Switch Theme:

Iron Warriors 2500 Ironfire List  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Longtime Dakkanaut





Canada

Hey Lads,

Working on an Ironfire list that I want to be function/capable but not OP since it's a really powerful RoW that's easy to abuse.

Going for units that complement the artillery strikes basically.

Let me know what you guys think since I don't own about half the models. Anything I need to pick up is marked with a *

HQ
Praetor *
Iron Halo
Jump Pack
MC Paragon Blade
Power Fist - Added utility to take on vehicles and the extra attack is nice
Digital Lasers
Debating making him a Warsmith, giving up an extra VP sucks, but Shatter Defenses is decent and so is being stubborn, though with IF they "should" be fearless most of the time in CC.

Centurion
Chaplain
Jump Pack
Boarding Shield
Power Fist

Centurion
Master of Signals

Elites
Apothacary
Jump Pack

Quad Mortars x 2

Veteran Tactical Squad 10
Marksmen
2x HF
Nuncio Vox
Sgt - AA, PF
Rhino

Troops
Assault Squad 20 *
Combat Shields
Power axe x 4
Sgt- AA, PF, Melta Bombs

Tactical Squad
Nuncio Vox
Sgt - AA, PF
Rhino

Heavy Support

LR Achillies Alpha

Legion Artillery Squad *
2x Basilisks - Yeah I know, Medusas are great, but I think Bassys look cooler and can get the job done in a more sporting fashion.

Leviathan Dreadnought
Dreadnought Drop Pod
Seige Claw + Seige Drill
Phosphex Discharger (it's barrage, so if he targets some poor 2+ armor unit within 12" he'll auto hit them.
Armored Ceramite

Comes to 2500 on the dot. Definitely room to make changes though, but I like the idea of an IW Assault Squad with shields, so try to leave that intact





 
   
Made in us
Crazed Spirit of the Defiler





I'm behind on the rules but looks pretty solid to me.

I made the Warsmith, gave him the Paragon Blade too, but now I'm struggling with what to put him in....leaning towards Kharybdis though.

I think the Basilisks are nice, with awesome range and still plenty of killing power. You have plenty of AP2 combat stuff for anti-terminator needs.
   
 
Forum Index » The Horus Heresy
Go to: