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Made in us
Shas'la with Pulse Carbine





Florida

I had this in another thread where the first list is at 1,000 points and the second brings it up to a 2,000 point game, but this is what I'm thinking of trying:

Battalion Detachment +3 Command Points

1 Haemonculus Hexrifle, Electrocorrosive Whip
1 Haemonculus Hexrifle, Electrocorrosive Whip
9 Wracks, 2 Liquifier Guns
9 Wracks, 2 Liquifier Guns
10 Kabalite Warriors, 1 Blaster, 1 Dark Lance
1 Raider Dark Lance, Shock Prow
1 Raider Dark Lance, Shock Prow
1 Raider Dark Lance, Shock Prow
5 Mandrakes

The haemonculus go with the Wracks in a Raider increasing the toughness of both making them even more durable with T4 and T6 respectively. These guys with their 5++ save and power from pain save should should be able to hold an objective and weather an attack as well as dishing it out with the flamers and CC. Haemonculous take pot shots at characters with the Hexrifle and do 2dmg in CC with each attack from the whip. Kabalite Warriors are a harassment unit applying their three str8 weapons (including Raider) plus splinter fire where needed. Mandrakes can appear on the table to get the drop on a character with hopefully some mortal wounds or grab an objective when you really need it.

Bringing the list up to 2,000 points I would add:

Air Wing Detachment +1 Command Point

1 Drazhar
9 Incubi
1 Raider, Dark Lance, Shock Prow
1 Voidraven Bomber 2 Void Lances, w//missiles
1 Voidraven Bomber 2 Void Lances, w//missiles
1 Voidraven Bomber 2 Void Lances, w//missiles
Add 2 more Mandrakes to the original unit.

The Voidravens are amazing damage output now now and only a few points more than a twin dark lance Razorwing. Taking three adds the detachment for another Command Point giving you +4 (7 command points total) now in the list. Drazhar becomes the warlord and goes with the Incubi (so they hit on 2's now) in another Dark Lance Raider. The list should be able to handle T7 or T8 transports/Vehicles while having enough bodies to engage in CC or hold down objectives.
Made in us
Shas'la with Pulse Carbine





Florida

Trancefate wrote:
So if our HQ's are as bad as I'm reading... what HQ do you guys use? do you just suffer the archon?


I'm fond of the Haemonculus w/corrosive whip and hex rifle. Stick him in a 5 man unit of Wracks with another hex rfile on the acothyst and an ossefactor in the unit. Then go after objectives.

T5 (from Haemonculus), 5++, and PfP makes them our most durable troop choice. Come December all troops will be objective secured.

Gives 2 sniper shots at 36" and the potential of causing 3 mortal wounds (combined with the ossefactor). If a psyker gets with 12" pop the crucible for potentially 1-3 more mortal wounds.

I take 2 units of these in Maelstrom missions and increase the wracks to unit size 7 in a disintegrator raider or dump all of them into a Tantalus and drop them off at relevant objectives.
Made in us
Shas'la with Pulse Carbine





Florida

For CC I would go with Wracks backed up with a Haemonculus with electro corrosive whip. Cheap, durable, and objective secured.
Made in us
Shas'la with Pulse Carbine





Florida

 Zuri Prime wrote:
 D6Damager wrote:
For CC I would go with Wracks backed up with a Haemonculus with electro corrosive whip. Cheap, durable, and objective secured.


Do DE troops get Objective Secured? I figured we had to wait until Chapter Approved as an opponent I had wouldn't grant me that trait for my troops because they're index.


Chapter Approved has been released. All troops are objective secured now.
Made in us
Shas'la with Pulse Carbine





Florida

 Zuri Prime wrote:
That's an uncomfortable amount of HQs imo. We'll have to see if they got cheaper, and what abilities they get.


Yeah, there would be more hype if we saw the changes to Archons and Succubi. Right now, they aren't worth their points at all.
 
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