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![[Post New]](/s/i/i.gif) 2017/04/11 22:46:22
Subject: [1500] - New Dark Angels Player looking for feedback - Lion's Blade with Ravenwing Attack Force
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Fresh-Faced New User
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Hello I'm just looking for some feed back on my Single Demi-Company Lion's blade force with Ravenwing attack squadron at 1500 points
HQ
Company Master (1) - 180 pts
- Artifice Armor / Jump pack / Thunder Hammer / Storm Shield / Shroud of Heroes
Troops
Tactical Squad (10) - 190 pts
Sargent Bolt gun
1 Grav Cannon With Grav Amp
1 Plasma Gun
Dedicated Transport Rino 35 pts
Tactical Squad (10) - 190 pts
Sargent Bolt gun
1 Grav Cannon With Grav Amp
1 Plasma Gun
Dedicated Transport Rino 35 pts
Tactical Squad (10) - 190 pts
Sargent Bolt gun
1 Grav Cannon With Grav Amp
1 Plasma Gun
Dedicated Transport Rino 35 pts
Fast Attack
AssultSquad (10) - 180 pts
10x Jump Packs
2x Flamer
Ravenwing Bike Squad (4) - 170 pts
Sargent Combi-Grav
2x Grav Guns
Attackbike / Multi-Melta
Landspeeder (1) - 85 pts
Typhoon Missile Launcher Multi-Melta
Heavy Support
Devastator Squad (10) - 210 pts
2x Lascannon
2x Missile Launcher
Main idea is to combat squad all the Tac's in the rino's, The Company master will go with the Assault Squad. The Dev squad will be combat squad'd and hang way in the back lines for support. The reason i can't change anything more is because i don't have any drop pods or more rino's.
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This message was edited 5 times. Last update was at 2017/04/14 20:58:41
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![[Post New]](/s/i/i.gif) 2017/04/12 13:54:51
Subject: Re:[1500] - Dark Angels - Lion's Blade with Ravenwing Attack Force
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Executing Exarch
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Welcome to Dakka!
The only thing that really jumps at me for improvement is the Devastator squad - without any ablative wounds you're going to lose lascannons from the get-go. The unit isn't any tougher than regular marines, so any firepower able to will go for them rather than the tacticals. I would suggest moving some of the marines from one of the tactical squads, although this will lose you the missile launcher.
Other suggestions to think about:
Gravguns on the bikers instead of plasma - more shots, better effective range (18" vs 12"), no Gets Hot, but not as good versus some targets (lightly armoured troops and low AV vehicles).
Drop Pod for the Dreadnought - gets him right into the thick of it from the start, as he's reasonably slow it can be difficult to get in melta range. If you do, consider a heavy flamer instead of the stormbolter.
Hope this of help!
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![[Post New]](/s/i/i.gif) 2017/04/12 16:46:13
Subject: [1500] - Dark Angels - Lion's Blade with Ravenwing Attack Force
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Bounding Dark Angels Assault Marine
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Something else that jumps out to me is the ML in the tac squads as well. You generally want the tac squads moving to objectives so you will have to snap fire it a lot. I think giving some ablative wounds to the dev squad as Quanar suggest would be a good idea since tac squads aren't the best place for a ML.
Alternatively, you can put them into a second dev squad of 3 ML and have them sit in the back and shoot stuff.
Only other thing I may add is shroud of Hero's to the librarian if you can find 10 points. Makes him a little more durable.
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Dark Angels - 8000
Blood Angels - 4000
Astra Militarum - 2000
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![[Post New]](/s/i/i.gif) 2017/04/12 17:46:03
Subject: [1500] - Dark Angels - Lion's Blade with Ravenwing Attack Force
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Raging-on-the-Inside Blood Angel Sergeant
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8man assault squad foot slogging and the CM only one with a jump pack? You need to buy jump packs for assault squad, don't know if you already knew this. Single ML's are more fluffy than competitive, so I'd also suggest few ablatives for devastators and an escort for your HQ. Grav gun's are also very competitive and fun aproach for your bikers. You have no grav cannons so it shouldn't ruin a friendly game either..
