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2014/04/30 13:49:05
Subject: Wood Elves in May (second week release pics in first post)
Overread wrote:Can't they just re-use the high-elf dragon. That would save them having to do a forest dragon (and far as I know most WE players were using the plastic kit anyway). Granted the riders could do with looking more WE like and less HE like. A shame that rider and dragon are on the same sprue (if memory serves me right) since that means a whole new mould if htey want to do a special WE one - otherwise they could have used the same dragon sprue and just done a WE character mount.
I doubt they would reuse the High Elf Dragon. They didn't do it for the Dark Elf Dragon, so why would they for the Wood Elf?
AllSeeingSkink wrote:
Kanluwen wrote: With Wood Elves, they actually did not have a huge amount of units to begin with and their plastic Core choices, while getting long in the tooth, are still gorgeous models.
I think the Dryads are reasonably good models, but the old plastic WE came out before GW had figured out how to do decent plastic cloaks. As such, the Glade Riders and especially Glade Guard look very "meh". The cloaks just don't flow well and look quite unnatural.
True the cloaks are kinda bad...but it's only certain cloaks that look bad, IMO.
2014/04/30 15:29:19
Subject: Wood Elves in May (second week release pics in first post)
I'm only surprised they didn't do plastic Wardancers, that would have been a no brainer to me. I'm also a little surprised there is no plastic forest dragon, but not shocked that there isn't. The rest would have been nice, but I really I don't see a plastic Orion happening, or even necessary.
So wardancers aside, I'm quite pleased with the releases as well as with the (surprisingly) lower prices. To the point I'll probably buy some fantasy figures for the first time in 7 years, maybe even get enough to build an army with! Craziness!
I think the Orion model is pretty good still. I'm bidding on a DE dragon atm which I'll convert to a forest dragon if I win. Wardancers I was thinking converting witch elves? And for treekin I'm gonna convert river trolls into forest trolls. I love all the new models and I'm really excited for this book.
2014/04/30 22:20:20
Subject: Re:Wood Elves in May (second week release pics in first post)
I use OK Yheti's as Treekin. In fact the majority of people in my gaming group simply call them "Yheti-Kin" To the point that when i called them Treekin once he was like "um, what are Treekin?" He actually thought they were called Yheti-kin. Paint them in a Sasquatch-gorilla way and they look great with the rest of the models.
40k Armies: Yme-Loc Eldar
Sven Bloodhowl's Great Company
3rd Brotherhood White Scars
WHFB Army: Fyr Darric Wood Elves
2014/04/30 23:07:45
Subject: Re:Wood Elves in May (second week release pics in first post)
Is the entire book limited release or is this a limited release version of it?
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2014/04/30 23:09:42
Subject: Wood Elves in May (second week release pics in first post)
malfred wrote: Is the entire book limited release or is this a limited release version of it?
Just the limited edition of the codex, like the other previous new codex's that GW has been releasing. The normal codex is still on sale and should be for ages
I just realized- GW is releasing the book in the first week this time. Does that mean they realized that people won't buy models until they've seen how many they're allowed to field together, etc? And that it puts a crimp in the impulse buy when they can't do that?
Either way, the book coming out first is a welcome bit of common sense
2014/05/01 15:08:21
Subject: Wood Elves in May (second week release pics in first post)
Is it just me or does the way that she is holding the bow just look wrong?
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
RiTides wrote: I just realized- GW is releasing the book in the first week this time. Does that mean they realized that people won't buy models until they've seen how many they're allowed to field together, etc? And that it puts a crimp in the impulse buy when they can't do that?
Either way, the book coming out first is a welcome bit of common sense
It's because it's only a 2 week release.
2014/05/01 15:26:32
Subject: Wood Elves in May (second week release pics in first post)
Mr Morden wrote: Is it just me or does the way that she is holding the bow just look wrong?
Yep, looks like the bow arm is twice as long as the other one. The illustrator probably sent a WIP file by accident, or thought it isn't that obvious, if it's printed as a small filler picture in the rulebook. Then they made it the cover. Oops
edit: actually it's probably a WIP version of the picture, as her leg-torso relatonship looks a bit weird too. Actually almost looks like she's a centaur and the other elf is sitting on her back facing rear But yeah, with digital illustration, you don't have to completely finish a pose at first, as you can easily move and resize stuff later. Many digital artists work by moving around the canvas and going back and forth between composition, posing and detail, so you can have this kind of perspective errors in WIP pieces.
This message was edited 6 times. Last update was at 2014/05/01 15:50:47
2014/05/01 15:33:49
Subject: Wood Elves in May (second week release pics in first post)
I think she also has the arrow the wrong way round?
I really liked the image when I first saw it built now keep seeing odd things about it - unless she does have odd arms - there is some new fluff about the sisters...........
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Tith Tatha was a Wood Elf born not like the rest; she was born with a rare mutation that caused one of her arms to have an exaggerated growth compared to the other. This gave her a lopsided appearance and was the source of much ridicule throughout her youth.
However she was also born with an indomitable character. Each insulting word was shrugged aside, each jab or kick was at first taken; later deflected and finally retaliated against. By the time she was a young adult she'd gained a fearsome reputation; despite her disfigurement she had managed to gain if not respect, at least the fear of those who might try to abuse her.
This character set her in good standing for when she came to join the army and help defend her people and the woods she'd grown up within (with many a grove the secret hiding place from those raining words and kicks in her far distant youth).
It also came to be that whilst one arm was different than the other, this difference led to her unique ability with a bow; able to fire faster and harder than many of her "correct" sisters within the army. Such a feat soon gained her great renown within the ranks.
edit - it doesn't feel natural but if you stand kind of like she is with the rest set of your shoulders you can hold one arm lower than the other even if the other is straight because its crossing your body at an angle and as such isn't reaching downward as far as the other arm.
This message was edited 1 time. Last update was at 2014/05/01 17:10:04
Well, she tried to join Mantic's Basilean Sisterhood, but they turned her down since both arms have to be super long to join, so she turned to a promising modelling career with the wood elves.
2014/05/02 11:10:34
Subject: Re:Wood Elves in May (second week release pics in first post)
Blessings of the Ancients: Any model with this special rule adds +1 to cast when in a forest
Ambush from the Worldroots: A Wood Elf army can place an additional forest (use a citadel wood) on the battlefield. This is done during deployment and must be placed wholly on your half of the battlefield. This is not mysterious terrain - declare it's type when you place it. If you cannot fit it, love other pieces of terrain by shortest necessary distance until it's possible to place. If a forest cannot be placed or the scenario means the Woof Elf army does not have a table half in which to deploy, this forest is not used.
Forest Spirit: Models with this special rule have the Forest Strider special rule and it's attacks (shooting and combat) are magical. In addition, if the model is not a mount, it has a 6+ ward and Immume to Psychology.
Forest Stalker: Models with this special rule have the Forest Strider special rule. In addition, if at least half it's models are within a forest:
- All models that have the Forest Stalker special rule fire in one more rank than normal (if the unit chooses to Volley Fire, this will mean that all the models in the front three ranks and half the models in forth and subsequent ranks are able to shoot)
- All models that have the Forest Stalker special rule can make supporting attacks with one extra rank than normal. This is cumulative with other special rules that allow models to fight in extra ranks.
- All models that have the Forest Stalker special rule (but not their mounts) re-roll all To Wound rolls of a 1 in combat.
Most Elven units also have, as expected, Always Strikes first.
So basically a mix of High and Dark Elf special rules if you're in a forest.
Magic: Spellsinger use one of the eight battle magic lores. Spellweavers use High Magic or Dark Magic or one of the eight other lores, but High Magic and Dark Magic have their own attributes:
High Magic attribute: Whenever a Wood Elf Wizard successfully casts a spell from this lore, and it is not dispelled, place a protection counter next to him once the spell has been resolved. Whenever the Wizard (or a model in the same unit as him) suffers an unsaved Wound and there are one or more protection counters next to him, remove a protection counter and treat the Wound as if it had been saved. (WOW!)
Dark Magic attribute: Whenever a Wood Elf Wizard successfully casts a spell from this lore, and the spell is not dispelled, place a vengeance counter next to each target once the spell has been resolved (do not place counters next to friendly units). Whenver a unit with vengeance counters suffers hits from a spell from the Lore of Dark Magic, remove those counters and increase the number of hits inflicted by D3 for each vengeance counter removed (roll separately for each counter).
The Armoury of Torgovann:
Asrai Longbow: 30" Range, Str 3, Armour Piercing, Volley Fire
Moonfire Shot: 30" Range, Str 3, Armour Piercing, Flaming Attacks, Volley Fire. Hits from Moonfire Shot have +1 on rolls to Wound against units with a majority model count from Forces of Order.
Starfire Shafts: 30" Range, Str 3, Armour Piercing, Flaming Attacks, Volley Fire. Hits from Moonfire Shot have +1 on rolls to Wound against units with a majority model count from Forces of Destruction.
Trueflight Arrows: 30" Range, Str 3, Armour Piercing, Volley Fire
Shooting attacks made with Trueflight Arrows do not suffer To Hit penalties.
