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![[Post New]](/s/i/i.gif) 2017/02/22 17:28:36
Subject: Eldar Craftworld, as in, a model of the ship itself
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Road-Raging Blood Angel Biker
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Like the title says. Has anyone ever seen a diy model of an eldar craftworld? All my google-fu kind find are discussions about craftworlds or making up fluff for a homebrew craftworld.
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The Emperor Protects
_______________________________________
Inquisitorial lesson #298: Why to Hate Choas Gods, cont'd-
With Chaos, Tzeench would probably turn your hands, feet and face into
scrotums, complete with appropriate nerve endings. Then Khorne would
force you and all your friends to fight to the death using your new
scrotal appendages. Once they get tired of that, you get tossed to
Slaanesh who <censored by order of the Inquisition>, until you finally
end up in Nurgle's clutches and he uses you as a loofah. |
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![[Post New]](/s/i/i.gif) 2017/02/22 17:49:27
Subject: Eldar Craftworld, as in, a model of the ship itself
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Decrepit Dakkanaut
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They exist, but they're horrendously out of scale. A craftworld in BFG scale (1:56000) would be about 31 meters long. Assuming I did my math right.
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This message was edited 1 time. Last update was at 2017/02/22 17:49:54
Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2017/02/22 17:57:46
Subject: Re:Eldar Craftworld, as in, a model of the ship itself
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Wicked Warp Spider
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http://1.bp.blogspot.com/-PH3CoBSS9k8/TiBVr7bridI/AAAAAAAABQU/gDM4_YYtiZY/s1600/DSC07896.JPG
http://blackstone.outpost10f.com/conversions/conversion005.html
Here you go (I know, those are horrible examples), your google-fu needs a bit more of training
And as Verviedi said, Craftworlds are out of scale even within BFG, because they are an amalgamate of entire fleets of smaller Eldar crafts that were merged after The Fall to provide refuge. So unless this is for personal ambition project, there is no gameplay-wise point in fabricating such model...
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This message was edited 1 time. Last update was at 2017/02/22 17:58:44
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![[Post New]](/s/i/i.gif) 2017/02/22 18:05:00
Subject: Eldar Craftworld, as in, a model of the ship itself
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Road-Raging Blood Angel Biker
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Thanks guys. It is just a personal ambition project, so no worries about needing to make gameing sense.
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The Emperor Protects
_______________________________________
Inquisitorial lesson #298: Why to Hate Choas Gods, cont'd-
With Chaos, Tzeench would probably turn your hands, feet and face into
scrotums, complete with appropriate nerve endings. Then Khorne would
force you and all your friends to fight to the death using your new
scrotal appendages. Once they get tired of that, you get tossed to
Slaanesh who <censored by order of the Inquisition>, until you finally
end up in Nurgle's clutches and he uses you as a loofah. |
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![[Post New]](/s/i/i.gif) 2017/02/22 18:18:10
Subject: Eldar Craftworld, as in, a model of the ship itself
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Keeper of the Holy Orb of Antioch
avoiding the lorax on Crion
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Most craft worlds where small pre fall as trading ships and cultures.
Though post fall they grew dramatically as there now the eldar culture as such.
The ships are pretty huge, and if some pictures are the same, inside there the size of cities.
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Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all. |
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![[Post New]](/s/i/i.gif) 2017/02/22 22:39:19
Subject: Eldar Craftworld, as in, a model of the ship itself
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Agile Revenant Titan
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Yeah i've just made a couple of Eldar void craft out of Jetbikes, and thought about making a craftworld.
If my ~4 inch Cruiser is ~5km long, then based on the smallest estimate of the size of a craftworld I would have to make a model 133ft (40m) long for it to be in scale.
As for making one regardless, that would be a fun project!
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This message was edited 1 time. Last update was at 2017/02/22 22:40:14
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![[Post New]](/s/i/i.gif) 2017/02/22 23:39:12
Subject: Eldar Craftworld, as in, a model of the ship itself
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Keeper of the Holy Orb of Antioch
avoiding the lorax on Crion
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Ynneadwraith wrote:Yeah i've just made a couple of Eldar void craft out of Jetbikes, and thought about making a craftworld.