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![[Post New]](/s/i/i.gif) 2017/04/13 19:13:57
Subject: [1500] - Dark Angels - Lion's Blade with Ravenwing Attack Force
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Stealthy Dark Angels Scout with Shotgun
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personally I would drop the lascannons and go with Grav and amp cannons instead and put them in a rhino so you can move them around and they would not need to snap fire cause they are shooting from a vehicle. So take I would say 3 grav cause you can only shoot with 2 from the rhino but if something was to happen or if you need to disembark you will have the extra firepower. Also the rhino would give you extra protection for your dev.
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![[Post New]](/s/i/i.gif) 2017/04/14 05:53:19
Subject: [1500] - Dark Angels - Lion's Blade with Ravenwing Attack Force
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Raging-on-the-Inside Blood Angel Sergeant
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Hmm, heavy weapons fired by embarked units snap fire if the transport has moved? Grav is just salvo, so you can get atleast some hits usually. Or have I played it wrong in the past?
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![[Post New]](/s/i/i.gif) 2017/04/14 15:14:08
Subject: [1500] - Dark Angels - Lion's Blade with Ravenwing Attack Force
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Bounding Dark Angels Assault Marine
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They snap fire if they move over 6", so if you have Grav in a rhino that moves flat out they would fire snap shots. If they move 6" then they get the 3 salvo shots at normal BS.
As far as everything elses, ML, HB, etc., they would fire snap shot no matter how far you moved per their rules.
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Dark Angels - 8000
Blood Angels - 4000
Astra Militarum - 2000
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![[Post New]](/s/i/i.gif) 2017/04/15 14:03:25
Subject: [1500] - New Dark Angels Player looking for feedback - Lion's Blade with Ravenwing Attack Force
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Fresh-Faced New User
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I'm surprised no one else has said this, but you have all your squads at 10 marines, right? Why not split them also into two squads of 5 marines? That will get you two demi companies for the same price--all you'll have to do is pay for a chaplain (90 points). That will allow you Supreme Fire Coordination (Overwatch at regular BS), and more importantly, free transports.
The 3 Rhinos being free will pay for the Chaplain, and give you back 15 points you can use elsewhere, plus you can provide transports for all your other marines (other than Assault Marines unless you ditch the jump packs and give them, say...a drop pod or something).
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![[Post New]](/s/i/i.gif) 2017/04/15 14:23:36
Subject: [1500] - New Dark Angels Player looking for feedback - Lion's Blade with Ravenwing Attack Force
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Executing Exarch
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Basteala wrote:I'm surprised no one else has said this, but you have all your squads at 10 marines, right? Why not split them also into two squads of 5 marines? That will get you two demi companies for the same price--all you'll have to do is pay for a chaplain (90 points). That will allow you Supreme Fire Coordination (Overwatch at regular BS), and more importantly, free transports.
The 3 Rhinos being free will pay for the Chaplain, and give you back 15 points you can use elsewhere, plus you can provide transports for all your other marines (other than Assault Marines unless you ditch the jump packs and give them, say...a drop pod or something).
At the time, they weren't (he's edited the initial list/post).
Also, you get full BS overwatch simply for being a Lion's Blade, you don't need a full company for that.
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![[Post New]](/s/i/i.gif) 2017/04/16 13:27:22
Subject: Re:[1500] - New Dark Angels Player looking for feedback - Lion's Blade with Ravenwing Attack Force
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Fresh-Faced New User
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Fair on both counts. My own assumption was just the 5 mans being implied :p
In any case, though, spitting the forces, adding a chaplain, and getting 15 points back, just for splitting, seems good. Especially if he has spare transports lying around...
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![[Post New]](/s/i/i.gif) 2017/04/16 18:18:13
Subject: [1500] - New Dark Angels Player looking for feedback - Lion's Blade with Ravenwing Attack Force
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Masculine Male Wych
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First, something to save yourself some points is to grab a second Demi Battle Company for free transports. it is REALLY worth it and you can fit it in at 1500 although you'll be running pretty bare bones. but so many transports is pretty awesome
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