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Made in us
On a Canoptek Spyder's Waiting List




Ardmore OK

My Son and I are diving into the world of 40k. I have the rule book that came with the first set of Dark Vengeance. We are thinking about getting the one for sale on the GW site. With all the talk about 8th edition possibly coming, should I wait or is the current one good enough?

I am a nobody trying to tell anybody about a somebody that can save everybody 
   
Made in us
Powerful Pegasus Knight





It is estimated that the next edition will hit sometime this summer. As you are just learning the game, the rule book included with dark vengeance should be enough to get you started and in the right frame of mind. You do not want to shove all of this useless information into your head that may very well conflict with the new rules that come out.

Learn the basics with the Dark Vengeance book, see if you and your son keep an interest and then buy the new rule book when it comes out.


Plus I think the rulebook included with Dark Vengeance is just a smaller paperback version of the large one.

This message was edited 2 times. Last update was at 2017/02/01 18:24:20


 
   
Made in us
Daemonic Dreadnought





Eye of Terror

My advice would be to get the 7th edition rulebook from eBay. It's not worth it to pay full price for something that will be obsolete in the near future.


   
Made in us
Decrepit Dakkanaut






New Orleans, LA

 painface98 wrote:
My Son and I are diving into the world of 40k. I have the rule book that came with the first set of Dark Vengeance. We are thinking about getting the one for sale on the GW site. With all the talk about 8th edition possibly coming, should I wait or is the current one good enough?


You have the one rule book from DV. I would just stick with that until this summer. No sense in paying $70 for a book set that won't be needed in less than 6 months. If rumors are true.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Kinebrach-Knobbling Xeno Interrogator



California

The DV rule book contains all of the rules needed to play the game in a smaller format. The other WH40k Books add to the game with fluff and pictures, but the rules are the same. I saw no reason to pick up another copy after buying the DV box set, but ended up getting a freebie with the Killteam box.

The only other books you would need are the Army Specific Codexs, as the data sheets in DV are fairly basic. SM/CSM Codexes will explain more options such as additional rules, bonuses, formations, wargear, etc., but I would not bother with buying the larger rule book.
   
Made in ca
Fixture of Dakka




techsoldaten wrote:My advice would be to get the 7th edition rulebook from eBay. It's not worth it to pay full price for something that will be obsolete in the near future.



He already has the rule book. Why would he need to buy it from eBay. Just trying to understand your post. Why buy it twice?

As for the Original Poster, why do you need to rebuy the rule book? You already have all the rules that you would have bought from the GW website. UNLESS you are a collector and want the other two books as a collection, I see no need to get them. You already have what you want.

Now my question is, what do you wish to do with your armies that you have? Do you plan on buying codices if you haven't already? Do you plan to buy more minis? Or do you also mean you want to wait as well in doing this? While you haven't said this, this was the first thing I thought of when I read the title of the thread before coming in. Just like to make sure before making anymore comments.

*edit*

Sale on GW website? Are you saying GW is having a sale as in product is cheaper temporarily or do you mean they are selling it?

This message was edited 1 time. Last update was at 2017/02/01 19:44:56


Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
On a Canoptek Spyder's Waiting List




Ardmore OK

My son has built up a small Tau army and has a codex. I am torn between a few armies and once I pick one he and I will start learning the game. There is no place nearby that plays this game so its just us.

I am a nobody trying to tell anybody about a somebody that can save everybody 
   
Made in ca
Fixture of Dakka




 painface98 wrote:
My son has built up a small Tau army and has a codex. I am torn between a few armies and once I pick one he and I will start learning the game. There is no place nearby that plays this game so its just us.


I would say start small for various reasons.

First, it's easier to learn with a few minis and build up slowly to learn new rules.

Second. Starting off slowly, will mean you will complete most minis either by assembling them and maybe even painting them. In my case I bought too much, kept buying and not I have nothing to show for. :(

Third. With a new edition coming out, we don't know how the new rules will help your army. As a Tyranid player, getting a new codex 5th edition, a few months later, 6th edition ruleset came out and made the codex really unplayable competively. Same thing happened with sixth edition codex. Seventh edition screwed them up again in another way. (physic phase). So what you decide to buy now thinking it's "powerful" can be utter crap in April/June/sometime in 2017.

So I recommend just buy "Rule of Cool". Since it's just you and your son, buy the minis that you like/are interested in, and then just use "counts as" any rules for them. So for an example, a Flamer Space Marine can be a Plasma Gun Space Marine or what ever you want.

