, but more often than not the answer is another MSU unit in a venom or raider, simply because of target dilution and the ability to not only come in from different angles, threaten more units and losing less models when your transports inevitably explode, pinning or causing the remaining survivors to flee.
If you don't believe me, think about what a single thinderfire cannon or whirlwind will do to a 20 man blob of warriors? Not only that, now your anti tank is not only pinned to the spot if you don't want to have to snap shoot, but you're also wasting points on 18 warriors if you're shooting a tank. At the end of the day, your anti tank is coming from ravagers w/Lances, CTC or scourges with haywire or maybe some allied eldar and a WWP delivery system, with the odd lance shot from raiders or maybe a razorwing, definately not a bunch of easy to kill warriors.
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