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Embrace seems really solid now. I am glad I have modeled 6 of them for my army. It is the cheapest special weapon choice, and S4 with -3 AP is going to make it really good at chewing through infantry units - even marines will fear it. It lost its strength against vehicles, however, which used to be one of the things I liked about it. Oh well - it is definitely a change in role, but one that I look forward to.
The Voidweaver with Prismatic Cannon is straight nasty now. All of its different firing modes got better, IMO.
I like the "new haywire" too. Giving a mortal wound on any 4+ against a vehicle and still potentially getting another wound on it (which can be saved, of course) is pretty solid. I think Haywire bikes may see more of a resurgence.
I am not sure about the Death Jester, but at least he is more survivable now thanks to the "can't target the nearest character" rule. His "Death is not enough" rule is not as good as it used to be, instead just allowing you to pick the first model that flees if a unit he has shot fails a battleshock test. I suppose that was going to change, though, seeing as we don't having falling back any more. His Shrieker ammo does seem quite a bit improved, however.
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