Switch Theme:

Imperial Fists: Phalanx Breachers. Are they worth it?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in mx
Sister Vastly Superior






Hi guys,

I've been debating with myself for a few months and I havent found a real reason to field these guys... like at all. (No zone mortalis over here). Compared to breachers, they're too expensive. They're basically Tacticals with access to more power weapons and special weapons but considering their base cost, I believe they're just too much.

Immortals, Suzerians... regular breachers even, seem to outperform them in pretty much all their areas. What do you guys think?

How would you make them any better or use them for that matter?


Stone Gauntlet prevents deepstriking and they're slow. put them in a Spartan with an apopthecary seems ok until you realize its more than 800 points for the unit that can be destroyed kind of easily.

Thoughts?
Made in mx
Sister Vastly Superior






Warders are 15 points per model - just like Breachers. However, start-up cost is 255 vs 200 and that.. that is too much.

They can take both Phobos and Proteus if 10 models or a Spartan if 20.

Remember they're WS5 if they're charged.. and for that turn only
Made in mx
Sister Vastly Superior






Please elaborate :O !

Defensive Grenades take away the extra attacks from the charge but I would expect the EC to run through you quite easily with their initiative.

Would you kit them out them with plasmas?

I'm building 25 guys of them (to switch out loadouts) with 4 plasmas, 2 breacher charges and like 8 power axes. the rest are bolters. One sgt has a thunder hammer.

I'd switch out plasmas with breacher charges if needed and all of that.

Cheers
 
Forum Index » The Horus Heresy
Go to: