Hmm,
double multi-melta was there for the maximum "one shot" melta strike, assault cannon might be fun aproach.
Do you guys think that two ablatives are enough for
dev squads? I've felt that way with the mentioned redundancy, but could have tried something different.
Behalf of the
CM & interrogator-chap & command squad I will pick my target, I will rather go for a secondary or tertiary target more likely than aim for the crown if there's some interceptor or certain death near. Those four melta's can still hurt/pop something and with the grim resolve I'm couting on that the enemy will try to charge my warlord for a glorious blood splattering
Land speeder is still in the sprue so I can easily make the alteration. And I'm planning magnetizing it anyways.
I'm ignoring the melta bike squad comment, I shed tears when I broke my
BA grav bikers to get the grav bitz for the
DA counterparts (which already had melta glued! Couldn't tear down the whole arm so had to settle for the hand&weapon..)
Updating the list a bit.. with the alterations..