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Played a test game with this army against Iron Jaws. He ran a shaman, warchanter, mega boss, Maw Krusha, 30-40 ardboyz, brutes and like 4 units of ogres.
Mission was Border War. I had first turn
Bloab and a unit of blightkings ran to grab to west objective, and counter maw krusha, brutes, and a unit of gores on that flank. The rest of my army ran right at the bulk of his force. toward the east objective. nurgle sorcerer hung back to cast his long range buffs.
Essentially, Bloab is an effing beast. since maw krusha was already -1 to hit, bloab made him an additional -1, him and that one unit of blightkings took him down in 3 turns. I kept hitting him with miasma, shooting, and wounding him in combat. Couldnt get an arcane bolt off to save my life. He got some good shots in there, took boab done to his literal last wound, and blight kings down to 1 model left, but he took down a 500+ point hammer unit with little support.
the other 15 blightkings, glotkin ran straight at orruks and mega boss. For some reason his mega boss broke away and tried to take down the harbinger one on one. He had been hit with 2 (-1 save) curse the lepper spells. Harbinger and festus tag teamed to take him down. He was -3 to hit on one turn (battalion, bloab, and the beguiling gem) while festus came over and kept healing him >_<
I ended up tabling him. Once the line of orruks broke, I was able to get glotkin through and sweep around. It was a great game. very back and forth. we each had the same number of objectives for 3-4 turns until I finally wore him down and busted through in the last turn.
But does anyone have any way to tweak this list or any comments at all?
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