Fourth. With rumours of 40K maybe becoming like Age of Sigmar with having free rules or at least free dataslates, buying any codex now can become useless. Thing is, this might not be true either and what ever codex you buy now, will still be valid. Thing is, we just don't know. It's almost like a gamble now. Maybe try eBay for a cheap codex if you can save any money.

Fifth. Starting big, is just way too daunting, you will keep forgetting rules, keep mixing everything up. Maybe I am just not the sharpest tool in the shed so I have a hard time learning 40K. I love that Age of Sigmar is simple to learn and then add in the complexity slowly. 40K can be too daunting buying too much up front.

Depending on how old your son is, you can have small armies, and still have great fun playing small games, modelling and painting and building up until 8th comes.

I would hate to say not buy nothing because if that happens then you and or your son can loose interest. So that is why I say start small. Buy a kit, make it, paint it if that is your thing and then get something else that is "Rule of Cool". Hope this helps.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in ca
Deathwing Terminator with Assault Cannon






 painface98 wrote:
My son has built up a small Tau army and has a codex. I am torn between a few armies and once I pick one he and I will start learning the game. There is no place nearby that plays this game so its just us.


If you have some Tau and Dark Vengeance, the logical next step would be Kill-Team. It's a great way to player smaller games and comes with a squad of Marines and Tau, which would fit with what you have already.
   
Made in nl
Longtime Dakkanaut






Ok, honestly, the game isn't that good really. The hobby aspect is fun and all, but playing the same match over and over again gets old fast (depending on the age of your son) due to obvious balance issues and limited tactical depth.

You might want to keep things interesting by playing a two player campaign with Xp and growing armies etc, play better designed specialist GW games with the same models or switch to a better gaming system in order to keep it fun.

This message was edited 1 time. Last update was at 2017/02/01 21:45:42


Inactive, user. New profile might pop up in a while 
   
Made in ca
Fixture of Dakka




Asmodai wrote:
 painface98 wrote:
My son has built up a small Tau army and has a codex. I am torn between a few armies and once I pick one he and I will start learning the game. There is no place nearby that plays this game so its just us.


If you have some Tau and Dark Vengeance, the logical next step would be Kill-Team. It's a great way to player smaller games and comes with a squad of Marines and Tau, which would fit with what you have already.


Totally forgot about Kill Teams. You can add to both forces. So get some regular Space Marines and some Tau. You also get another rule book in there so now you will have two copies of the small rule book. I think it's what $80 Canadian so maybe less depending where you live.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in nl
Longtime Dakkanaut






 painface98 wrote:
I have the rule book that came with the first set of Dark Vengeance. We are thinking about getting the one for sale on the GW site.


The one in the Dark vengeance set is the rulebook. The one of the site is just the same book with larger fonts and more art, there is no need to buy this book and it isn't practical in use.
There are better investments such as. [edit] i read over the first edition part mecha is right

-Codexes of your armies. These books might get / are likely to be invalidated somehow in the next edition, but you will need them to play.

-Alternative mission books, the ones of older editions are just as good. Books as Battle missions, planetary onslaught are fun to use.
-Campaign books -> There are generic ones but there are also some tau campaign books both from FW and from GW I haven't played either series but there are sure some reviews of them on-line. These books contain a mixture of unit rules and missions. The missions will survive a edition change the unit rules might not.

This message was edited 2 times. Last update was at 2017/02/02 05:08:37


Inactive, user. New profile might pop up in a while 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






DV was released for 6th edition and 7th edition, although there isn't that much differences between the two to justify spending more money for an "up to date" rulebook since a new one is about to drop. I think the only major thing is the Psychic Phase (and force organization) but by the sounds of it neither of you have much in the way of psykers anyhow.

If you must get the latest rulebook before summer, the Kill Team box is a good place to start.

https://www.games-workshop.com/en-CA/Warhammer-40000-Killteam

On top of being cheaper than another DV set, it comes with full sprues for the two sets of models (rather than the mono-pose snap-fits DV comes with). The combined value of the two squads is actually more than the Kill Team set, so it's like getting a discount on both box of models AND getting the rulebook for free. And yes, it comes with the core rulebook as well as the rules for Kill Team (which is a great place to start for newcomers). It also comes with basic rules for using the models so you don't need to go out and get the SM codex if you don't want to.


Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in ca
Fixture of Dakka




He already has the rule book. I am just wondering if he wants the fluff and what ever else the two other books gives us.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
 
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