Here's a new idea I had for R+H with the main focus on the infantrymen... It's probably impractical to play but fun to theorise!
CAD 1
Command squad with master of the horde, covenant of nurgle and autocannon 85pts
Renegade platoon 1
15-man Infantry squad with sigil, vox and champion with melta bomb 65pts
15-man Infantry squad with sigil and champion with melta bomb 60pts
15-man Infantry squad with sigil and champion with melta bomb 60pts
Renegade platoon 2
15-man Infantry squad with sigil, vox and champion with melta bomb 65pts
15-man Infantry squad with sigil and champion with melta bomb 60pts
15-man Infantry squad with sigil and champion with melta bomb 60pts
Renegade platoon 3
15-man Infantry squad with sigil, vox and champion with melta bomb 65pts
15-man Infantry squad with sigil and champion with melta bomb 60pts
15-man Infantry squad with sigil and champion with melta bomb 60pts
3 x Rapier laser destroyers with 3 extra crew + training 79pts
3 x Rapier laser destroyers with 3 extra crew + training 79pts
2 Earthshaker cannons 110pts
CAD 2
Command squad with autocannon 55pts
15 plague zombies 45pts
15 plague zombies 45pts
15 plague zombies 45pts
15 plague zombies 45pts
2 wyverns 110pts
3 griffons 105pts
Medusa cannon 80pts
Chaos daemon
CAD Tzerald with paradox 65pts
11 blue horrors 55pts
11 blue horrors 55pts
11 blue horrors 55pts
11 blue horrors 55pts
Heralds anarchic
Tzerald 45pts
Tzerald 45pts
Tzerald 45pts
The plan would be to send the infantry forward en masse, they are obsec and respawn on a roll of 5+. The daemons deep strike and summon in greaters or daemonettes.
Just counted and it's 277 models, plus summons and some units respawning. Probably impractical.