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Made in au
Squishy Oil Squig




Melbourne

A casual mech list, while still holding some competitiveness. Also, some gimmicky FNP shenanigans. The theme of this list is to have everything mobile, meaning all infantry in transports. This means no lootas / big gunz for this list. And yes I know that there's a lack of tankbustaz


HQ:

MA Warboss: 130pts
-Bosspole
-Lucky Stikk

Painboy: 50pts

Paiboy: 50pts


TROOPS

10 'Ard Boyz: 185pts Painboy goes 'ere
-Nob w. PK and BP
-Trukk w. Ram

10 'Ard Boyz: 185pts Painboy goes 'ere
-Nob w. PK and BP
-Trukk w. Ram

17 'Ard Boyz: 215 Warboss goes 'ere
-Nob w. PK
(In Battlewagon)

10 Gretchin: 40pts
-Runtherd w. Squig Hound


Fast Attack

6 Warbikers: 145pts
-Nob w. PK and BP

Deffkopta w. TL Rokkits: 30pts

Deffkopta w. TL Rokkits: 30pts


Elites

3 Mega Nobz: 170pts
-Boss Nob w. Two Killsaws and BP
-Trukk w. Ram


Heavy Support

Battlewagon: 120pts
-Big Shoota
-Ram


TOTAL: 1350pts

Any suggestions without breaking the mobile theme of the list would be appreciated.


This message was edited 2 times. Last update was at 2017/02/10 05:06:21


 
   
Made in it
Waaagh! Ork Warboss




Italy

Drop a painboy and all the eavy armours in order to bring more bodies, I'd also cut the gretchin as they don't fit the theme of the army. Add more bikes or a couple of min units of tankbustas in trukks. Maybe 1-2 a looted wagons with killkannon.

 
   
Made in ca
Fighter Ace






You have very low target saturation. I'd drop the warboss bp, painboyz, all your troop choices, and the wagon to take 6x trukk boyz, nob, pk/bp, trukk, rr. Pretty much doubles the size, tactical flexibility, and offensive output of your army. The slight hit to survivability is more than offset by the increased target saturation.
   
 
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