If my ~4 inch Cruiser is ~5km long, then based on the smallest estimate of the size of a craftworld I would have to make a model 133ft (40m) long for it to be in scale.
As for making one regardless, that would be a fun project!
Ok.. That's me underestimating.
I always thought a craft world might be big as in 20km + long big but not that massive...
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Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all. |
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![[Post New]](/s/i/i.gif) 2017/02/23 08:36:48
Subject: Eldar Craftworld, as in, a model of the ship itself
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Agile Revenant Titan
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Yeah i remember reading a discussion on 40kOnline where someone pointed out a Craftworld was 'thousands' of km long, and 2000km is the minimum to qualify as 'thousands'.
No reason you couldn't make one that's ~20km long though  as stated, they were much smaller pre-fall, but have increased in size massively since then as they've taken on the surviving population of their home worlds.
You could fluff it as one that was either very early to leave, or very late so didn't take on nearly as many refugees. Either that or one that was abandoned pre-fall and then reclaimed recently
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![[Post New]](/s/i/i.gif) 2017/02/23 09:03:59
Subject: Eldar Craftworld, as in, a model of the ship itself
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Locked in the Tower of Amareo
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jhe90 wrote: Ynneadwraith wrote:Yeah i've just made a couple of Eldar void craft out of Jetbikes, and thought about making a craftworld.
If my ~4 inch Cruiser is ~5km long, then based on the smallest estimate of the size of a craftworld I would have to make a model 133ft (40m) long for it to be in scale.
As for making one regardless, that would be a fun project!
Ok.. That's me underestimating.
I always thought a craft world might be big as in 20km + long big but not that massive...
20km is just 4 times bigger than your Imperial battleship. That's kinda small to what amounts to eldar planet that hosts millions.
And would make them rather vulnerable in space combat making Iyanden's survival from hive fleet attack miracle.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/02/23 21:53:10
Subject: Eldar Craftworld, as in, a model of the ship itself
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Keeper of the Holy Orb of Antioch
avoiding the lorax on Crion
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tneva82 wrote: jhe90 wrote: Ynneadwraith wrote:Yeah i've just made a couple of Eldar void craft out of Jetbikes, and thought about making a craftworld.
If my ~4 inch Cruiser is ~5km long, then based on the smallest estimate of the size of a craftworld I would have to make a model 133ft (40m) long for it to be in scale.
As for making one regardless, that would be a fun project!
Ok.. That's me underestimating.
I always thought a craft world might be big as in 20km + long big but not that massive...
20km is just 4 times bigger than your Imperial battleship. That's kinda small to what amounts to eldar planet that hosts millions.
And would make them rather vulnerable in space combat making Iyanden's survival from hive fleet attack miracle.
More just how 2000km ship takes to move, to even enter a webway.
It must only br able to travel on some kind of webway motor way.
I know they travel with a fleet of escorts and defense ships etc.
Just the sheet scale of a ship that massive. Like turning that much mass be like a oil tanker manoovering. Slowing down taking days etc.
Model wise you could do a early fall model one. They where not as big back then.
Or a splinter craftwrold who are not as large or so able to soppory a big craftworld.
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This message was edited 3 times. Last update was at 2017/02/23 23:34:55
Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all. |
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![[Post New]](/s/i/i.gif) 2017/02/24 10:36:54
Subject: Eldar Craftworld, as in, a model of the ship itself
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Agile Revenant Titan
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jhe90 wrote:tneva82 wrote: jhe90 wrote: Ynneadwraith wrote:Yeah i've just made a couple of Eldar void craft out of Jetbikes, and thought about making a craftworld.
If my ~4 inch Cruiser is ~5km long, then based on the smallest estimate of the size of a craftworld I would have to make a model 133ft (40m) long for it to be in scale.
As for making one regardless, that would be a fun project!
Ok.. That's me underestimating.
I always thought a craft world might be big as in 20km + long big but not that massive...
20km is just 4 times bigger than your Imperial battleship. That's kinda small to what amounts to eldar planet that hosts millions.
And would make them rather vulnerable in space combat making Iyanden's survival from hive fleet attack miracle.
More just how 2000km ship takes to move, to even enter a webway.
It must only br able to travel on some kind of webway motor way.
I know they travel with a fleet of escorts and defense ships etc.
