Switch Theme:

[1850] - Khorne Daemonkin - Khrone Daemonkin - First ever list  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Despised Traitorous Cultist




Brisbane, Australia

Hey friends!
Working on this list for semi competitive local games. Pretty new to the game so still learning rules and whats legal ect. This list is what I've come up with so far with the basic strategy being balls to the wall and get in their face (Khrone wouldn't have it any other way)


Khrone Daemonkin - 1850 pts

Slaughter cult:

HQ-
Chaos Lord, MoK, Melta bombs, juggernaut, axe of ruin 175 pts

Troops-
Zerkers 2x8, Power Weapon in Rhino 217 pts each

Bloodletters 2x8 80 pts each

Possessed 1x5 150 pts

Gore Pack:

Bikers 2x3, 2 Melta guns, combi Melta 106 pts each

Flesh hounds 1x10 160 pts

Fast attack:

Helldrake 170 pts

Raptors 1x5, 2x Melta guns 125 pts

Heavy Support:

Maulerfiend x2 130 pts each

I had 129 pts left over so I chucked in the Raptors, Was there something I should swap them out for? All feed back welcome!!

This message was edited 1 time. Last update was at 2016/12/20 03:14:10


- 2000 pts < mostly  
   
Made in us
Regular Dakkanaut





Western NY

While I've yet to run a 1850 list this looks pretty good. I am figuring you mean 2x10 Flesh Hounds for 160pts?

As far as Zerkers, it's been mentioned before that due to their lack luster current standing in the codex you're almost better taking reg CSM and saving the extra points for something more. Are the Zerkers part of the Slaughter Cult formation? I don't have my codex infront of me. Could also run a small pack or two of Terminators instead and they have the Term armor. Also if you squad them in 5 you can grab an Auto Cannon. Cost for 5 Terms with AC is just under 200pts. Just an idea.

Also I don't see any Cultists... which are cheap fodder to tie units up and generate Tithe points for you.

For the Rhino maybe consider putting a Havoc Launcher on it. I've actually had decent luck with it in the past when I had the few extra points to burn up.

Hope this helps.

40K - 1250
AoS - 5200  
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Thanum wrote:
I am figuring you mean 2x10 Flesh Hounds for 160pts?

No, he's right. 10 Hounds are 160pts.

But sadly it doesn't meet the minimum required for the formation. Gorepack requires at least 20 Flesh Hounds*







*technically only 1 unit of 5 is the minimum, but Hounds are too good to take less than 20. Either 2x 10 or 4x 5
-

This message was edited 1 time. Last update was at 2016/12/20 13:59:11


   
Made in us
Regular Dakkanaut





Western NY

My bad, I was thinking they were units of 10 for a sec. Confused them with Bloodletters.

40K - 1250
AoS - 5200  
   
Made in au
Despised Traitorous Cultist




Brisbane, Australia

 Galef wrote:
 Thanum wrote:
I am figuring you mean 2x10 Flesh Hounds for 160pts?

No, he's right. 10 Hounds are 160pts.

But sadly it doesn't meet the minimum required for the formation. Gorepack requires at least 20 Flesh Hounds*







*technically only 1 unit of 5 is the minimum, but Hounds are too good to take less than 20. Either 2x 10 or 4x 5
-


I freaked out trying to find it in the book where it says you have to take 20 Hounds hahaha only to come back to see the *
If I cut the two Zerker squads and the Raptors that gives me 559 Points to play with minus 160 for another 10 hounds, minus 200ish for 5 termies with AC Leaves me with 199 points to play with for a couple Cultist squads

- 2000 pts < mostly  
   
Made in us
Regular Dakkanaut





Western NY

Awesome! That could get you 3 Cultist units with Autogun upgrades for 1pt each. Not much but it's an extra volley during a shooting phase as your making your way across the board. I think the Havoc Launcher is around 20/25pts as well for the Rhino. Always an option as well.

40K - 1250
AoS - 5200  
   
Made in au
Despised Traitorous Cultist




Brisbane, Australia

Wicked! I'll go ahead with that then. thanks!

- 2000 pts < mostly  
   
Made in us
Lesser Daemon of Chaos




New England

Havoc launcher is 12 pts.. Not 20-25
   
Made in us
Agile Revenant Titan






I don't see how you are getting the raptors and the drake in the list? If you're taking a CAD then fine, but you've said you're taking a slaughter cult, meaning you don't have fast attack slots and those choices make the list unbound.

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in au
Despised Traitorous Cultist




Brisbane, Australia

 Khaine's Wrath wrote:
I don't see how you are getting the raptors and the drake in the list? If you're taking a CAD then fine, but you've said you're taking a slaughter cult, meaning you don't have fast attack slots and those choices make the list unbound.


Ah ok, Still trying to get my head around how CAD and formations work ect. How could you make it work?

