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Made in my
Sneaky Sniper Drone




Hi guys.

Finally, after 10 years of fantasy and aos. Me and the guys have decided to pick up 40k with the new 8th ed.

I've chosen the awesome Space wolves as my first army, while the other guys are going for necrons, orks and one undecided, buy properbly dark eldar- all xenos scum!

But since I have never played with the wolves or any 40k games in general, I am in desperate need for some veteran help or input.
Some background info. We are a casual group (for the most part), and have decided to start with games in the 750-1000 point area, but our aim is 2000 point with time.
I have just bought the following models, which I bought just because they were the ones that really got me hot for SW.
1 Start collecting!
1 dread (haven't decided one which one to build)
1 pack of wulfen.
So the thing(s) I would like Some help to, is what I should build with the multi option stuff ie. Wolf pack and dread, how to equib them I like to have a wysiwyg army. Actually just any kind of tips and tricks you might have

Cheers!
   
Made in us
Longtime Dakkanaut





Arashen, Segmentum Pacificus

In the Dread and the wulfen you have two elite choices that are very choppy and great if you can get them in nice and close to the enemy, so transports might be good down the line. For the Wolf Pack, some Grey Hunters are your bread and butter and would be my recommendation because you already have the wulfen which bring plenty of CC in place of the alternate blood claws build. If you go with Grey Hunters, pick your favorite specialist guns and slap two of them in the squad. Maybe a power fist to boot. If you go Blood Claws, make sure you have someone nearby or in the squad to buff their leadership and keep them near the wulfen for more buffs. Kit you Thunderwolves out with a variety but at least a storm shield here and there. they will be a huge focus of your opponent as they are very fast and very scary in CC. Basically, get all your guys into CC as fast as you possibly can.

I saw with eyes then young, and this is my testament.
 
   
Made in my
Sneaky Sniper Drone




Thank you for the great advice. Regarding the Wolf pack I actually thought the blood claws were the most ideal unit because of the extra " on curse of the wulfen buff
I was thinking shield and axe for the dread- for some anti tanking, is that viable or should I go with bjorn?
Thank again!
   
Made in us
Storm Trooper with Maglight



EARTH- America- Rochester MI

I am not great with space wolves, so my advice would be relatable to a toddler telling a nuclear physicist how to do his job.

I will say that you can magnetize your dred, this I know is true. using a small hand drill (hand powered or careful with a dremel), you can cut small spots for magnets on the arm stubs, then toss a magnet in each weapon option for the thing.

Now you have a dred that you can constantly change kits for.

Thunderwolves are scary in CC for sure, and will take a lot of shots. I see a lot of Storm Shields on these guys. The melee weapon with the SS varies, usually a hammer or claw or sword. I believe a pair of wolf or lightning claws would be good on the 3rd model.

 
   
Made in us
Longtime Dakkanaut




I am a bit of a magnet nut so i would really say magnetize every marine arm and backpack too (it's easier to switch from blood claws to grey hunters to wolf guard, or to mix up wulfen loadouts this way), but definitely magnetize the dread!

As for Space Wolves in general, I think with units you already have, you may want to work towards an assaulty SW army.

Some good units / my random thoughts to think about are:

-- Wolf Priest on a bike / with a jump pack for rerolls to hit in melee for the TWC, Wulfen, and anything else nearby. .
-- Wolf Claws on the TWC, and any other marine you want to have a melee weapon. The +1S and rerolls to wound make them probably the best melee army wide weapon for their points in the game. I would also put storm shields on at least half if not all the TWC.
--I think i would run the Wulfen with a mix of SS/TH, Claws, and some with nothing to keep them from being too expensive, as the buffs they give the rest of the army are more important than how deadly they are.
-- I think running 8-10 man blood claws in rhinos are the way to go, probably with flamer/combi-flamer since they have BS 4+.
-- I think grey hunters are good if you want a short range shooting that isn't terrible in combat, but if you want big units of marines for charging things, blood claws are better. I think 5 man GH plus a Wolf Guard with combi-plasma or melta are best. I would put them in a las/plas or assault cannon razorback, but they also might not fit your list depending on how assaulty you want it to be.
-- Dreads are slow at getting to combat, so im not crazy about them with melee loadouts. I prefer them in a shooty list, with 2 twin linked autocannons.
-- Wolf Lords and Wolf Guard Battle Leaders are great HQs because of their aura abilities. The WGBL in particular is very cheap and worth having around most units. I've been putting 2 WGBL and either a Wolf Priest or Wolf Lord in most of the lists I've been putting together as they seem to be worth it.

