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I'm not familiar enough with TSons fluff to say if a bodyguard unit is fluffy, but I like it mechanically. It's not crazy powerful, which I also like: A small bonus, to help keep your special characters alive a little longer. I would add that they *must* try and take Look Out, Sir! to protect the attached Sorcerer whenever possible, but aside from that it seems good.
For the other, bigger, formation, I'm a little unclear on something. So... If you hit a unit with a Witchfire in the Psychic phase, models get Preferred Enemy against them in the Shooting phase? Or do they just always get PE once someone is hit by a Witchfire? Or do they get PE when shooting witchfires? Your wording needs to be a little clearer there. If I'm reading it right, then maybe something like this:
Whenever an enemy unit is hit by a witchfire from a model in this formation, all other units in this formation have Preferred Enemy against that unit during the next Shooting Phase.
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