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Made in gb
Pyromaniac Hellhound Pilot






Three CADs, including:

Warboss in mega armour with da lucky stikk
Warboss in mega armour with da fininkin cap (warlord)
Warboss in mega armour 105pts
Warboss in mega armour 105pts
Warboss in mega armour 105pts
Warboss in mega armour 105pts


10 boyz in trukk with nob (big choppa and bosspole) 110pts
10 boyz in trukk with nob (big choppa and bosspole) 110pts
10 boyz in trukk with nob (big choppa and bosspole) 110pts
10 boyz in trukk with nob (big choppa and bosspole) 110pts
10 boyz in trukk with nob (big choppa and bosspole) 110pts
10 boyz in trukk with nob (big choppa and bosspole) 110pts

3 warbikes
3 warbikes
3 warbikes
3 warbikes
3 warbikes
3 warbikes
3 warbikes

Void shield generator with 3 extra shields 120pts

Everything charges up. The bosses tank wounds for the boyz. Any good?

This message was edited 2 times. Last update was at 2017/04/13 13:21:11


Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights  
   
Made in us
Yellin' Yoof





Do you have power Klaws on anything? I feel like you'd have trouble dealing with any heavy armor.

3000 pts
 
   
Made in us
Fresh-Faced New User




 owni wrote:
Do you have power Klaws on anything? I feel like you'd have trouble dealing with any heavy armor.


I think his plan is to use a warboss in each trukk, giving the ma pk to each unit.
   
Made in gb
Pyromaniac Hellhound Pilot






well all the mega-bosses do, so a bunch of S10 there

And yes, that's the plan!

This message was edited 1 time. Last update was at 2017/04/13 14:58:52


Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights  
   
Made in it
Waaagh! Ork Warboss




Italy

I'd cut the nobz to get some firepower like lootas, tankbustas or mek gunz.

 
   
Made in gb
Pyromaniac Hellhound Pilot






More firepower would probably not be a bad idea! I quite like the nobz for characters to eat unwanted challenges so the mega-bosses can go to work. Here's losing one trukk squad and a bike squad for gunz...

Warboss in mega armour with da lucky stikk
Warboss in mega armour with da fininkin cap (warlord)
Warboss in mega armour 105pts
Warboss in mega armour 105pts
Warboss in mega armour 105pts

5 tankbustas in a trukk 100pts

10 boyz in trukk with nob (big choppa and bosspole) 110pts
10 boyz in trukk with nob (big choppa and bosspole) 110pts
10 boyz in trukk with nob (big choppa and bosspole) 110pts
10 boyz in trukk with nob (big choppa and bosspole) 110pts
10 boyz in trukk with nob (big choppa and bosspole) 110pts

3 warbikes
3 warbikes
3 warbikes
3 warbikes
3 warbikes
3 warbikes

2 kannons 36pts
2 kannons 36pts
2 kannons 36pts
2 lobbas 36pts
2 lobbas 36pts

Void shield generator with 3 extra shields 120pts

One other thing I had considered was having one of the bosses tank for a large unit of tankbustas in a trukk...

This message was edited 1 time. Last update was at 2017/04/14 09:59:38


Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights  
   
Made in it
Waaagh! Ork Warboss




Italy

If you have 1-2 warbosses the challange eater nobz are mandatory but having 5-6 means you can probably take the risk of losing 1-2 if they eventually fight against a better character.

I'd keep the sixt unit of warboss-boyz.

Reinforced rams on trukks are also too important to be skipped.

But overall it's a very nice list already.

 
   
Made in ru
!!Goffik Rocker!!






Void shield generator with 3 extra shields 120pts

is it even legal?
I think it's 2 extra shields max. Which is 100 pt total.

I'd also get rid of all the bigchoppas and give bosspoles to megabosses instead of nobz.

This message was edited 1 time. Last update was at 2017/04/14 11:03:14


 
   
 
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