I think the following would be an okay starting place for a assault focused space wolf army:

WGBL, Wolf Claw, Bolt Pistol - 69
WGBL, Wolf Claw, Bolt Pistol - 69

Wolf Priest, bike, bolt pistol, Crozius, twin bolters - 137

3 TWC, 3 Storm Shields, 3 Wolf Claws - 207
5 Wulfen, 2 SS/TH, 1 Wolf Claw - 250

8 Blood Claws, Power sword, Flamer, 1 Wolf guard Pack leader, Wolf Claw, Comb-flamer - 150
Rhino, Storm Botler - 72
8 Blood Claws, Power sword, Flamer, 1 Wolf guard Pack leader, Wolf Claw, Comb-flamer - 150
Rhino, Storm Botler - 72
8 Blood Claws, Power sword, Flamer, 1 Wolf guard Pack leader, Wolf Claw, Comb-flamer - 150
Rhino, Storm Botler - 72

=1396

This gives you 604 points left out of 2000 to either add more TWC, Dreads, more Blood Claws, or to put some long fangs in as fire support, or really anything else you feel like. Some Melta, Missiles, or Las Cannons would be nice, I think, though you can also choose to mess up most vehicles in melee if you prefer with Wulfen, TWC, and Dreads (and even rhinos and blood claws can tie them up well enough).
   
Made in us
Hellacious Havoc





Brooklyn, N.Y.

Welcome to the fang! I have been a Wulfen since 2010 but have not played since 6th edition was released. I am excited to get back into it come 8th edition. In hope you did not purchase the codex as it will be obsolete come tomorrow. If so you should consult with Games Workshop and I'm sure they will be able to work something out with you. I would get the new rules book first and foremost and the Imperium 1 index cause that will help put a good list together and give you a better understanding of each units function. You will need a warlord But again that depends on your style of play. You will need to invest in a transport or 2 as well. What type of General are you?


Automatically Appended Next Post:
jcd386 wrote:

I think the following would be an okay starting place for a assault focused space wolf army:

WGBL, Wolf Claw, Bolt Pistol - 69
WGBL, Wolf Claw, Bolt Pistol - 69

Wolf Priest, bike, bolt pistol, Crozius, twin bolters - 137

3 TWC, 3 Storm Shields, 3 Wolf Claws - 207
5 Wulfen, 2 SS/TH, 1 Wolf Claw - 250

8 Blood Claws, Power sword, Flamer, 1 Wolf guard Pack leader, Wolf Claw, Comb-flamer - 150
Rhino, Storm Botler - 72
8 Blood Claws, Power sword, Flamer, 1 Wolf guard Pack leader, Wolf Claw, Comb-flamer - 150
Rhino, Storm Botler - 72
8 Blood Claws, Power sword, Flamer, 1 Wolf guard Pack leader, Wolf Claw, Comb-flamer - 150
Rhino, Storm Botler - 72

=1396

This gives you 604 points left out of 2000 to either add more TWC, Dreads, more Blood Claws, or to put some long fangs in as fire support, or really anything else you feel like. Some Melta, Missiles, or Las Cannons would be nice, I think, though you can also choose to mess up most vehicles in melee if you prefer with Wulfen, TWC, and Dreads (and even rhinos and blood claws can tie them up well enough).


Unfurtunaty this will only be valid for the next 25 minutes. It becomes new to us all. You got in at the perfect time. Let us know what you decide. Good luck

This message was edited 1 time. Last update was at 2017/06/17 03:37:42


   
Made in my
Sneaky Sniper Drone




All great input thank you guys!

I have never magneticed anything, but I really like the idea, so I will deffinetly give that a try. But where do you get magnets that size and shape?

What do you think About this list:

WGBL- Bolt pistol, frost sword - 67 points

10 blood claws, chainswords, bolt pistol, 1x plasma pistol - 137 points

3 TWC, 2XSS and chainswords, 1x pair of wolf claws- 193 points

5 wulfen 2x ss/th, pair of wolf claws, 2 GFA - 288 points

Bjorn the fell hand - 210

This is all the models I have atm. It comes to 895 points - within our starting point range and i still have room for a rhino for transport
   
Made in us
Hellacious Havoc





Brooklyn, N.Y.

Not bad. Ok so, first off you can't have a pair of wolf claws on a TW rider because you can only replace its chainsword for one item from the melee weapon the other has to be either a shield or a range weapon. So I would give him a shield as well and either keep the claw or take a fist. You want thunder hammers on the other two as they deal 3 damage now.and you have the points to spend. You can have 9 models in blood claws and add a wolf guard to make it 10. Givem him a combi weapon. Which ever one you decide on just be sure to give the unit the same special weapon. You can also give the pack leader a power weapon. You can always pass up the upgades and get the battle leader a thunder wolf so he can ride along side the others. The Wulfen are perfect as is. You may also one to consider splitting your claws into 2 smaller units since it will be difficult to score objectives with only 1 scoring unit. Purchase another wolf pack so you can make a unit or 2 of Grey Hunters since they have better upgrades and you will be able to use the Battalion Detachment for +3 more command points even if you have to make 3 units of 5 in order to fill in the prerequisite. Let me know what you think.

