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Made in us
Damsel of the Lady




I'm looking at the new FAQ and it's confusing me. The original rules clearly state:


Only one grenade (of any type) can be thrown by a unit per phase.


Under this, it seemed clear to me that a unit can only throw a single grenade in the shooting phase or use a single grenade in the assault phase.

The FAQ says this:


Q: Using grenades in the Assault phase. Can every model replace their close combat attacks with a single grenade attack or just one model in the unit? Like in the Shooting phase e.g. a unit of 5 Tau Pathfinders charge a Knight. Do 5 Pathfinders make close combat haywire grenade attacks?


So right off the bat, this question assumes you can throw more than 1 grenade in the shooting phase. Where is that coming from?

The answer doesn't help either:


Only one model from the unit can attack with a grenade in the Assault phase. Per Warhammer 40,000: The Rules, 'Only one grenade (of any type) can be thrown by a unit per phase'.


This answer quotes the part of the rule I referenced above, but it only explicitly says that you can't use more than 1 grenade per Assault phase. It does not correct or contradict part of the question, which is 5 grenades being used in the shooting phase.

Am I missing a resource here? Why wouldn't GW correct the example in the question if it was wrong? How is that reconciled with the main rulebook?

This message was edited 2 times. Last update was at 2017/01/10 15:58:02


 
   
Made in nl
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it looks as if gw made a mistake in the question, it should read assault phase, so don't read to much into it

 
   
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Florence, KY

Audustum wrote:
This answer quotes the part of the rule I referenced above, but it only explicitly says that you can't use more than 1 grenade per Assault phase. It does not correct or contradict part of he question, which is 5 grenades being used in the shooting phase.

Read it again. The answer does not specifically say you can only use one grenade in the Assault phase. What it says is:

Per Warhammer 40,000: The Rules, 'Only one grenade (of any type) can be thrown by a unit per phase.

That says you can only use one grenade in any phase.

This message was edited 1 time. Last update was at 2017/01/10 15:58:01


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Made in ca
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The argument was that units using grenades in the assault phase weren't 'throwing' them. So Tau thought they had an anti-knight strat by running up to them with fire warriors and taping emp grenades to their legs.

The FAQ entry is meant to correct this.

   
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terry wrote:
it looks as if gw made a mistake in the question, it should read assault phase, so don't read to much into it


But I can't help it!

 Ghaz wrote:
Audustum wrote:
This answer quotes the part of the rule I referenced above, but it only explicitly says that you can't use more than 1 grenade per Assault phase. It does not correct or contradict part of he question, which is 5 grenades being used in the shooting phase.

Read it again. The answer does not specifically say you can only use one grenade in the Assault phase. What it says is:

Per Warhammer 40,000: The Rules, 'Only one grenade (of any type) can be thrown by a unit per phase.

That says you can only use one grenade in any phase.


Your interpretation is the same as my original: you can use one grenade per unit per phase regardless of whether it's for shooting or assault. The problem comes from the FAQ question assuming that 5 grenades being used for shooting is O.K. and not contradicting that in the answer.

It does actually, specifically, address assault too:


Only one model from the unit can attack with a grenade in the Assault phase.


 Captain Joystick wrote:
The argument was that units using grenades in the assault phase weren't 'throwing' them. So Tau thought they had an anti-knight strat by running up to them with fire warriors and taping emp grenades to their legs.

The FAQ entry is meant to correct this.


I can see the Tau argument, but it looks almost like the FAQ says it'd have been fine if they actually threw them.

Anyway, from these responses it seems like 1 for shooting and 1 for assaulting is right. The FAQ just threw me through a loop there.
   
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 Ghaz wrote:
Audustum wrote:
This answer quotes the part of the rule I referenced above, but it only explicitly says that you can't use more than 1 grenade per Assault phase. It does not correct or contradict part of he question, which is 5 grenades being used in the shooting phase.

Read it again. The answer does not specifically say you can only use one grenade in the Assault phase. What it says is:

Per Warhammer 40,000: The Rules, 'Only one grenade (of any type) can be thrown by a unit per phase.

