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![[Post New]](/s/i/i.gif) 2017/01/17 23:39:29
Subject: [1850] - Orks - Bully boys with killtank
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Squishy Squig
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+ Formation (750pts) +
"Ghazghkull's Bullyboyz"
(3x5 meganobs)
Each unit has 1x killsaw, 1x skorcha + trukk/ramm
++ Combined Arms Detachment (Orks: Codex (2014) v2007) (1100pts) ++
+ HQ +
Painboy
Painboy
+ Elites +
15x Tankbustas 2x Bomb Squig
15x Tankbustas 2x Bomb Squig
+ Troops +
2x gretchin
+ Heavy Support +
Battlewagon
Killkannon, Reinforced Ram, 4x Rokkit Launcha
+ Lord of War +
Kill Bursta (FW), Belly Gun, Skorcha
1850pt
The Painboys goes with the units of Tankbustas
1 unit of tankbustas in the BW and the other one in the kill tank.
It's a bit of an elite list for Orks, but i really like a kill bursta on the field, as it is such a nice centerpiece.
Its has 34 rokkits, and the 15 fearless meganobs makes the list kind of competitieve 2.
What do you guys think?
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This message was edited 1 time. Last update was at 2017/01/17 23:42:13
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![[Post New]](/s/i/i.gif) 2017/01/18 08:27:15
Subject: [1850] - Orks - Bully boys with killtank
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Waaagh! Ork Warboss
Italy
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I'd take a single painboy and split the tankbustas units or reduce their number in 2x10 instead of 2x15. This way you can include some solo deffkopta that can be invaluable in a list like yours, with not a lot units. Or add a second battlewagon and use it to carry the second unit of tankbustas. Also lacks with anti-infantry, no lobbas and bikes, also there are only the meganobz for close combat, this means that dedicated close combat units would have no problem, you have no expendable units to sacrifice. I never tried the Kill Bursta and i don't know its stats, does it worth it?
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![[Post New]](/s/i/i.gif) 2017/01/18 13:14:15
Subject: [1850] - Orks - Bully boys with killtank
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Squishy Squig
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Blackie wrote:I'd take a single painboy and split the tankbustas units or reduce their number in 2x10 instead of 2x15. This way you can include some solo deffkopta that can be invaluable in a list like yours, with not a lot units. Or add a second battlewagon and use it to carry the second unit of tankbustas. Also lacks with anti-infantry, no lobbas and bikes, also there are only the meganobz for close combat, this means that dedicated close combat units would have no problem, you have no expendable units to sacrifice. I never tried the Kill Bursta and i don't know its stats, does it worth it?
The killkannon, skorcha's and bellygun( kill tank) are the anti infranty weapons. The Belly Gun is str7 ap3 3d6 blast. Wich Ive Found devastating against infranty units in the past, the blast range killed quite a few of my own ork boys in the past, but that should be a problem for the manz.
I took units of 15 tankbustas because i Found that when I am splitfiring the 2 units, I've Found that 10 rokkits mostly doenst kill target with our poor bs.
I would love to add bikers, but i cant find the points for it.
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![[Post New]](/s/i/i.gif) 2017/01/18 13:59:35
Subject: [1850] - Orks - Bully boys with killtank
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Waaagh! Ork Warboss
Italy
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The killkannon is a single shot that can scatter a lot actually and the skorcha needs to get very close to the enemy, a full unit of lobbas costs only 99 opints with 3 ammo runts and places 5 blasts that can even target units out of line of sight... splitting the tankbustas is useful because if they get targeted by serious shooting the evaporate quite easy, having more units increases their survivability. I usually take three units of five with a single CAD, max bomb squigs are useful to have 9 bs5 shots. I'd try to find place for a second battlewagon for tankbustas and a couple of solo deffkoptas, If you cut a painboy, 3 rokkits on the BW and 10 tankbustas you can add the second BW, two remaining bomb squigs, those two koptas or maybe another killkannon. The kill bursta is open topped? because if it's not those tankbustas are wasted inside it.
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![[Post New]](/s/i/i.gif) 2017/01/18 14:57:39
Subject: Re:[1850] - Orks - Bully boys with killtank
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Squishy Squig
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Here is a version of the list with some bikers included.
+++ (Warhammer 40,000 7th Edition v2017) (1850pts) +++
++ Formation Detachment (Orks: Codex (2014) v2007) ++
+ Formation +
········"Ghazghkull's Bullyboyz"
············Meganobz
················Boss Meganob [Pair of Killsaws]
················Meganob [ PK & Kombi-Skorcha]
················Meganob [ PK & TL-Shoota]
················Meganob [ PK & TL-Shoota]
················Meganob [ PK & TL-Shoota]
················Trukk [Big Shoota, Reinforced Ram]
X3
++ Combined Arms Detachment (Orks: Codex (2014) v2007) ++
+ HQ +
········Painboy
········Zhadsnark 'Da Rippa' ( FW) [Warlord, Zhadsnark]
+ Elites +
········Tankbustas [10x Tankbusta]
········Tankbustas [10x Tankbusta]
+ Troops +
········Gretchin [10x Gretchin]
············Runtherd [Grabba stik]
········Warbikers [5x Warbiker]
+ Heavy Support +
········Battlewagon [Killkannon, Reinforced Ram, 4x Rokkit Launcha]
+ Lord of War +
········Kill Bursta ( FW) [Belly Gun]
Automatically Appended Next Post:
Blackie wrote:The killkannon is a single shot that can scatter a lot actually and the skorcha needs to get very close to the enemy, a full unit of lobbas costs only 99 opints with 3 ammo runts and places 5 blasts that can even target units out of line of sight... splitting the tankbustas is useful because if they get targeted by serious shooting the evaporate quite easy, having more units increases their survivability. I usually take three units of five with a single CAD, max bomb squigs are useful to have 9 bs5 shots. I'd try to find place for a second battlewagon for tankbustas and a couple of solo deffkoptas, If you cut a painboy, 3 rokkits on the BW and 10 tankbustas you can add the second BW, two remaining bomb squigs, those two koptas or maybe another killkannon. The kill bursta is open topped? because if it's not those tankbustas are wasted inside it.
It's opentopped for assaulting en shootings but it doesn't have the downsides of the opentopped rule.
And I will look into your suggestions later
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This message was edited 3 times. Last update was at 2017/01/18 21:18:30
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![[Post New]](/s/i/i.gif) 2017/01/18 21:32:31
Subject: [1850] - Orks - Bully boys with killtank
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Longtime Dakkanaut
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Drop one of the tankbusta squads to 7 models and give them a trukk with reinforced ram. Alternatively drop the kmbi skorcha from the MANz and 1 tankbusta to give one of the units a trukk with reinforced ram.
Tankbusta on foot in your deployment zone is not something you want.
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![[Post New]](/s/i/i.gif) 2017/01/18 21:36:38
Subject: [1850] - Orks - Bully boys with killtank
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Squishy Squig
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blaktoof wrote:Drop one of the tankbusta squads to 7 models and give them a trukk with reinforced ram. Alternatively drop the kmbi skorcha from the MANz and 1 tankbusta to give one of the units a trukk with reinforced ram.
Tankbusta on foot in your deployment zone is not something you want.
None of them are on foot. 1 in BW and the other one is in the kill tank. It's an opentopped superheavy.
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![[Post New]](/s/i/i.gif) 2017/01/18 21:47:21
Subject: [1850] - Orks - Bully boys with killtank
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Krazed Killa Kan
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A couple critiques:
I'm not a fan of kombi-skorchas, but I can see their utility against things like genestealer cults, for example.
As an aside, I really like bully boyz. Will tear imperial knights into little pieces, and though they go last, knight only has so many attacks, and only so many hits. Even stomps haven't been so bad so far.
I'm not so sure if zhardsnark is so good with just 5 warbikers, and especially if he's without any character support. He's a good character, but his 6+ armor save ( for some damnfool reason) makes him an especially weak character for challenges, even with I4. He's better off in a 'deathstar' unit with a painboy, another warboss, a nob, and a bunch of warbikers, generally.
For the battlewagon, I might suggest a couple fewer rokkits, as they'll snap fire whenever the kilkannon does. But it is cheap insurance from weapon destroyed results
I'd also either fill up the battlewagon with 12 tankbustas, or maybe put a mek inside it for repair rolls. I also am a big fan of nob tankbustas, for the bosspole, and with the nerfing of meltabombs, the power klaw too.
For the kill bursta, you may be interested in the upgrade to the D shot, but the giant range blast is pretty fun too.
I would also second lobbas, as they're a great little unit.
Lastly, the big problem - the tank riders rule that refers to kill burstas is, quote: "A vehicle with this special rule counts as Open-topped for the purposes of embarking and disembarking Infantry models, but not for resolving damage or any other situation."
Sadly, shooting counts as "any other situation". So, you can't shoot out of a kill tank, dumb as that is, RAW.
Automatically Appended Next Post:
The only ork superheavy (other than a handful of shooting ports on a stompa) you can shoot out of is a battle fortress, which is truly open-topped, and a skullhamma, which has 10 shooting ports, IIRC.
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This message was edited 3 times. Last update was at 2017/01/18 21:52:27
"Hope is the first step on the road to disappointment." Words to live by. |
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![[Post New]](/s/i/i.gif) 2017/01/19 05:42:30
Subject: [1850] - Orks - Bully boys with killtank
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Fighter Ace
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Pretty sure zhad has a 4+. Warbikes confer the 4+ and it's only the change in how they list gear from his edition to this one. Pretty sure zhad comes with a warbike! Could be some funky RAW thing tho.
But zhads not really worth it in this situation. You'd be better served with 3x3 bikes.
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This message was edited 1 time. Last update was at 2017/01/19 05:43:07
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