This message was edited 2 times. Last update was at 2017/06/17 07:14:17


   
Made in us
Hellacious Havoc





Brooklyn, N.Y.

Did you get to play today?

   
Made in us
Longtime Dakkanaut




Spoiler:
 WeeDawgNYC wrote:
Welcome to the fang! I have been a Wulfen since 2010 but have not played since 6th edition was released. I am excited to get back into it come 8th edition. In hope you did not purchase the codex as it will be obsolete come tomorrow. If so you should consult with Games Workshop and I'm sure they will be able to work something out with you. I would get the new rules book first and foremost and the Imperium 1 index cause that will help put a good list together and give you a better understanding of each units function. You will need a warlord But again that depends on your style of play. You will need to invest in a transport or 2 as well. What type of General are you?


Automatically Appended Next Post:
jcd386 wrote:

I think the following would be an okay starting place for a assault focused space wolf army:

WGBL, Wolf Claw, Bolt Pistol - 69
WGBL, Wolf Claw, Bolt Pistol - 69

Wolf Priest, bike, bolt pistol, Crozius, twin bolters - 137

3 TWC, 3 Storm Shields, 3 Wolf Claws - 207
5 Wulfen, 2 SS/TH, 1 Wolf Claw - 250

8 Blood Claws, Power sword, Flamer, 1 Wolf guard Pack leader, Wolf Claw, Comb-flamer - 150
Rhino, Storm Botler - 72
8 Blood Claws, Power sword, Flamer, 1 Wolf guard Pack leader, Wolf Claw, Comb-flamer - 150
Rhino, Storm Botler - 72
8 Blood Claws, Power sword, Flamer, 1 Wolf guard Pack leader, Wolf Claw, Comb-flamer - 150
Rhino, Storm Botler - 72

=1396

This gives you 604 points left out of 2000 to either add more TWC, Dreads, more Blood Claws, or to put some long fangs in as fire support, or really anything else you feel like. Some Melta, Missiles, or Las Cannons would be nice, I think, though you can also choose to mess up most vehicles in melee if you prefer with Wulfen, TWC, and Dreads (and even rhinos and blood claws can tie them up well enough).


Unfurtunaty this will only be valid for the next 25 minutes. It becomes new to us all. You got in at the perfect time. Let us know what you decide. Good luck


Everything i said is about 8th edition. The rules were leaked weeks ago, so i have a general idea what I am talking about.

When I said Wolf claws on the TWC, i meant one on each, probably with a shield. Sorry if there was any confusion. I don't think thunder hammers are that great for their cost since TWC are not S10 anymore. Wolf Claws are good at doing damage to most things, and lots of things are better at killing tanks than thunder hammers.

I think the best special and combi-weapon for blood claws is the flamer, since they will be close to the enemy anyway, and it ignores their BS4 and auto hits. I think the best power weapon on any wolf guard pack leader is the wolf claw, and either a power axe or sword on the squad. I would leave out any plasma pistols and wolf guard terminators.

I got use the 1/6th by 1/8th magnets from home depot, but i know people that use smaller sizes and they work well too. I just use a normal power drill with a 1/16th bit and slowly drill out 3 holes in the marine and a hole in the arms / backpack. It takes a little getting used to, but i dont think i have ever ruined a marine from messing up.


This message was edited 1 time. Last update was at 2017/06/18 05:27:39


 
   
Made in my
Sneaky Sniper Drone




Thanks again for all the help guys. I really apreciate it. I have tried making the 2k list I would like to build towards (or close to) using battlescribe so I don't mess it up. I'm not sure if I have used the right battalion, but just wanna Know what you think of the list as a whole

My plan is to have blood claws in the stormwolf Going full speed and shooting at things, so they can TWC, characters on TW, wulfen and dread, who will all run to get into cc ASAP. Meanwhile WG, WGBL and grey hunters will stay back and provide fire support and claim objectives.
This still leaves me with 140 points to modify or add models what do you think? And again I'm just aiming for a nice, well rounded, casual list.