New Units/Models:
Wildwood Rangers: Elven profile with WS5. Always Strikes First, Forest Stalker, Immune to Psychology and
Guardians of the Wildwood: If a model with this rule is in base contact with one model with Fear or Terror, it has +1 Attack.
Armed with Great Weapons & Light Armour.
Sisters of the Thorn: Elven profile with BS5. Always Strikes First, Forest Stalker, Fast Cavalry, Poisoned Attacks (Riders Only), 4+ Ward and:
Deepwood Coven: A unit of sisters is considered a Level 2 Wizard with the spells Shield of Thorns (Lore of Life) and Curse lf Anraheir (Lore of Beasts). This doesn't prevent other wizards knowing the same spells. Recievs +1 to cast for each rank of 5 after the first to a max of +3. Choose one sister for the caster or target for purposes of line of sight, range etc. Miscast results in d3 wounds with no saves of any kind allowed.
Lvl 1 Wizard that uses Beasts, Blessings of the Ancients, Flammable, Forest Spirit, Frenzy, Hatred, Large Target, Scaly Skin (3+), Stubborn, Terror;
Tree Whack: Make a Tree Whack attack in place of attacking. Must be declared before rolling to hit. Nominate enemy model in base contact. This model must pass an Initiative test or suffer D6 wounds with no armour saves allowed. May be used in a challenge.
A Lamentation of Despairs: 12" Range, Str 2, Killing Blow, Multiple Shots (2d6)
Araloth: M5, WS8, BS7, S4, T3, W3, I8, A5, Ld10
Always Strikes First, Forest Stalker, Stubborn;
Boldest of the Bold: Whilst Araloth is a lone character, he has Unbreakable (replaces Stubborn)
Favour of the Goddess: 4+ Ward Save
Skaryn the Eye Thief: Nominate a single enemy model within 18" of Araloth. This model takes a Str 4 hit. If wound is unsaved and the wound roll was a 6, model suffers -5 penalty to Weapon Skill and Initiative (to a minimum of 1) for the rest of the game. A model can only suffer this penalty once.
So I hope you guys enjoyed those special rules! We will some upcoming articles very soon about the existing units and the Armoury - my contact gave me EVERYTHING!
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sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
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2014/05/02 11:35:52
Subject: Wood Elves in May (second week release pics in first post)
This one seems a potential tricky one for tournaments,
Ambush from the Worldroots: A Wood Elf army can place an additional forest (use a citadel wood) on the battlefield. This is done during deployment and must be placed wholly on your half of the battlefield. This is not mysterious terrain - declare it's type when you place it. If you cannot fit it, love other pieces of terrain by shortest necessary distance until it's possible to place. If a forest cannot be placed or the scenario means the Woof Elf army does not have a table half in which to deploy, this forest is not used
use it to move pre-placed terrain out of the way either to benefit you, or block off your opponant
2014/05/02 12:05:29
Subject: Wood Elves in May (second week release pics in first post)
The new cav units seem really, unbelievably fragile. They're like naked people riding naked horses. Which is a shame, because I really like the models.
1500
500
Vampire Counts 2400
300
Circle Orboros 20
2014/05/02 12:48:39
Subject: Wood Elves in May (second week release pics in first post)
I somewhat expected them to be a bit fragile, maybe as an harrassment unit, but its strange to see the wild-riders being fragile as well for something that looks like it wants to be getting right into the meat of the battle. Still might be that they make good warmachine, lone mage hunters and flanking support attackers.
Wild Riders are S5 2A on the charge with ASF. You use them to join a battle Eternal Guard are holding, or you use them when you know you can rip through a unit. I'm sorry, but for the points value, on the charge, the same points of a 240 treeman (5A) gets you the attacks of 3 treemen (9 Wild Riders, 2 ranks 14A) with ASF . Wild Riders are not MEANT to need defense, you have to play them as a glass cannon. They can be VERY deadly if you just don't get them locked up with a giant block.
This message was edited 3 times. Last update was at 2014/05/02 13:21:26
40k Armies: Yme-Loc Eldar
Sven Bloodhowl's Great Company
3rd Brotherhood White Scars
WHFB Army: Fyr Darric Wood Elves
2014/05/02 13:28:53
Subject: Re:Wood Elves in May (second week release pics in first post)
The real question I want answered, is will Wood Elf characters get access to Heavy Armour and Barding, or will be forever stuck at 4+/4++ being the best we can get without armour of silvered steel?
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
2014/05/02 13:44:26
Subject: Wood Elves in May (second week release pics in first post)