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One of the things that annoyed me immensely in AoS is the change from the Str table to wounding on a set number because I felt like it didn't depict toughness in a good way. I'm glad 40k didn't go this route, only adopting the set number to hit, but I'm still sceptical of how well this system can display skill within such a small set of numbers. Using AoS as a guideline, I would make this kind of assumption.
6+ to hit: Worthless, Grotling War Machine crew in combat kinda worthless
5+ to hit: A medocre unit engaged in the wrong sort of fight, Tau in combat, Orks in shooting
4+ to hit: A medocre unit engaged in the right sort of fight, guardsmen shooting, Orks in combat
3+ to hit: An ''elite'' unit engaged in the right sort of fight, Incubi in combat, Tacticals in shooting,
2+ to hit: A skilled commander engaged in his specialisation.
Imho this system gives us a better depiction of skill at the lower end of the spectrum, perhaps Termagaunts and Gargoyles in combat should also hit on 5's to make the 4+ Hormagants and Warriors feel more specialised? But a much worse one at the upper end. If an Exarch, an Autarch and a Phoenix Lord all hit on 2's how can we depict which is more skilful unless they each have unique special rules to represent it? Perhaps the 2+ to hit will be considerably rarer than the current 2+ to hit with BS, perhaps 2+ to hit will be reserved for Eldar characters, fast tyranids, big Daemons, Assassins and special characters while most ''normal'' captains and chaper masters hit on 3's?
What do you think is the best way 8th should depict skill, with a buttload of unique special rules to remember, by being skimpy with the better to hit stats (unlikely when the basic Tac marine hits in combat on a 3+) or something else? And How can we possibly depict a battle between two equally highly skilled people? I hit on a 2+, and you hit on a 2+, you both hit all the time and it feels like there is hardly any interaction between each others models. Combat feels less visceral imho and just a little bit silly. How can we possibly depict Lelith Hesperax hitting an outclassed Autarch on 2's when the Autarch gets to swing back and hit on 2's equally? That doesn't seem right.
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