| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2017/02/03 19:16:49
Subject: Imperial Guard vs Plague CSM
|
 |
Fresh-Faced New User
|
Dear Guard players,
My friend plays a plague marine centric army and I am finding it very hard to take him on.
What kills plague marines dead?
H
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/02/03 19:30:47
Subject: Imperial Guard vs Plague CSM
|
 |
Xeno-Hating Inquisitorial Excruciator
|
Demolisher cannons, medusa artillery. Most ap3 reduce their over all survivability
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/02/03 21:00:51
Subject: Imperial Guard vs Plague CSM
|
 |
Regular Dakkanaut
|
This probably belongs in tactics. But as a fellow Death Guard player...
Take out his rhinos and just force him to foot slog everywhere. Outside of bikers and spawn, he probably does not have much mobility. Outside of AP3 weaponry, you will kill literally nothing, even with a high volume of shots.
Bog his bikes down in CC to keep him away from objectives (if possible). I usually begin to suffer when my army can't get anywhere to do anything.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/02/04 01:40:20
Subject: Imperial Guard vs Plague CSM
|
 |
Pestilent Plague Marine with Blight Grenade
|
I concur. I play DG as well and rhinos get me where I need to go. I rarely play the plague marines though. If he's running infantry find S10 weapons to instant death them. Also if he's using havocs, get them first. If he's using mauler fiends keep them away. Those must die first.
|
10k CSM
1.5k Thousand Sons
2k Death Guard
3k Tau
3k Daemons(Tzeentch and Nurgle)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/02/04 08:33:54
Subject: Imperial Guard vs Plague CSM
|
 |
Been Around the Block
|
As an DG player also What concerns me is volume of fire. lasguns can still wound T5. Aside from the AP3 and such sheer amount of shooting will be your friend. Even in close combat, he can throw out enough hits to eventually kill your models. Ive seen guardsmen make decent tarpits.
|
|
This message was edited 1 time. Last update was at 2017/02/04 08:34:32
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2017/02/04 19:00:51
Subject: Imperial Guard vs Plague CSM
|
 |
Wicked Warp Spider
|
pepsuber wrote:As an DG player also What concerns me is volume of fire. lasguns can still wound T5. Aside from the AP3 and such sheer amount of shooting will be your friend. Even in close combat, he can throw out enough hits to eventually kill your models. Ive seen guardsmen make decent tarpits.
Actually, you will average 54 lasgun shots (from normal guardsmen) to 1 dead plague marine (or any other T5-6 model with a 3+ armour save and 5+ FNP). This makes mass bodies a hilariously bad solution. Try to take heavy ordnance and pack in the plasma/lascannons. S10 is especially valuable.
|
Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts
Corregidor 700 pts
Acontecimento 400 pts |
|
|
 |
 |
|
|