- 2000 pts < mostly  
   
Made in gb
Longtime Dakkanaut




Easiest way is to not take the slaughter cult. It's bonuses aren't particularly great compared to objective secured anyway

DFTT 
   
Made in us
Beast of Nurgle



Thomaston, Maine

Captyn_Bob wrote:
Easiest way is to not take the slaughter cult. It's bonuses aren't particularly great compared to objective secured anyway


Well, I suppose I agree with that when it's on its own, but when combined with a gorepack into a bloodhost detachment, the slaughtercult is pretty clutch. Extra tithe points that do double duty are a lot of fun. No need to worry about contested objectives when your enemies are dead...


Automatically Appended Next Post:
 TheWizard wrote:
Ah ok, Still trying to get my head around how CAD and formations work ect. How could you make it work?


Basically, you can take a CAD, or a formation detachment, or both, but units must be assigned to one or the other. They can't count for both.

You could take the gorepack and the slaughtercult, combined into a bloodhost detachment, and take the two Maulerfiends as extra auxiliaries, and even take the Heldrake and raptors along as another auxiliary, if you can complete the formation from the codex that lets you take them (I forget what it's called and what the requirements are, I don't have my book on me).

OR

You could make most of the army a CAD, and take the gorepack as a separate formation (which would count as its own detachment).

Both options would count as battle forged, and be tournament worthy.

OR

You could take whatever you want, say "screw the detachment system," and make an unbound list. That's perfectly fine for friendly games, you'll just lose the bonuses associated with formations/CADs, and not be able to play the list in a tournament.

Edits: Fixed autocorrect.

This message was edited 3 times. Last update was at 2016/12/23 18:56:47


 
   
Made in us
Been Around the Block




I have to agree with bob. At 1850 the bloodhost is just not worth it. You get more than enough tithe at that level to make the extra generation moot and the extra pick on the table for the slaughtercult just isn't that great because the slaughtercult is not doing the legwork of the army. If that extra bonus applied to my hounds or warmachines or lords of slaughter, it would be much more enticing. Not to mention you are spending valuable points on possessed which can be spent much more efficiently elsewhere.

That being said the bloodhost is much better at 1500 points and lower where the slaughtercult is going to be doing more legwork and the extra blood tithe generation is noticeable. At 1850 the bloodhost is still competitive and very much a personal taste/style issue, but is generally a little weaker than the CAD.

If you are serious about making the list semi-competetive the berserkers, unfortunately, have to go. 440 points on 16 marines and 2 transports is just not going to cut it. 1 unit of those berskers + transport is almost the points cost as a Bloodthirster! Bloodletters and cultists are really the only troops worth taking. If you stick with the bloodhost the possessed need to be in a transport and I STRONGLY suggest more dogs. you want at least 20 dogs at a minimum. I personally love raptors, they aren't the best units in the codex but the look awesome and fill a role very similar to your bikers. Another nice option if you choose to go the CAD route is a 3 man min termie squad with power axes and combi-meltas, they come in at just under 120 points and are a really nice back line disruption. The name of the game with KDK is small, point efficient units in order to saturate your opponent with targets.

This message was edited 1 time. Last update was at 2016/12/23 21:30:14


 
   
Made in au
Despised Traitorous Cultist




Brisbane, Australia

Hey guys, Sorry about the long time between replies. I've had a very busy holiday period Thanks for all the input! This is what I have now let us know what you think.

Blood host detachment:

Slaughtercult:

Jugger Lord, Kor' Lath, Melta bombs - 185 pts

2 x 8 Bloodletters w/ Bloodreaper - 170 pts

1 x 5 Possessed w/ rhino - 185 pts

1 x 8 Cultists - 58 pts

Gorepack:[/u]

2 x 3 Bikers, 2 melta, melta bombs, combi melta - 222 pts

2 x 15 Khorne Doggos - 480 pts

Command choice
[u]:

Bloodthirster of Unfettered Fury - 250 pts

Auxilary:

Maulerfiend - 130

Maulerfiend - 130

Total come to 1,810 points 40 points left over to play with for upgrades.

- 2000 pts < mostly  
   
Made in gb
Longtime Dakkanaut




Enough points to make the bloodthirster insensate rage..
.and lasher tendrils on one mauler

DFTT 
   
Made in au
Despised Traitorous Cultist




Brisbane, Australia

Captyn_Bob wrote:
Enough points to make the bloodthirster insensate rage..
.and lasher tendrils on one mauler


I have not played with any of the Bloodthirsters yet, is the difference that big between the three?

- 2000 pts < mostly  
   
Made in us
Auspicious Daemonic Herald





 TheWizard wrote:
Captyn_Bob wrote:
Enough points to make the bloodthirster insensate rage..
.and lasher tendrils on one mauler


I have not played with any of the Bloodthirsters yet, is the difference that big between the three?

Yes it is. One of them gets a StrD weapon
   
Made in au
Despised Traitorous Cultist




Brisbane, Australia


Yes it is. One of them gets a StrD weapon


SOLD! well I think that just about sorts it out then. Thank you thank you

- 2000 pts < mostly  
   
 
Forum Index » 40K Army Lists
Go to: