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Ordnance makes you roll two dice and pick the highest result (this does not appear to be voluntary in the rules - you could not, for example, choose to pick a "glance" result over a "penetrating hit" result if you were worried that a penetrating hit might cause your target to explode and damage nearby friendly units).
Tank Hunter lets you re-roll armour penetration rolls that glance, but doesn't give you the option if you fail the role - you MUST reroll if you fail due to the way it is worded, particularly the difference in the way it describes failed rolls and glancing rolls.
Because Ordnance is a process you apply all at once, you're only getting one "result" - your roll is either a penetrating hit, a glancing hit, OR a failure, as the second dice was only a potential result and was discarded for the actual (highest roll) result.
Thus, depending on what your result was, your choices are either made for you (if you get a penetrating hit, you CAN'T reroll under Tank Hunter, and if you fail to get a penetrating or glancing hit, you MUST reroll under Tank Hunter - and since you have Ordnance, you roll two dice and choose the best result upon a reroll, as that would NOT be a reroll-of-a-reroll) or you are given a choice (if you get a glancing hit, you can choose to reroll ALL dice, or you can choose to let the result stand, but you CAN'T reroll only one of the Ordnance dice).
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