That says you can only use one grenade in any phase.


Actually, with the other quote provided above, it's clarified that you can only attack with one grenade per phase. If you can only use one grenade per phase, then if you charge through cover and use assault grenades in the charge, then you wouldn't be able to use any grenades in the fight sub-phase. Likewise for any defenders with defensive grenades and a heftier grenade (melta, haywire, krak, etc) being charged by a walker - they're not attacking with the defensive grenade, so they can attack with a grenade in the fight subphase.
   
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The question is just a question, not an answer. The question may be read that the person thinks you can throw 5 grenades in the shooting phase, and maybe "throw" 5 grenades in the assault phase, but the answer remains the same; only one model in the unit can use a grenade per phase.

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Rule: You can only drive one vehicle at a time, day or night.

Q: Can I drive more than one car at a time during the day?

A: You can only drive one car at a time during the day.

Conclusion: I can drive two trucks at a time at night!

GW tends to answers questions a bit snidely sometimes. Directly addressing the questions without a full drawn out explanation.
   
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It's not like space marines weren't running around slapping their free Krak grenades on everything. It caused the poor sentinels to go on the endangered species list.

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 Hades wrote:
It's not like space marines weren't running around slapping their free Krak grenades on everything. It caused the poor sentinels to go on the endangered species list.


To be honest, I don't think this ruling came about so much from space marings slapping krak grenades on things so much as units slapping lots of haywire grenades on vehicles.
   
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 doctortom wrote:
 Hades wrote:
It's not like space marines weren't running around slapping their free Krak grenades on everything. It caused the poor sentinels to go on the endangered species list.


To be honest, I don't think this ruling came about so much from space marines slapping krak grenades on things so much as units slapping lots of haywire grenades on vehicles.


It was definitely massed haywire/melta rather than Krak grenades.
Since they are insane with the Hull point rules (In previous editions you needed an entire squad to be using them to have a decent chance at doing some damage to a vehicle, but now they'd be mental if allowed en-masse)

My group decided to house rule it as 1/2 the models with the grenades could use them (rounding up)
as it gives a bit more kick to dedicated tank slayer units (Demolitions veteran/tankbustas etc.) but doesn't virtually guarantee that a cheap infantry unit battering a super heavy vehicle
   
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Part of the grenade problem was units like Fire Dragons and Tankbustas meltabombing Knights to death.

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Halandri

I suspect the 'Like in the shooting phase' is referring to 'just one model in the unit' of the first question, not to the example and second question.

Bad grammar/phrasing, perhaps, but how I read it.

This message was edited 1 time. Last update was at 2017/01/12 22:36:56


 
   
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Illinois

Reread the grenades section. It says you may use one grenade per phase. Then the FAQ came out to make clear that their wording although different meant that throwing a grenade is still using a grenade.

The short of it is, you can throw a grenade in the shooting phase and then use another grenade in the melee phase, you may also use a grenade in overwatch. However, you can only use one grenade in melee, even if you have multiple models with special grenades, such as melta bombs. IE: One per phase.

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 Tsol wrote:
Reread the grenades section. It says you may use one grenade per phase. Then the FAQ came out to make clear that their wording although different meant that throwing a grenade is still using a grenade.

The short of it is, you can throw a grenade in the shooting phase and then use another grenade in the melee phase, you may also use a grenade in overwatch. However, you can only use one grenade in melee, even if you have multiple models with special grenades, such as melta bombs. IE: One per phase.


I think the horse in this thread is dead friend.
   
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This is on a unit per unit basis tho correct?
A IC even when attached to a unit is its self an additional unit still.

So can a IC attached to a squad use grenades, in addition to one model from the unit it is attached to?
   
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Azeroth133 wrote:
This is on a unit per unit basis tho correct?
A IC even when attached to a unit is its self an additional unit still.

So can a IC attached to a squad use grenades, in addition to one model from the unit it is attached to?


The IC is part of the unit for all rules purposes.

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
 
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