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![[Post New]](/s/i/i.gif) 2017/02/20 09:12:21
Subject: Questionable Tactical, Odd or out of character decisions in the Fluff.
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Calculating Commissar
pontiac, michigan; usa
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So the current one on my mind is this and i need an explanation. The supposed great and brilliant tactical decision for commander farsight to put his force in between 2 opposing forces (orks and chaos daemons). I know tau are broken in the game and in the fluff and in their book they probably won't ever lose (guard could only wish as much). However this seems like an insanely stupid decision for pretty much the best commander of the tau. I understand that supposedly the orks were on blood grounds and dying meant they just created more of both daemons (i think khorne) and orks but normally it doesn't seem ideal to put your force in between both forces in this fight since you have to fight 2 forces instead of ya know just 1 which is pre-occupied fighting another. Somehow they pull out a win because tau are broken OP but it just seems stupid to me.
I mean with dark eldar we fight dirty but we fight smart in many instances and try to hit the enemy with their pants down and their backs turned while they're facing someone else. In the case of farsight's tau which should be hit and run tau they didn't hit and run at all.
Speaking of tau i don't fully get the farsight co-op with shadowsun either where an army meant for attrition battles lost in attrition against them. This was when they faced imperial guard. I mean the tau split their force up into two and while their fighting made sense it gives them half of what they could have against an attrition winning army. I mean it's not like it was nids or orks but this is just odd to me. Then again they did have to leave for the nids so maybe i could see some of this.
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![[Post New]](/s/i/i.gif) 2017/02/20 09:47:30
Subject: Questionable Tactical, Odd or out of character decisions in the Fluff.
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Stealthy Kroot Stalker
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First and foremost, there will always be a significant lack of actual tactical acumen displayed by in-universe tactical geniuses because the writers are not themselves tactical geniuses, even when given all the time in the world to be so.
I'm not terribly impressed by Farsight's tactics in the first instance you mentioned (I haven't read that story in a while, though - not that I don't trust you, but sometimes the devil's in the details when fishing for explanations), and I think that's mostly due to the above.
In terms of Farsight & Shadowsun winning a war of attrition against the IG (this happens not only in the Warzone: Damocles books, but also in Imperial Armour III's Taros Campaign), you only win a war of attrition if you're actually inflicting attrition upon the enemy. As such, Farsight & Shadowsun aren't really fighting a war of attrition for the majority of either of those campaigns, as they're explicitly using strike-and-fade techniques to maximize the enemy's losses while minimizing (or even eliminating) their own.
It is frankly due to the very disparity you speak of (the massive advantage in the AM's personnel quantities) that a concentration of Tau forces into a singular force makes the least sense. Tau want to be able to strike, deal damage, fade away, and draw their foe's attention away from their other forces performing the same maneuver from a different angle.
At minimum, the illusion of multiple forces is necessary to be able to split the numerically superior enemy forces so that the majority of your force can be applied to a minority of theirs.
It very much follows the guidelines of guerrilla warfare, and plays strongly into the Tau's comparative mobility and range advantages over the AM.
Finally, the AM's greatest weakness is their logistics: having a 100 to 1 advantage is meaningless if all 100 die of starvation before they can fire a single shot, or if there aren't enough tank shells to go around.
And frankly, the Tau victories in the Warzone: Damocles series, and really most victories they've obtained, are at least somewhat Pyrrhic - that is, while they won the battle, they suffered some fairly severe casualties in their forces (for all their efforts, they couldn't avoid attrition), while the forces lost by the Imperium, though higher in raw numbers, was far less devastating to the Imperium's overarching capabilities (not even a drop in the bucket).
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This message was edited 1 time. Last update was at 2017/02/20 09:51:30
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![[Post New]](/s/i/i.gif) 2017/02/20 10:22:14
Subject: Re:Questionable Tactical, Odd or out of character decisions in the Fluff.
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Fresh-Faced New User
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Well this is kind of a special case. I have not read the story but tecnically the Tau race should not even be seen by demons cause they completly lack//have such a small pressence in the warp. Therefor the demons should be pretty unaware of the existence of the tau and the tau should be pretty oblivious of the demons. So my guess in this case is farsight putting his force against the orcs and being oblivious about demons even being there, vut as i said i have not read it so i dö not know hos it plats out.
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This message was edited 1 time. Last update was at 2017/02/20 10:22:51
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![[Post New]](/s/i/i.gif) 2017/02/20 10:42:53
Subject: Re:Questionable Tactical, Odd or out of character decisions in the Fluff.
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Stealthy Kroot Stalker
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Therosious wrote: Well this is kind of a special case. I have not read the story but tecnically the Tau race should not even be seen by demons cause they completly lack//have such a small pressence in the warp. Therefor the demons should be pretty unaware of the existence of the tau and the tau should be pretty oblivious of the demons. So my guess in this case is farsight putting his force against the orcs and being oblivious about demons even being there, vut as i said i have not read it so i dö not know hos it plats out.
I think you're confusing a small warp presence with no warp presence.
In the dead of night, you can see a candle's flame just as well, if not better, than you could see a floodlight.
Beyond that, Daemons manifest materially (even though their senses are, as you said, based on the warp), and so would be just as visible to the Tau as they are to a human as they are to a Necron.
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![[Post New]](/s/i/i.gif) 2017/02/20 12:21:02
Subject: Re:Questionable Tactical, Odd or out of character decisions in the Fluff.
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Fresh-Faced New User
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Unusual Suspect wrote:
I think you're confusing a small warp presence with no warp presence.
In the dead of night, you can see a candle's flame just as well, if not better, than you could see a floodlight.
Beyond that, Daemons manifest materially (even though their senses are, as you said, based on the warp), and so would be just as visible to the Tau as they are to a human as they are to a Necron.
No, that is not what i meant. Sorry let me clearify what i tried to say. The Tau has such a small warp precense so either the demons can't sense it or simply ignore it and are drawn to lager flames,
And as of hos demons works... Beata me, its kinda hard to get an actual grasp of how it works, some demons need to feed on huge amount of psycic energy to manifest and continiously has to be fed or else dematerialize some vän just go around and do pretty much whatever they want and manifest here and there so i cant really tell
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This message was edited 1 time. Last update was at 2017/02/20 14:01:11
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![[Post New]](/s/i/i.gif) 2017/02/20 15:02:42
Subject: Questionable Tactical, Odd or out of character decisions in the Fluff.
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Decrepit Dakkanaut
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Flat no. Tau do have a warp presence, it is just very small. Daemons are not blind. They would not ignore the Tau.
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Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2017/02/20 21:41:43
Subject: Questionable Tactical, Odd or out of character decisions in the Fluff.
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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I don't think you have a great understanding of Daemons. Tau have a small warp presence which means that it is hard for the Chaos gods to worm their way into Tau minds and slowly corrupt them. However, dispite not being a great candidate for corruption they can still further the Strength of Daemons:
Khornate Daemons would still be able take skulls and drench the battlefield with Tau blood.
Nurgle Daemons would still be able to spread disease and cause death and decay.
Slaanesh Daemons could still carry out deprived acts upon the Tau combatents and would be able to be lost in the excess of battle.
Tzeentch Daemons would be able to instigate complex schemes and force great changes in the flow of battle and in wider control of the sector.
Humans are prized over Tau because their souls are worth more to the Chaos Gods but that doesn't mean that a war with the Tau is unthinkable to Daemons.
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Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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