I don't usually get on the forums to talk about my army lists, but since I have a tournament coming up and have not had time to practice with my current list, I submit it for your review! I am looking for any constructive feedback to improve it before I head to the tourney in a couple of weeks. Thanks in advance!
Khorne Lord on Juggernaught
Axe of blind fury, sigil of corruption
170pts
Kharn the Betrayer
160pts
5 terminators
4 power axes
1 reaper autocannon
1 champion with chainfist lightning claw
229 pts
3 terminators
2 lightning claws
1 champion with chainfist lightning claw
150 pts
16 cultists with autopistols and
cc weapons
106 pts
8 Chaos space marines with bolt pistol
cc weapons
aspiring champion has power sword
rhino
190 pts
8 Chaos space marines with bolt pistol
cc weapons
aspiring champion has power sword
rhino
190 pts
8 chaos space marines with bolters
plasma gun
champion has boltgun
145 pts
2 chaos spawn
64 pts
Heldrake with baleflamer
170 pts
Vindicator with daemonic possession
seige sheild
145 pts
Maulerfiend with magma cutters
125 pts
General tactics -
The tournament is for a single
CAD list at 1850 pts. No D weapons or superheavies. Probably going to include objectives and kill point matches.
I am running the World Eaters from the Traitor Legions supplement, so everything has fearless, rage, furious charge, counter attack, and adamantium will. No berzerkers since the
ws 5 and chainaxes are not really needed (I think!

) and ap4 is not good enough for the points. The rules make regular marines berzerkers for the most part.
I am planning on running my lord on jugg with the spawn to soak up fire as extra wounds.
Kharn will be with the cultists running across the board to hopefully drawn fire away from everything else. He makes it to the enemy lines, bad day for them. So really he is a big attention grabber to distract from the rest of my army.
2 assaulty marine squads are anti troop eaters in
cc running across the board. The 16 man unit is for holding objectives and providing cover fire. Helturkey is there to set stuff on fire and vector strike. He is my anti air currently. I don't anticipate too many other flyers
atm.
Maulterfiend is a wild card for me. Never used one, but I needed anti vehicle and heard they were great. So hopefully he gets close enough to eat some tanks.
Bikes are anti vehicle or anti troop depending on what army I am up against. - dropped the bikes. Didn't do much.
Added vindicator with deamonic possession for better shooting and hopefully unit removal.
Please give me some feedback, since I have not had a chance to field test this list as of yet and the tourney is only a couple of weeks out. I am hopeful to get at least one game in against a black legion list that will be used in the tournament as well.