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Made in us
Dakka Veteran




http://www.3plusplus.net/2018/03/tau-leak-stratagems-warlord-traits-signature-systems-point-values/
Made in us
Dakka Veteran




Since it came up during YMDC -

Can someone direct me as to why "Saviour Protocols" CAN re-direct damage cause from Psychic Powers?

Based on the wording of "Saviour Protocols", it only works against ATTACKS - a word which is used nowhere, and never used to describe, Psychic Powers.

Meanwhile, it's used multiple times during the Shooting and Combat phase rules.



fe40k wrote:
I was going to type some random things, but I re-read the entry of "Saviour Protocols" in Battlescribe;

"If a <SEPT> INFANTRY or <SEPT> BATTLESUIT unit within 3" of a friendly <SEPT> DRONES unit is wounded by an enemy attack,..."

Presuming that's actually the wording - are Psychic Powers even "attacks"?

I don't see the word "attack" used anywhere in the Psychic Phase description, but I DO see it used as a word in both the Shooting Phase, and Combat Phase ("number of attacks", "resolve attacks").

-----

I already posted that. The same can be said about smite. The rules dont give instructions how to handle MW from psychic powers, only from attacks. The game breaks, cant play anymore. Game over.

-----

Psychic Attacks are not attacks - Saviour Protocols do not apply in this instance.

All squads take X Mortal Wounds; while there are concerns about the order the squads take damage in - it ultimately doesn't matter in this instance.

With regards to vehicle explosions/other multiple-unit affecting powers, I'd rule "Sequencing", as you're trying to apply the same rule multiple times (explosion damage across multiple units); but again, it doesn't actually matter - and until it does, there's nothing to be up in arms about. I'm ALL for RAW, and figuring out how to actually play every situation, and figuring out when and where the rules break down; in this case, resolving "one" rule, multiple times (Maw, Explosion, etc).

But as it stands - Drones cannot pass off wounds here. The Commander is not being attacked.

Also, "when X is wounded" in this instance applies to the second part of resolving attacks (Hit, Wound, Armor Save, Damage) - it functions the same as all the other bodyguard rules; you cease continuing the process of attack resolution, instead, you pawn off the potential damage as a guaranteed mortal wound to the bodyguard; you don't roll armor save, you don't roll damage.

The problem is that GW uses the word "wounds"/"wounded" in three cases:

1) The WOUND statistic
2) The second process in the stop of resolving an attack (Hit, WOUND, Armor Save, Damage)
3) The act of suffering damage, "wounding"

https://www.dakkadakka.com/dakkaforum/posts/list/0/754928.page

This message was edited 3 times. Last update was at 2018/04/19 20:01:54


 
 
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