++ Battalion Detachment +3CP (Imperium - Space Wolves) [113 PL, 1860pts] ++

+ HQ +

Iron Priest on Thunderwolf [7 PL, 117pts]: Boltgun, Servo-arm, Thunder hammer

Wolf Guard Battle Leader [5 PL, 60pts]: Bolt pistol, Chainsword

Wolf Lord on Thunderwolf [8 PL, 128pts]: Bolt pistol, Chainsword

+ Troops +

Blood Claws [6 PL, 105pts]
. Blood Claw
. Blood Claw Pack Leader: Chainsword
. Blood Claw with Plasma Pistol: Plasma pistol
. Blood Claw with Special Weapon: Flamer
. Wolf Guard Pack Leader: Chainsword, Combi-flamer

Blood Claws [6 PL, 105pts]
. Blood Claw
. Blood Claw Pack Leader: Chainsword
. Blood Claw with Plasma Pistol: Plasma pistol
. Blood Claw with Special Weapon: Flamer
. Wolf Guard Pack Leader: Chainsword, Combi-flamer

Grey Hunters [6 PL, 70pts]
. Grey Hunter Pack Leader
. Grey Hunter with Special Weapon: Bolt Pistol, Boltgun
. Grey Hunter with Special Weapon: Bolt Pistol, Boltgun
. Grey Hunter with Special Weapon: Bolt Pistol, Boltgun
. Grey Hunter with Special Weapon: Bolt Pistol, Boltgun

Grey Hunters [6 PL, 70pts]
. Grey Hunter Pack Leader
. Grey Hunter with Special Weapon: Bolt Pistol, Boltgun
. Grey Hunter with Special Weapon: Bolt Pistol, Boltgun
. Grey Hunter with Special Weapon: Bolt Pistol, Boltgun
. Grey Hunter with Special Weapon: Bolt Pistol, Boltgun

+ Elites +

Venerable Dreadnought [8 PL, 145pts]
. Fenrisian Great Axe and Blizzard Shield: Blizzard shield, Fenrisian great axe

Wolf Guard [9 PL, 107pts]
. Wolf Guard: Bolt Pistol, Boltgun, Storm bolter
. Wolf Guard: Bolt Pistol, Boltgun, Storm bolter
. Wolf Guard: Bolt Pistol, Boltgun, Storm bolter
. Wolf Guard: Bolt Pistol, Boltgun, Storm bolter
. Wolf Guard Pack Leader: Bolt Pistol, Boltgun, Combi-melta

Wolf Guard [9 PL, 107pts]
. Wolf Guard: Bolt Pistol, Boltgun, Storm bolter
. Wolf Guard: Bolt Pistol, Boltgun, Storm bolter
. Wolf Guard: Bolt Pistol, Boltgun, Storm bolter
. Wolf Guard: Bolt Pistol, Boltgun, Storm bolter
. Wolf Guard Pack Leader: Bolt Pistol, Boltgun, Combi-melta

Wulfen [13 PL, 284pts]
. Wulfen
. . Thunder hammer & Stormshield: Storm shield, Thunder hammer
. Wulfen
. . Thunder hammer & Stormshield: Storm shield, Thunder hammer
. Wulfen: Great frost axe
. Wulfen: Great frost axe
. Wulfen Pack Leader: Frost claws

+ Fast Attack +

Thunderwolf Cavalry [16 PL, 309pts]
. Thunderwolf Cavalry: Storm shield, Thunder hammer
. Thunderwolf Cavalry: Storm shield, Thunder hammer
. Thunderwolf Cavalry: Storm shield, Thunder hammer
. Thunderwolf Cavalry Pack Leader: Storm shield, Wolf claw

+ Flyer +

Stormwolf [14 PL, 279pts]: Twin helfrost cannon
. Two Lascannons: 2x Lascannon
. Two Twin Heavy Bolters: 2x Twin heavy bolter

++ Total: [113 PL, 1860pts] ++

Created with BattleScribe

This message was edited 1 time. Last update was at 2017/06/18 06:58:19


 
   
Made in us
Hellacious Havoc





Brooklyn, N.Y.

Not sure what the purpose of the 60pt WGBL is since you can no longer join units. Otherwise the list is very solid. I would switch out one of the hammers on the TWC since they now hit on 4's without s10 and only 2 attacks. Also don't forget the chainswords for GH's. You will need transports for sure. Nice list. Surprised that all that is less than 2k.

   
Made in my
Sneaky Sniper Drone




The only reason for the WGBL is that I have the model and he can give re-roll 1's buff to GH's.
Oh Yea I forgot about GH's chainswords. Yea I was surprised as well, but Happy that I can get all the models I like and then Some. Thanks for the tips!
   
Made in us
Hellacious Havoc





Brooklyn, N.Y.

Btw. I was just made aware that every thing with the exception of named characters does NOT include wargear. So that nice 295 pt stormwolf is now over 325pts because you pay for its standard equipment.


Automatically Appended Next Post:
That means every storm bolter on those Terminators, every sponson on those Land Raiders. Every "standard" heavy bolter on those Speeders... Yeah every #$@! thing we now have to pay for.

This message was edited 3 times. Last update was at 2017/06/19 04:19:15


   
Made in my
Sneaky Sniper Drone




But the storm bolters are payed for in this build- 34 points
   
Made in gb
Fresh-Faced New User




I would say take storm shields on all the Wulfen, they will draw a lot of fire and its the best way of making them resilient
   
 
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