Just the sheet scale of a ship that massive. Like turning that much mass be like a oil tanker manoovering. Slowing down taking days etc.
Model wise you could do a early fall model one. They where not as big back then.
Or a splinter craftwrold who are not as large or so able to soppory a big craftworld.
Yeah it's colossal in scale. I love the idea that turning or stopping one takes days, if not years
I was under the impression that Craftworlds in 40k were too large to enter the webway themselves, drifting through the endless void at sublight speeds.
That's sort of borne out by the graphic that shows the movements of the Craftworlds in the 10,000 years since the Fall. It shows that they've really only moved in massive slow arcs across the galaxy, rather than hopping about from location to location as they would if they had webway access.
It's the strike teams and smaller vessels that fan out through the webway to strike anywhere in the galaxy.
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![[Post New]](/s/i/i.gif) 2017/02/24 15:05:50
Subject: Eldar Craftworld, as in, a model of the ship itself
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Powerful Phoenix Lord
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They are, literally, world-sized. Your BFG fleet could dock in one tiny dock of the Craftworld (of which there could be dozens of docks). If you're going to model one it'd be incredibly out of scale.
Not saying you shouldn't do it, but understand it won't fit with anything remotely gaming scaled, anywhere. (unless you use it as a backdrop for BFG games and it sits in a corner with abstract distances)
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![[Post New]](/s/i/i.gif) 2017/02/24 18:28:12
Subject: Eldar Craftworld, as in, a model of the ship itself
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Posts with Authority
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Elbows wrote:They are, literally, world-sized. Your BFG fleet could dock in one tiny dock of the Craftworld (of which there could be dozens of docks). If you're going to model one it'd be incredibly out of scale.
Not saying you shouldn't do it, but understand it won't fit with anything remotely gaming scaled, anywhere. (unless you use it as a backdrop for BFG games and it sits in a corner with abstract distances)
True. I'm thinking... didn't BFG have card templates or something to represent planets, for game objectives etc.?  Not much of a stretch to use an out-of-scale craftworld model for the same purpose.
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![[Post New]](/s/i/i.gif) 2017/02/24 21:11:37
Subject: Eldar Craftworld, as in, a model of the ship itself
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Dakka Veteran
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I think it's been missed that if you read the original stories, the Craftworlds were built by the puritanical side of the Eldar Empire, the ones who wanted to break away from all the decadence and stuff, in the time Prior to the fall, they made their exodus on the first Craftworlds, away from the core of the Empire. It's in at least one of the Eldar Codexes from over the years, either 6 or 7 ed I believe.
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![[Post New]](/s/i/i.gif) 2017/02/25 12:25:49
Subject: Eldar Craftworld, as in, a model of the ship itself
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Agile Revenant Titan
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Yeah i think the origins of them have changed somewhat through the generations. Either built by the puritanical eldar (which is basically what craftworlders are barring any refugees), or vast trading ships that went on immensely long trading voyages through the galaxy so missed out on the whole fall into depravity thing.
TBH i can imagine both of those being true. If they were trading vessels then presumably some of the more powerful puritanical movements could commission one to be built as an Ark.
If that is the case, it could mean that many craftworlds are bery different to each other in composition. We know from FoBT that Biel Tan was more like a massive conglomeration of smaller ships. Doesn't necessarily mean all of them are though...
I wonder which were old trading vessels and which were newer Arkships...
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![[Post New]](/s/i/i.gif) 2017/02/25 18:46:14
Subject: Eldar Craftworld, as in, a model of the ship itself
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Dakka Veteran
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Going by personality, I'd bank that Saim-hann was a Trader because they're always on the move, and Ulthwe as an Arkship.. Not sure on others.
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![[Post New]](/s/i/i.gif) 2017/02/25 19:12:13
Subject: Eldar Craftworld, as in, a model of the ship itself
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Ship's Officer
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If you're looking for visual guides, this one is an image of the Iyanden craftworld used for the old Doom of the Eldar game. The board with this template was later used in the 2010 FAQ Compendium for Battlefleet Gothic as part of a special "Craftworld Assault" scenario.
So if you're looking at scale, this template took up a substantial (aka planet-template-sized) section of the board, in a game where individual ships are said to be point-locations at the tip of the models' flying stands.
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