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![[Post New]](/s/i/i.gif) 2017/06/06 17:49:24
Subject: Ideas for chapter/traitor legion tactics
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Member of a Lodge? I Can't Say
UK
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We're lucky to have a blank canvas in regards to chapter and traitor legion tactics so i thought i'd give it a go and see if i could come up with some good tactics for everyone in the new edition.
1 Dark Angels- May advance D6” immediately after an enemy unit with 1” falls back
2 NA
3 Emperor's Children- +1 to hit and wound for characters
4 Iron Warriors- +1 dmg vs vehicles and buildings when shooting
5 White Scars- +2 to advance and fallback moves
6 Space Wolves- All Space wolves can be outflanking and deploy within 3” of table edge and more than 9” away from enemies at end of the movement phase, counts as movement.
7 Imperial Fists- +1 to hit for overwatch
8 Night Lords- Characters cause -1 leadership to units within 3” (not cumulative)
9 Blood Angels- +1 to charge distance and +1 strength if this unit charged this turn
10 Iron Hands- +1 to save vs ap0 attacks
11 NA
12 World Eaters- Units within 1” of an enemy don’t take morale tests
13 Ultramarines- On a 4+ may act as normal after falling back
14 Death Guard- Infantry get +1 T
15 Thousand Sons- +1 to casting roles
16 Black Legion- Add 1 to hit when within 6” of target
17 Words Bearers- +1 to daemonic rituals result. +1 leadership
18 Salamanders- +1 to armour save vs weapons with “flame” in the name. +1 to the number of hits with weapons with “flame” in the name
19 Raven Guard- Additional +1 to armour save in cover. -1 to hit in shooting phase against Raven Guard infantry on opponents first turn
20 Alpha Legion- Warlord and D3 infantry units already deployed can redeploy more than 9” away from enemies at the end of their first movement phase, counts as movement
Let me know what you think, I've tried to keep them all relatively balanced and if you have any better ideas for any of these factions please share them!
Thanks
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"That's how a Luna Wolf fights."
"If you can't keep up, go and join the Death Guard"
"It had often been said that Space Marines knew no fear, but when Angron charged, he ran" |
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![[Post New]](/s/i/i.gif) 2017/06/06 17:56:13
Subject: Ideas for chapter/traitor legion tactics
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Longtime Dakkanaut
Arashen, Segmentum Pacificus
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I like them although I fear I missed the memo; where was it stated that we can generate these tactics?
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I saw with eyes then young, and this is my testament.
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![[Post New]](/s/i/i.gif) 2017/06/06 18:10:00
Subject: Ideas for chapter/traitor legion tactics
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Member of a Lodge? I Can't Say
UK
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You can't
"Blank slate" as in they haven't released them yet. Sorry for the confusion.
I expect they will eventually in their own codex's.
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"That's how a Luna Wolf fights."
"If you can't keep up, go and join the Death Guard"
"It had often been said that Space Marines knew no fear, but when Angron charged, he ran" |
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![[Post New]](/s/i/i.gif) 2017/06/06 18:39:55
Subject: Ideas for chapter/traitor legion tactics
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Furious Fire Dragon
A forest
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It seems pretty good. This is what I want for tactics for legions or chapters. Just one or 2 special rules for bringing a fluffy all one force list. Nothing too extreme, just a little boost and it can all fit on one page of the codex, cause I really dont want 18 different SM and CSM books for different tactics
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This message was edited 1 time. Last update was at 2017/06/06 18:40:29
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![[Post New]](/s/i/i.gif) 2017/06/06 20:27:57
Subject: Ideas for chapter/traitor legion tactics
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Longtime Dakkanaut
Arashen, Segmentum Pacificus
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Thanks for the clarification! I like the flavor they add to their respective legions.
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I saw with eyes then young, and this is my testament.
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